program main !*****************************************************************************80 ! !! MAIN is the main program for BINS_TEST. ! ! Discussion: ! ! BINS_TEST tests the BINS library. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 12 October 2006 ! ! Author: ! ! John Burkardt ! implicit none call timestamp ( ) write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'BINS_TEST' write ( *, '(a)' ) ' FORTRAN90 version' write ( *, '(a)' ) ' Test the BINS library.' call test01 ( ) call test02 ( ) call test03 ( ) call test04 ( ) call test05 ( ) call test05 ( ) call test07 ( ) call test08 ( ) call test09 ( ) call test10 ( ) call test11 ( ) call test12 ( ) call test13 ( ) call test14 ( ) call test15 ( ) call test16 ( ) ! ! Terminate. ! write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'BINS_TEST' write ( *, '(a)' ) ' Normal end of execution.' write ( *, '(a)' ) ' ' call timestamp ( ) stop 0 end subroutine test01 ( ) !*****************************************************************************80 ! !! TEST01 tests BIN_TO_R8_EVEN, R8_TO_BIN_EVEN. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none real ( kind = 8 ), parameter :: a = 10.0D+00 real ( kind = 8 ), parameter :: b = 20.0D+00 integer ( kind = 4 ) bin real ( kind = 8 ) c real ( kind = 8 ) cmax real ( kind = 8 ) cmin integer ( kind = 4 ) i integer ( kind = 4 ), parameter :: nbin = 7 real ( kind = 8 ) r8_uniform_ab real ( kind = 8 ), parameter :: rmax = 23.0D+00 real ( kind = 8 ), parameter :: rmin = 8.0D+00 integer ( kind = 4 ) seed write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST01' write ( *, '(a)' ) ' R8_TO_BIN_EVEN puts a number into a bin.' write ( *, '(a)' ) ' BIN_TO_R8_EVEN returns the bin limits.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' The bins are equally spaced between A and B,' write ( *, '(a)' ) ' with two extra bins, for things less than A,' write ( *, '(a)' ) ' or greater than B.' write ( *, '(a)' ) ' ' write ( *, '(a,g14.6)' ) ' A = ', a write ( *, '(a,g14.6)' ) ' B = ', b write ( *, '(a,i6)' ) ' Total number of bins = ', nbin call get_seed ( seed ) write ( *, '(a)' ) ' ' write ( *, '(a,i12)' ) ' Using random seed = ', seed write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Generate some random values C and put them in bins.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' C Bin Bin_Min Bin_Max' write ( *, '(a)' ) ' ' do i = 1, 30 c = r8_uniform_ab ( rmin, rmax, seed ) call r8_to_bin_even ( nbin, a, b, c, bin ) call bin_to_r8_even ( nbin, bin, a, b, cmin, cmax ) write ( *, '(2x,g14.6,i4,2g14.6)' ) c, bin, cmin, cmax end do return end subroutine test02 ( ) !*****************************************************************************80 ! !! TEST02 tests BIN_TO_R8_EVEN2, R8_TO_BIN_EVEN2. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none real ( kind = 8 ), parameter :: a = 10.0D+00 real ( kind = 8 ), parameter :: b = 20.0D+00 integer ( kind = 4 ) bin real ( kind = 8 ) c real ( kind = 8 ) cmax real ( kind = 8 ) cmin integer ( kind = 4 ) i integer ( kind = 4 ), parameter :: nbin = 5 real ( kind = 8 ) r8_uniform_ab real ( kind = 8 ), parameter :: rmax = 23.0D+00 real ( kind = 8 ), parameter :: rmin = 8.0D+00 integer ( kind = 4 ) seed write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST02' write ( *, '(a)' ) ' BIN_TO_R8_EVEN2 returns the bin limits.' write ( *, '(a)' ) ' R8_TO_BIN_EVEN2 puts a number into a bin.' write ( *, '(a)' ) ' The bins are equally spaced between A and B.' write ( *, '(a)' ) ' ' write ( *, '(a,g14.6)' ) ' A = ', a write ( *, '(a,g14.6)' ) ' B = ', b write ( *, '(a,i6)' ) ' Total number of bins = ', nbin call get_seed ( seed ) write ( *, '(a)' ) ' ' write ( *, '(a,i12)' ) ' Using random seed = ', seed write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Generate some random values C and put them in bins.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' C Bin Bin_Min Bin_Max' write ( *, '(a)' ) ' ' do i = 1, 30 c = r8_uniform_ab ( rmin, rmax, seed ) call r8_to_bin_even2 ( nbin, a, b, c, bin ) call bin_to_r8_even2 ( nbin, bin, a, b, cmin, cmax ) write ( *, '(2x,g14.6,i4,2g14.6)' ) c, bin, cmin, cmax end do return end subroutine test03 ( ) !*****************************************************************************80 ! !! TEST03 tests BIN_TO_R82_EVEN, R82_TO_BIN_EVEN. