function [ x, seed ] = ball01_sample_3d ( seed )

%*****************************************************************************80
%
%% BALL01_SAMPLE_3D picks a random point in the unit ball in 3D.
%
%  Licensing:
%
%    This code is distributed under the GNU LGPL license.
%
%  Modified:
%
%    04 May 2005
%
%  Author:
%
%    John Burkardt
%
%  Parameters:
%
%    Input, integer SEED, a seed for the random number generator.
%
%    Output, real X(3), the sample point.
%
%    Output, integer SEED, an updated seed for the random number generator.
%
  [ u, seed ] = r8vec_uniform_ab ( 3, 0.0, 1.0, seed );
%
%  Pick a uniformly random VDOT, which must be between -1 and 1.
%  This represents the dot product of the random vector with the Z unit vector.
%
%  Note: this works because the surface area of the sphere between
%  Z and Z + dZ is independent of Z.  So choosing Z uniformly chooses
%  a patch of area uniformly.
%
  vdot = 2.0 * u(1) - 1.0;

  phi = r8_acos ( vdot );
%
%  Pick a uniformly random rotation between 0 and 2 Pi around the
%  axis of the Z vector.
%
  theta = 2.0 * pi * u(2);
%
%  Pick a random radius R.
%
  r = u(3)^( 1.0 / 3.0 );

  x(1) = r * cos ( theta ) * sin ( phi );
  x(2) = r * sin ( theta ) * sin ( phi );
  x(3) = r                 * cos ( phi );

  return
end
