TRIANGLE_DUNAVANT_RULE is a C++ library which defines the weights and abscisass for quadrature rules over the interior of a triangle in 2D.
These rules are almost optimal, in the sense that, for each polynomial degree, the number of points used in the rule is close to, or equal to, the theoretical minimum possible value.
A few of the rules include one or two points which are "slightly" outside the triangle; a few of the rules include weights which are negative. Both of these occurrences are generally undesirable.
The computer code and data files described and made available on this web page are distributed under the GNU LGPL license.
TRIANGLE_DUNAVANT_RULE is available in a C++ version and a FORTRAN90 version and a MATLAB version
ANNULUS_RULE, a C++ library which computes a quadrature rule for estimating integrals of a function over the interior of a circular annulus in 2D.
CUBE_FELIPPA_RULE, a C++ library which returns the points and weights of a Felippa quadrature rule over the interior of a cube in 3D.
PYRAMID_FELIPPA_RULE, a C++ library which returns Felippa's quadratures rules for approximating integrals over the interior of a pyramid in 3D.
SIMPLEX_GM_RULE, a C++ library which defines Grundmann-Moeller quadrature rules over the interior of the simplex in M dimensions.
SQUARE_FELIPPA_RULE, a C++ library which returns the points and weights of a Felippa quadrature rule over the interior of a square in 2D.
STROUD, a C++ library which defines quadrature rules for a variety of unusual areas, surfaces and volumes in 2D, 3D and N-dimensions.
TETRAHEDRON_FELIPPA_RULE, a C++ library which returns Felippa's quadratures rules for approximating integrals over the interior of a tetrahedron in 3D.
TRIANGLE_ANALYZE, a C++ program which reads a triangle defined in a file, and uses the triangle_properties() library to compute angles, area, centroid, circumcircle, edge lengths, incircle, orientation, orthocenter, and quality.
TRIANGLE_EXACTNESS, a C++ program which investigates the polynomial exactness of a quadrature rule over the interior of a triangle in 2D.
TRIANGLE_FEKETE_RULE, a C++ library which defines Fekete rules for interpolation or quadrature over the interior of a triangle in 2D.
TRIANGLE_FELIPPA_RULE, a C++ library which returns Felippa's quadratures rules for approximating integrals over the interior of a triangle in 2D.
TRIANGLE_LYNESS_RULE, a C++ library which returns Lyness-Jespersen quadrature rules for the triangle.
TRIANGLE_MONTE_CARLO, a C++ program which uses the Monte Carlo method to estimate integrals over a triangle.
TRIANGLE_NCC_RULE, a C++ library which defines Newton-Cotes Closed (NCC) quadrature rules over the interior of a triangle in 2D.
TRIANGLE_NCO_RULE, a C++ library which defines Newton-Cotes Open (NCO) quadrature rules over the interior of a triangle in 2D.
TRIANGLE_SYMQ_RULE, a C++ library which returns efficient symmetric quadrature rules, with exactness up to total degree 50, over the interior of an arbitrary triangle in 2D, by Hong Xiao and Zydrunas Gimbutas.
TRIANGLE_WANDZURA_RULE, a C++ library which defines Wandzura rules for quadrature over the interior of a triangle in 2D.
WEDGE_FELIPPA_RULE, a C++ library which returns quadratures rules for approximating integrals over the interior of the unit wedge in 3D.
You can go up one level to the C++ source codes.