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none real ( kind = 8 ), parameter, dimension ( 2 ) :: a = (/ 5.0D+00, 0.0D+00 /) real ( kind = 8 ), parameter, dimension ( 2 ) :: b = (/ 15.0D+00, 20.0D+00 /) integer ( kind = 4 ) bin(2) real ( kind = 8 ) c(2) real ( kind = 8 ) cmax(2) real ( kind = 8 ) cmin(2) integer ( kind = 4 ) i integer ( kind = 4 ), parameter :: nbin = 7 real ( kind = 8 ), parameter, dimension ( 2 ) :: rmin = (/ & 3.0D+00, -2.0D+00 /) real ( kind = 8 ), parameter, dimension ( 2 ) :: rmax = (/ & 23.0D+00, 21.0D+00 /) integer ( kind = 4 ) seed write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST03' write ( *, '(a)' ) ' BIN_TO_R82_EVEN returns the bin limits.' write ( *, '(a)' ) ' R82_TO_BIN_EVEN puts a R82 number into a bin.' write ( *, '(a)' ) '' write ( *, '(a)' ) ' The bins are equally spaced between A and B,' write ( *, '(a)' ) ' with two extra bins, for things less than A,' write ( *, '(a)' ) ' or greater than B.' write ( *, '(a)' ) ' ' write ( *, '(a,g14.6)' ) ' A(1) = ', a(1) write ( *, '(a,g14.6)' ) ' B(1) = ', b(1) write ( *, '(a,g14.6)' ) ' A(2) = ', a(2) write ( *, '(a,g14.6)' ) ' B(2) = ', b(2) write ( *, '(a,i6)' ) ' Total number of bins = ', nbin write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Generate some random values C and put them in bins.' write ( *, '(a)' ) ' We list the X and Y components on separate lines.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' C Bin Bin_Min Bin_Max' write ( *, '(a)' ) ' ' call get_seed ( seed ) do i = 1, 30 call r82_uniform ( rmin, rmax, seed, c ) call r82_to_bin_even ( nbin, a, b, c, bin ) call bin_to_r82_even ( nbin, bin, a, b, cmin, cmax ) write ( *, '(a)' ) ' ' write ( *, '(2x,g14.6,i4,2g14.6)' ) c(1), bin(1), cmin(1), cmax(1) write ( *, '(2x,g14.6,i4,2g14.6)' ) c(2), bin(2), cmin(2), cmax(2) end do return end subroutine test04 ( ) !*****************************************************************************80 ! !! TEST04 tests R82VEC_BIN_EVEN, R82VEC_BINNED_REORDER, R82VEC_BINNED_SORT_A. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: n = 30 integer ( kind = 4 ), parameter :: nbin = 4 real ( kind = 8 ) a(2,n) real ( kind = 8 ), parameter, dimension ( 2 ) :: amin = (/ & 8.0D+00, 3.0D+00 /) real ( kind = 8 ), parameter, dimension ( 2 ) :: amax = (/ & 23.0D+00, 12.0D+00 /) real ( kind = 8 ), parameter, dimension ( 2 ) :: bin_min = (/ & 10.0D+00, 5.0D+00 /) real ( kind = 8 ), parameter, dimension ( 2 ) :: bin_max = (/ & 20.0D+00, 10.0D+00 /) integer ( kind = 4 ) bin_last(nbin,nbin) integer ( kind = 4 ) bin_next(n) integer ( kind = 4 ) bin_start(nbin,nbin) integer ( kind = 4 ) i1 integer ( kind = 4 ) i2 integer ( kind = 4 ) j integer ( kind = 4 ) k integer ( kind = 4 ) seed write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST04' write ( *, '(a)' ) ' R82VEC_BIN_EVEN constructs evenly spaced bins and' write ( *, '(a)' ) ' assigns each element of a R82VEC to a bin.' write ( *, '(a)' ) ' R82VEC_BINNED_REORDER can reorder the array' write ( *, '(a)' ) ' to correspond to the bin ordering.' write ( *, '(a)' ) ' R82VEC_BINNED_SORT_A can sort the individual bins' write ( *, '(a)' ) ' after the array has been reordered.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' The bins are equally spaced between ' write ( *, '(a)' ) ' BIN_MIN and BIN_MAX,' write ( *, '(a)' ) ' with two extra bins, for things less than BIN_MIN,' write ( *, '(a)' ) ' or greater than BIN_MAX.' write ( *, '(a)' ) ' ' write ( *, '(a,2g14.6)' ) ' Component 1 range: ', bin_min(1), bin_max(1) write ( *, '(a,2g14.6)' ) ' Component 2 range: ', bin_min(2), bin_max(2) write ( *, '(a)' ) ' ' write ( *, '(a,i6)' ) ' Number of bins per row and column = ', nbin write ( *, '(a)' ) ' ' call get_seed ( seed ) call r82vec_uniform ( n, amin, amax, seed, a ) call r82vec_print ( n, a, ' The data vector A to be binned:' ) call r82vec_bin_even ( n, a, nbin, bin_min, bin_max, bin_start, bin_last, & bin_next ) call i4mat_print ( nbin, nbin, bin_start, ' The BIN_START array:' ) call i4mat_print ( nbin, nbin, bin_start, ' The BIN_LAST array:' ) call i4vec_print ( n, bin_next, ' The BIN_NEXT array:' ) do i1 = 1, nbin do i2 = 1, nbin write ( *, '(a)' ) ' ' write ( *, '(a,2i6)' ) ' Contents of