Under the File menu item, select New Model.
In the widget that appears, change the number of vertices from a 2x2x2
model to an initial one with 5x4x2 vertices (i.e., 12 cells).
Under the Draw menu item, select Objects
and click the Lattice selection box to toggle it on. In short, toggle
on the DrawObjectsLattice, in order to draw the edges of the interior cells.
`Tear off' the Edit Menu. The Undo
button is used to correct or `undo' editing mistakes. Select the EditGrid widget (see Figure 4)
to edit and refine the grid. Also, `tear off' the Draw
menu, so that the Redraw button is available for use to view the
resulting changes in the Main Window.
Figure 4: Edit
Grid
Widget
Select the Edit Slice button on the Grid Edit widget to bring
up an initial slice editing window (see Figure 5(a))
which contains the currently selected slice (X-slice 1). The default
editing mode (i.e., 2D radio button=`on') is to edit within
this slice, holding the x-index constant and altering the y-z coordinates
of the grid. (If one sets this to `off', one may edit out-of-slice
as described in Step 5 below when we edit z-slices).
Figure 5.a: Initial Edit Slice Widget with x-index = 1.
Adjust vertices in the x=1 slice by selecting the Pick
radio-button to pick vertices. Click various vertices (respectively, lines
or planes) and drag to change their position . Notice that the Vertex
and Coords text fields below the Draw Area change accordingly. In
fact, precise coordinate positions may be entered in the Coords
text fields and vertices of large, dense data sets may be precisely selected
by using the Vertex text fields.
Note that changing the text field of Vertex-x changes to the
corresponding x-slice in this edit window, since this window resulted from
selecting EditSlice with Axis: x chosen in the Grid Edit
widget. Also, note that the View controls for in-slice editing only permit
rotations about the x-axis, and the drawing is a projected view of the
main window in this mode.
You may `Dismiss' these edit-windows when done.
Using the EditGrid widget (Figure 4),
choose Axis: z and select the Edit Slice button
to choose a z-slice to edit. We will move some of these vertices out-of-plane
to illustrate adding `topography' to the model. In the EditSlice Window
toggle the 2d option to `off' and select the View buttons
to Pan, Zoom and Rotate the object so that the azimuth
is at aproximately a
angle with the screen (i.e., the rendering projection plane). 2-button
and 3-button mice behave in View mode in the exactly the same manner
as described in the Main Window section.
Choose the Pick radio-button, and select a vertex. To change
the z-coordinate of the vertex, select and drag. By editing the z-Coords
text field, you may precisely adjust the z-components of the vertices in
that logically-rectangular z-slice as well. Redraw-ing the Main
Window (Figure 1) shows the resulting changes.
Undo's also update and re-render both the Main Window and the EditSlice
Window as corrections are made. Again, when done, you may `Dismiss'
this EditSlice Window.
Refine the current basic grid using the Insert Slices button
of the EditGrid widget (Figure 4)
to interpolate two additional slices between the top and bottom of our
vertex model. Select Axis: z and choose the
z=1 slice by entering 1 into the text field at the top of the widget. Just
below the Insert Slices button, change the text field of the widget
from the default value of 1 to 2. Select Insert Slices button to
uniformly interpolate 2 slices from the currently selected slice (in
this case, z slice = 1) to is successor.
Additional x- and y- slices may be inserted by choosing the corresponding
Axis: -, the number of slices
to insert, and selecting the Insert Slices button.
Select EditAttributes and change the Z-Scale View text field from 50.00 to
8.00 and select Redraw.
A sample grid constructed in this way (see Figure 6)
has corresponding x slice=1 as shown in Figure 5(b).
Figure 5.b: Edit Slice Widget with x-index = 1.
Figure 6: Resulting simple grid of Tutorial #2.
Now that the grid is constructed, the other parameters may be set in
arbitrary order. We first set the coefficients of the Partial Differential
Equations (i.e. Material Properties), followed by Initial and Boundary
Conditions. The grid may be altered, however, during or after any of the
operations on the other parameters. Since each of these tools uses `patches'
determined by ranges of vertex indices, an insertion of additional slices
may require an appropriate adjustment of the patch ranges for properly
specifying the medium's properties.