bin number ', i1, i2 write ( *, '(a)' ) ' ' j = bin_start(i1,i2) k = 0 do while ( 0 < j ) k = k + 1 write ( *, '(2x,2i4,2g14.6)' ) k, j, a(1,j), a(2,j) j = bin_next(j) end do end do end do ! ! Now reorder the data to correspond to the bins. ! write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Call R82VEC_BINNED_REORDER to reorder the array.' write ( *, '(a)' ) ' ' call r82vec_binned_reorder ( n, a, nbin, bin_start, bin_last, bin_next ) call r82vec_print ( n, a, ' The data vector, sorted by bins:' ) call i4mat_print ( nbin, nbin, bin_start, ' The BIN_START array:' ) call i4mat_print ( nbin, nbin, bin_last, ' The BIN_LAST array:' ) call i4vec_print ( n, bin_next, ' The BIN_NEXT array:' ) ! ! Now sort the bins. ! call r82vec_binned_sort_a ( n, a, nbin, bin_start, bin_last ) call r82vec_print ( n, a, ' The data vector, with sorted bins:' ) return end subroutine test05 ( ) !*****************************************************************************80 ! !! TEST05 tests R82VEC_PART_QUICK_A. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: n = 12 real ( kind = 8 ) a(2,n) real ( kind = 8 ), parameter, dimension ( 2 ) :: alo = (/ 0.0D+00, 2.0D+00 /) real ( kind = 8 ), parameter, dimension ( 2 ) :: ahi = (/ 10.0D+00, 3.0D+00 /) integer ( kind = 4 ) l integer ( kind = 4 ) r integer ( kind = 4 ) :: seed = 123456789 write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST05' write ( *, '(a)' ) ' R82VEC_PART_QUICK_A reorders an R82VEC' write ( *, '(a)' ) ' as part of a quick sort.' write ( *, '(a,i12)' ) ' Using initial random number seed = ', seed call r82vec_uniform ( n, alo, ahi, seed, a ) call r82vec_print ( n, a, ' Before rearrangment:' ) call r82vec_part_quick_a ( n, a, l, r ) write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Rearranged array' write ( *, '(a,i6)' ) ' Left index = ', l write ( *, '(a,i6)' ) ' Key index = ', l+1 write ( *, '(a,i6)' ) ' Right index = ', r write ( *, '(a)' ) ' ' call r82vec_print ( l, a(1:2,1:l), ' Left half:' ) call r82vec_print ( 1, a(1:2,l+1), ' Key:' ) call r82vec_print ( n-l-1, a(1:2,l+2:n), ' Right half:' ) return end subroutine test06 ( ) !*****************************************************************************80 ! !! TEST06 tests R82VEC_SORT_QUICK_A. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: n = 12 real ( kind = 8 ) a(2,n) real ( kind = 8 ), parameter, dimension ( 2 ) :: alo = (/ 0.0D+00, 2.0D+00 /) real ( kind = 8 ), parameter, dimension ( 2 ) :: ahi = (/ 10.0D+00, 3.0D+00 /) integer ( kind = 4 ) :: seed = 123456789 write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST06' write ( *, '(a)' ) ' R82VEC_SORT_QUICK_A sorts an R82VEC' write ( *, '(a)' ) ' using quick sort.' write ( *, '(a,i12)' ) ' Using initial random number seed = ', seed call r82vec_uniform ( n, alo, ahi, seed, a ) ! ! For better testing, give a few elements the same first component. ! a(1,3) = a(1,5) a(1,4) = a(1,12) ! ! Make two entries equal. ! a(1:2,7) = a(1:2,11) call r82vec_print ( n, a, ' Before rearrangment:' ) call r82vec_sort_quick_a ( n, a ) call r82vec_print ( n, a, ' Sorted array:' ) return end subroutine test07 ( ) !*****************************************************************************80 ! !! TEST07 tests R83VEC_PART_QUICK_A. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: n = 12 real ( kind = 8 ) a(3,n) real ( kind = 8 ), parameter, dimension ( 3 ) :: alo = (/ & 0.0D+00, 2.0D+00, 1.0D+00 /) real ( kind = 8 ), parameter, dimension ( 3 ) :: ahi = (/ & 10.0D+00, 3.0D+00, 3.0D+00 /) integer ( kind = 4 ) l integer ( kind = 4 ) r integer ( kind = 4 ) :: seed = 123456789 write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST07' write ( *, '(a)' ) ' R83VEC_PART_QUICK_A reorders an R83VEC' write ( *, '(a)' ) ' as part of a quick sort.' write ( *, '(a,i12)' ) ' Using initial random number seed = ', seed call r83vec_uniform ( n, alo, ahi, seed, a ) call r83vec_print ( n, a, ' Before rearrangment:' ) call r83vec_part_quick_a ( n, a, l, r ) write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Rearranged array' write ( *, '(a,i6)' ) ' Left index = ', l write ( *, '(a,i6)' ) ' Key index = ', l+1 write ( *, '(a,i6)' ) ' Right index = ', r write ( *, '(a)' ) ' ' call r83vec_print ( l, a(1:3,1:l), ' Left half:' ) call r83vec_print ( 1, a(1:3,l+1), ' Key:' ) call r83vec_print ( n-l-1, a(1:3,l+2:n), ' Right half:' ) return end subroutine test08 ( ) !*****************************************************************************80 ! !! TEST08 tests R83VEC_SORT_QUICK_A. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: n = 12 real ( kind = 8 ) a(3,n) real ( kind = 8 ), parameter, dimension ( 3 ) :: alo = (/ & 0.0D+00, 2.0D+00, 1.0D+00 /) real ( kind = 8 ), parameter, dimension ( 3 ) :: ahi = (/ & 10.0D+00, 3.0D+00, 3.0D+00 /) integer ( kind = 4 ) :: seed = 123456789 write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST08' write ( *, '(a)' ) ' R83VEC_SORT_QUICK_A sorts an R83VEC' write ( *, '(a)' ) ' using quick sort.' write ( *, '(a,i12)' ) ' Using initial random number seed = ', seed call r83vec_uniform ( n, alo, ahi, seed, a ) ! ! Give two elements the same first component. ! a(1,3) = a(1,5) ! ! Give two elements the same first two components. ! a(1:2,4) = a(1:2,12) ! ! Make two entries equal. ! a(1:3,7) = a(1:3,11) call r83vec_print ( n, a, ' Before rearrangment:' ) call r83vec_sort_quick_a ( n, a ) call r83vec_print ( n, a, ' Sorted array:' ) return end subroutine test09 ( ) !*****************************************************************************80 ! !! TEST09 tests R8VEC_BIN. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: n = 25 integer ( kind = 4 ), parameter :: nbin = 5 integer ( kind = 4 ) bin(0:nbin+1) real ( kind = 8 ) bin_limit(0:nbin) real ( kind = 8 ) bin_max real ( kind = 8 ) bin_min integer ( kind = 4 ) i integer ( kind = 4 ) seed real ( kind = 8 ) x(n) write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST09' write ( *, '(a)' ) ' R8VEC_BIN computes bins for an R8VEC.' call get_seed ( seed ) call r8vec_uniform ( n, -2.0D+00, 11.0D+00, seed, x ) call r8vec_print ( n, x, ' The vector to be binned:' ) bin_min = 0.0D+00 bin_max = 10.0D+00 write ( *, '(a)' ) ' ' write ( *, '(a,i6)' ) ' Number of bins is ', nbin write ( *, '(a,g14.6)' ) ' Bin minimum is ', bin_min write ( *, '(a,g14.6)' ) ' Bin maximum is ', bin_max call r8vec_bin ( n, x, nbin, bin_min, bin_max, bin, bin_limit ) write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Lower Limit Upper Limit Count' write ( *, '(a)' ) ' ' write ( *, '(2x,2f8.4,i4)' ) bin_min, bin_limit(0), bin(0) do i = 1, nbin write ( *, '(2x,2f8.4,i4)' ) bin_limit(i-1), bin_limit(i), bin(i) end do write ( *, '(2x,f8.4,8x,i4)' ) bin_limit(nbin), bin(nbin+1) return end subroutine test10 ( ) !*****************************************************************************80 ! !! TEST10 tests R8VEC_BIN_EVEN, R8VEC_BINNED_REORDER, R8VEC_BINNED_SORT_A. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: n = 30 integer ( kind = 4 ), parameter :: nbin = 7 real ( kind = 8 ) a(n) real ( kind = 8 ), parameter :: amax = 23.0D+00 real ( kind = 8 ), parameter :: amin = 8.0D+00 real ( kind = 8 ), parameter :: bin_max = 20.0D+00 real ( kind = 8 ), parameter :: bin_min = 10.0D+00 integer ( kind = 4 ) bin_last(nbin) integer ( kind = 4 ) bin_next(n) integer ( kind = 4 ) bin_start(nbin) integer ( kind = 4 ) i integer ( kind = 4 ) j integer ( kind = 4 ) k integer ( kind = 4 ) seed write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST10' write ( *, '(a)' ) ' R8VEC_BIN_EVEN constructs evenly spaced bins and' write ( *, '(a)' ) ' assigns each element of a DVEC to a bin.' write ( *, '(a)' ) ' R8VEC_BINNED_REORDER can reorder the array' write ( *, '(a)' ) ' to correspond to the bin ordering.' write ( *, '(a)' ) ' R8VEC_BINNED_SORT_A can sort the array' write ( *, '(a)' ) ' once it has been reordered.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' The bins are equally spaced between ' write ( *, '(a)' ) ' BIN_MIN and BIN_MAX,' write ( *, '(a)' ) ' with two extra bins, for things less than BIN_MIN,' write ( *, '(a)' ) ' or greater than BIN_MAX.' write ( *, '(a)' ) ' ' write ( *, '(a,g14.6)' ) ' BIN_MIN = ', bin_min write ( *, '(a,g14.6)' ) ' BIN_MAX = ', bin_max write ( *, '(a,i6)' ) ' Total number of bins = ', nbin write ( *, '(a)' ) ' ' call get_seed ( seed ) call r8vec_uniform ( n, amin, amax, seed, a ) call r8vec_print ( n, a, ' The data vector A to be binned:' ) call r8vec_bin_even ( n, a, nbin, bin_min, bin_max, bin_start, & bin_last, bin_next ) call i4vec_print ( nbin, bin_start, ' The BIN_START array:' ) call i4vec_print ( nbin, bin_last, ' The BIN_LAST array:' ) call i4vec_print ( n, bin_next, ' The BIN_NEXT array:' ) do i = 1, nbin write ( *, '(a)' ) ' ' write ( *, '(a,i6)' ) ' Contents of bin number ', i write ( *, '(a)' ) ' ' j = bin_start(i) k = 0 do while ( 0 < j ) k = k + 1 write ( *, '(2x,2i4,g14.6)' ) k, j, a(j) j = bin_next(j) end do end do ! ! Now reorder the data to correspond to the bins. ! write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Call R8VEC_BINNED_REORDER to reorder the array.' write ( *, '(a)' ) ' ' call r8vec_binned_reorder ( n, a, nbin, bin_start, bin_last, bin_next ) call r8vec_print ( n, a, ' The data vector A:' ) call i4vec_print ( nbin, bin_start, ' The BIN_START array:' ) call i4vec_print ( nbin, bin_last, ' The BIN_LAST array:' ) call i4vec_print ( n, bin_next, ' The BIN_NEXT array:' ) ! ! Now sort the data, one bin at a time ! call r8vec_binned_sort_a ( n, a, nbin, bin_start, bin_last ) call r8vec_print ( n, a, ' The sorted data vector A:' ) return end subroutine test11 ( ) !*****************************************************************************80 ! !! TEST11 tests POINTS_NEAREST_POINT_BINS_2D, POINTS_NEAREST_POINT_BINS_2D_2, ! POINTS_NEAREST_POINT_BINS_2D_3, POINTS_NEAREST_POINT_NAIVE_2D. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: ndim = 2 integer ( kind = 4 ), parameter :: nbin = 10 integer ( kind = 4 ), parameter, dimension ( ndim ) :: nbin2 = (/ 20, 5 /) integer ( kind = 4 ), parameter :: nset = 1000 integer ( kind = 4 ), parameter :: ntest = 10 real ( kind = 8 ), parameter, dimension ( ndim ) :: bin_min = (/ & 0.0D+00, 0.0D+00 /) real ( kind = 8 ), parameter, dimension ( ndim ) :: bin_max = (/ & 20.0D+00, 5.0D+00 /) integer ( kind = 4 ) bin_last(nbin,nbin) integer ( kind = 4 ) bin_last2(nbin2(1),nbin2(2)) integer ( kind = 4 ) bin_next(nset) integer ( kind = 4 ) bin_next2(nset) integer ( kind = 4 ) bin_start(nbin,nbin) integer ( kind = 4 ) bin_start2(nbin2(1),nbin2(2)) integer ( kind = 4 ) compares real ( kind = 8 ) d_min integer ( kind = 4 ) i integer ( kind = 4 ) i_min real ( kind = 8 ) p(ndim) real ( kind = 8 ) pset(ndim,nset) real ( kind = 8 ) pset2(ndim,nset) integer ( kind = 4 ) :: seed = 123456789 write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST11' write ( *, '(a)' ) ' Given a point in 2D, we want to find its nearest' write ( *, '(a)' ) ' neighbor among points in a set.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' POINTS_NEAREST_POINT_NAIVE_2D uses a naive algorithm.' write ( *, '(a)' ) ' POINTS_NEAREST_POINT_BINS_2D and' write ( *, '(a)' ) ' POINTS_NEAREST_POINT_BINS_2D_2 use bins, but require' write ( *, '(a)' ) ' the same number in each direction.' write ( *, '(a)' ) ' POINTS_NEAREST_POINT_BINS_2D_3 uses bins, and can use' write ( *, '(a)' ) ' a different number in each direction.' write ( *, '(a)' ) ' ' write ( *, '(a,i6)' ) ' The number of points in the pointset is ', nset write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' POINTS_NEAREST_POINT_BINS_2D and' write ( *, '(a,i6)' ) ' POINTS_NEAREST_POINT_BINS_2D_2 use ', nbin write ( *, '(a)' ) ' bins in each direction.' write ( *, '(a,2i6)' ) ' POINTS_NEAREST_POINT_BINS_2D_3 uses ', nbin2(1:ndim) write ( *, '(a)' ) ' bins in each direction.' write ( *, '(a)' ) ' ' write ( *, '(a,2g14.6)' ) ' The X coordinate range: ', bin_min(1), bin_max(1) write ( *, '(a,2g14.6)' ) ' The Y coordinate range: ', bin_min(2), bin_max(2) write ( *, '(a)' ) ' ' write ( *, '(a,2g14.6)' ) ' Test point X range: ', bin_min(1), bin_max(1) write ( *, '(a,2g14.6)' ) ' Test point Y range: ', bin_min(2), bin_max(2) ! ! Set the pointset. ! call r82vec_uniform ( nset, bin_min, bin_max, seed, pset ) ! ! We need to make a copy of the point set, because it gets sorted. ! pset2(1:ndim,1:nset) = pset(1:ndim,1:nset) ! ! For the POINTS_NEAREST_POINT_BINS_2D code: ! ! Implicitly bin the data ! Explicitly reorder the data by bins. ! Within each bin, sort the data. ! call r82vec_bin_even2 ( nset, pset, nbin, bin_min, bin_max, bin_start, & bin_last, bin_next ) call r82vec_binned_reorder ( nset, pset, nbin, bin_start, bin_last, bin_next ) call r82vec_binned_sort_a ( nset, pset, nbin, bin_start, bin_last ) ! ! For the POINTS_NEAREST_POINT_BINS_2D_3 code: ! ! Implicitly bin the data ! Explicitly reorder the data by bins. ! Within each bin, sort the data. ! call r82vec_bin_even3 ( nset, pset2, nbin2, bin_min, bin_max, bin_start2, & bin_last2, bin_next2 ) call r82vec_binned_reorder2 ( nset, pset2, nbin2, bin_start2, bin_last2, & bin_next2 ) call r82vec_binned_sort_a2 ( nset, pset2, nbin2, bin_start2, bin_last2 ) ! ! Seek nearest neighbors. ! write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Test point Neighbor point Distance' write ( *, '(a)' ) '-------------------- -------------------- ----------' write ( *, '(a)' ) ' ' do i = 1, ntest call r82_uniform ( bin_min, bin_max, seed, p ) write ( *, '(a)' ) ' ' call points_nearest_point_naive_2d ( nset, pset, p, i_min, d_min ) compares = nset write ( *, '(2x,2f10.4,2x,2f10.4,2x,f10.4,2x,i4)' ) p(1:ndim), & pset(1:ndim,i_min), d_min, compares call points_nearest_point_bins_2d ( nset, pset, nbin, bin_min, bin_max, & bin_start, bin_last, bin_next, p, i_min, d_min, compares ) write ( *, '(2x,2f10.4,2x,2f10.4,2x,f10.4,2x,i4)' ) p(1:ndim), & pset(1:ndim,i_min), d_min, compares call points_nearest_point_bins_2d_2 ( nset, pset, nbin, bin_min, bin_max, & bin_start, bin_last, bin_next, p, i_min, d_min, compares ) write ( *, '(2x,2f10.4,2x,2f10.4,2x,f10.4,2x,i4)' ) p(1:ndim), & pset(1:ndim,i_min), d_min, compares call points_nearest_point_bins_2d_3 ( nset, pset2, nbin2, bin_min, & bin_max, bin_start2, bin_last2, bin_next2, p, i_min, d_min, compares ) write ( *, '(2x,2f10.4,2x,2f10.4,2x,f10.4,2x,i4)' ) p(1:ndim), & pset(1:ndim,i_min), d_min, compares end do return end subroutine test12 ( ) !*****************************************************************************80 ! !! TEST12 tests POINTS_NEAREST_POINTS_BINS_2D, POINTS_NEAREST_POINTS_BINS_2D_2, ! POINTS_NEAREST_POINTS_BINS_2D_3, POINTS_NEAREST_POINTS_NAIVE_2D. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: ndim = 2 integer ( kind = 4 ), parameter :: nbin = 10 integer ( kind = 4 ), parameter, dimension ( ndim ) :: nbin2 = (/ 10, 10 /) integer ( kind = 4 ), parameter :: nset = 1000 integer ( kind = 4 ), parameter :: ntest = 100 real ( kind = 8 ), parameter, dimension ( ndim ) :: bin_min = (/ & 0.0D+00, 0.0D+00 /) real ( kind = 8 ), parameter, dimension ( ndim ) :: bin_max = (/ & 10.0D+00, 10.0D+00 /) integer ( kind = 4 ) bin_last(nbin,nbin) integer ( kind = 4 ) bin_last2(nbin2(1),nbin2(2)) integer ( kind = 4 ) bin_next(nset) integer ( kind = 4 ) bin_next2(nset) integer ( kind = 4 ) bin_start(nbin,nbin) integer ( kind = 4 ) bin_start2(nbin2(1),nbin2(2)) integer ( kind = 4 ) clock_count1 integer ( kind = 4 ) clock_count2 integer ( kind = 4 ) clock_count3 integer ( kind = 4 ) clock_count4 integer ( kind = 4 ) clock_count5 integer ( kind = 4 ) clock_count6 integer ( kind = 4 ) clock_max integer ( kind = 4 ) clock_rate integer ( kind = 4 ) compares(ntest) real ( kind = 8 ) d_min0(ntest) real ( kind = 8 ) d_min1(ntest) real ( kind = 8 ) d_min2(ntest) real ( kind = 8 ) d_min3(ntest) real ( kind = 8 ) eps integer ( kind = 4 ) i integer ( kind = 4 ) i_min0(ntest) integer ( kind = 4 ) i_min1(ntest) integer ( kind = 4 ) i_min2(ntest) integer ( kind = 4 ) i_min3(ntest) integer ( kind = 4 ) n_different real ( kind = 8 ) pset(ndim,nset) real ( kind = 8 ) ptest(ndim,ntest) integer ( kind = 4 ) :: seed = 123456789 write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST12' write ( *, '(a)' ) ' Given a point set in 2D, and a set of test points,' write ( *, '(a)' ) ' for each testpoint, find the nearest neighbor in' write ( *, '(a)' ) ' the point set.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' POINTS_NEAREST_POINTS_NAIVE_2D uses a naive algorithm.' write ( *, '(a)' ) ' POINTS_NEAREST_POINTS_BINS_2D uses equal bins.' write ( *, '(a)' ) ' POINTS_NEAREST_POINTS_BINS_2D_2 uses equal bins.' write ( *, '(a)' ) ' POINTS_NEAREST_POINTS_BINS_2D_3 uses variable bins.' write ( *, '(a)' ) ' ' write ( *, '(a,i6)' ) ' The number of points in the pointset is ', nset write ( *, '(a,i6)' ) ' The number of points in the test set is ', ntest write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' POINTS_NEAREST_POINTS_BINS_2D and ' write ( *, '(a,i6)' ) ' POINTS_NEAREST_POINTS_BINS_2D_2 use ', nbin write ( *, '(a)' ) ' bins in each direction.' write ( *, '(a,2i6)' ) ' POINTS_NEAREST_POINTS_BINS_2D_3 uses ', & nbin2(1:ndim) write ( *, '(a)' ) ' bins in each direction.' write ( *, '(a)' ) ' ' write ( *, '(a,2g14.6)' ) ' The X coordinate range: ', bin_min(1), bin_max(1) write ( *, '(a,2g14.6)' ) ' The Y coordinate range: ', bin_min(2), bin_max(2) write ( *, '(a)' ) ' ' ! ! Set the pointset. ! call r82vec_uniform ( nset, bin_min, bin_max, seed, pset ) ! ! Set the test points. ! call r82vec_uniform ( ntest, bin_min, bin_max, seed, ptest ) ! ! For POINTS_NEAREST_POINTS_BINS_2D and POINTS_NEAREST_POINTS_BINS_2D_2: ! ! Implicitly bin the data. ! Explicitly reorder the data by bins. ! Within each bin, sort the data. ! call r82vec_bin_even2 ( nset, pset, nbin, bin_min, bin_max, bin_start, & bin_last, bin_next ) call r82vec_binned_reorder ( nset, pset, nbin, bin_start, bin_last, bin_next ) call r82vec_binned_sort_a ( nset, pset, nbin, bin_start, bin_last ) ! ! Seek nearest neighbors. ! write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Print results for up to first 10 points...' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Test point Distance' write ( *, '(a)' ) ' Naive Bins Bins2 Bins3' write ( *, '(a)' ) & '-------------------- ------------------------------------' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' ' call system_clock ( clock_count1, clock_rate, clock_max ) call points_nearest_points_naive_2d ( nset, pset, ntest, ptest, i_min0, & d_min0 ) call system_clock ( clock_count2, clock_rate, clock_max ) call points_nearest_points_bins_2d ( nset, pset, nbin, bin_min, bin_max, & bin_start, bin_last, bin_next, ntest, ptest, i_min1, d_min1, compares ) call system_clock ( clock_count3, clock_rate, clock_max ) call points_nearest_points_bins_2d_2 ( nset, pset, nbin, bin_min, bin_max, & bin_start, bin_last, bin_next, ntest, ptest, i_min2, d_min2, compares ) call system_clock ( clock_count4, clock_rate, clock_max ) ! ! We have to rework the data for BINS3, since we allow a different ! number of bins in each direction. ! call r82vec_bin_even3 ( nset, pset, nbin2, bin_min, bin_max, bin_start2, & bin_last2, bin_next2 ) call r82vec_binned_reorder ( nset, pset, nbin2, bin_start2, bin_last2, & bin_next2 ) call r82vec_binned_sort_a ( nset, pset, nbin2, bin_start2, bin_last2 ) call system_clock ( clock_count5, clock_rate, clock_max ) call points_nearest_points_bins_2d_3 ( nset, pset, nbin2, bin_min, bin_max, & bin_start2, bin_last2, bin_next2, ntest, ptest, i_min3, d_min3, compares ) call system_clock ( clock_count6, clock_rate, clock_max ) ! ! Print the results. ! do i = 1, min ( ntest, 10 ) write ( *, '(2x,2f10.4,4x,4f10.4)' ) ptest(1:ndim,i), d_min0(i), & d_min1(i), d_min2(i), d_min3(i) end do ! ! Check the results. ! eps = epsilon ( eps ) n_different = 0 do i = 1, ntest if ( eps < abs ( d_min0(i) - d_min1(i) ) ) then n_different = n_different + 1 end if end do if ( n_different == 0 ) then write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Naive and bin1 codes computed the same results.' else write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'WARNING:' write ( *, '(a)' ) ' Naive and bin1 codes disagreed.' write ( *, '(a,i6)' ) ' Number of discrepancies was ', n_different end if n_different = 0 do i = 1, ntest if ( eps < abs ( d_min0(i) - d_min2(i) ) ) then n_different = n_different + 1 end if end do if ( n_different == 0 ) then write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Naive and bin2 codes computed the same results.' else write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'WARNING:' write ( *, '(a)' ) ' Naive and bin2 codes disagreed.' write ( *, '(a,i6)' ) ' Number of discrepancies was ', n_different end if n_different = 0 do i = 1, ntest if ( eps < abs ( d_min0(i) - d_min3(i) ) ) then n_different = n_different + 1 end if end do if ( n_different == 0 ) then write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Naive and bin3 codes computed the same results.' else write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'WARNING:' write ( *, '(a)' ) ' Naive and bin3 codes disagreed.' write ( *, '(a,i6)' ) ' Number of discrepancies was ', n_different end if write ( *, '(a)' ) ' ' write ( *, '(a,g14.6)' ) ' Naive code time = ', & real ( clock_count2 - clock_count1, kind = 8 ) & / real ( clock_rate, kind = 8 ) write ( *, '(a,g14.6)' ) ' Bin code time = ', & real ( clock_count3 - clock_count2, kind = 8 ) & / real ( clock_rate, kind = 8 ) write ( *, '(a,g14.6)' ) ' Bin2 code time = ', & real ( clock_count4 - clock_count3, kind = 8 ) & / real ( clock_rate, kind = 8 ) write ( *, '(a,g14.6)' ) ' Bin3 code time = ', & real ( clock_count6 - clock_count5, kind = 8 ) & / real ( clock_rate, kind = 8 ) return end subroutine test13 ( ) !*****************************************************************************80 ! !! TEST13 tests POINTS_NEAREST_POINTS_BINS_2D, POINTS_NEAREST_POINTS_BINS_2D_2, ! POINTS_NEAREST_POINTS_BINS_2D_3, POINTS_NEAREST_POINTS_NAIVE_2D. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: ndim = 2 integer ( kind = 4 ), parameter :: nbin = 10 integer ( kind = 4 ), parameter, dimension ( ndim ) :: nbin2 = (/ 4, 25 /) integer ( kind = 4 ), parameter :: nset = 1000 integer ( kind = 4 ), parameter :: ntest = 100 real ( kind = 8 ), parameter, dimension ( ndim ) :: bin_min = (/ & 0.0D+00, 0.0D+00 /) real ( kind = 8 ), parameter, dimension ( ndim ) :: bin_max = (/ & 4.0D+00, 25.0D+00 /) integer ( kind = 4 ) bin_last(nbin,nbin) integer ( kind = 4 ) bin_last2(nbin2(1),nbin2(2)) integer ( kind = 4 ) bin_next(nset) integer ( kind = 4 ) bin_next2(nset) integer ( kind = 4 ) bin_start(nbin,nbin) integer ( kind = 4 ) bin_start2(nbin2(1),nbin2(2)) integer ( kind = 4 ) clock_count1 integer ( kind = 4 ) clock_count2 integer ( kind = 4 ) clock_count3 integer ( kind = 4 ) clock_count4 integer ( kind = 4 ) clock_count5 integer ( kind = 4 ) clock_count6 integer ( kind = 4 ) clock_max integer ( kind = 4 ) clock_rate integer ( kind = 4 ) compares(ntest) real ( kind = 8 ) d_min0(ntest) real ( kind = 8 ) d_min1(ntest) real ( kind = 8 ) d_min2(ntest) real ( kind = 8 ) d_min3(ntest) real ( kind = 8 ) eps integer ( kind = 4 ) i integer ( kind = 4 ) i_min0(ntest) integer ( kind = 4 ) i_min1(ntest) integer ( kind = 4 ) i_min2(ntest) integer ( kind = 4 ) i_min3(ntest) integer ( kind = 4 ) n_different real ( kind = 8 ) pset(ndim,nset) real ( kind = 8 ) ptest(ndim,ntest) integer ( kind = 4 ) :: seed = 123456789 write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST13' write ( *, '(a)' ) ' Given a point set in 2D, and a set of test points,' write ( *, '(a)' ) ' for each testpoint, find the nearest neighbor in' write ( *, '(a)' ) ' the point set.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' In this test, the region is RECTANGULAR.' write ( *, '(a)' ) & ' The BINS and BINS2 codes will end up using rectangular bins;' write ( *, '(a)' ) & ' We will set the BINS3 code to use the same number of bins,' write ( *, '(a)' ) ' but they will be square. This should mean that BINS3' write ( *, '(a)' ) ' finds a match faster.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' POINTS_NEAREST_POINTS_NAIVE_2D uses a naive algorithm.' write ( *, '(a)' ) ' POINTS_NEAREST_POINTS_BINS_2D uses bins.' write ( *, '(a)' ) ' POINTS_NEAREST_POINTS_BINS_2D_2 uses bins.' write ( *, '(a)' ) ' POINTS_NEAREST_POINTS_BINS_2D_3 uses bins.' write ( *, '(a)' ) ' ' write ( *, '(a,i6)' ) ' The number of points in the pointset is ', nset write ( *, '(a,i6)' ) ' The number of bins used in each direction is ', nbin write ( *, '(a,i6)' ) ' The number of points in the test set is ', ntest write ( *, '(a)' ) ' ' write ( *, '(a,2g14.6)' ) ' The X coordinate range: ', bin_min(1), bin_max(1) write ( *, '(a,2g14.6)' ) ' The Y coordinate range: ', bin_min(2), bin_max(2) write ( *, '(a)' ) ' ' ! ! Set the pointset. ! call r82vec_uniform ( nset, bin_min, bin_max, seed, pset ) ! ! Set the test points. ! call r82vec_uniform ( ntest, bin_min, bin_max, seed, ptest ) ! ! Implicitly bin the data. ! call r82vec_bin_even2 ( nset, pset, nbin, bin_min, bin_max, bin_start, & bin_last, bin_next ) ! ! Explicitly reorder the data by bins. ! call r82vec_binned_reorder ( nset, pset, nbin, bin_start, bin_last, bin_next ) ! ! Within each bin, sort the data. ! call r82vec_binned_sort_a ( nset, pset, nbin, bin_start, bin_last ) ! ! Seek nearest neighbors. ! write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Print results for up to first 10 points...' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Test point Distance' write ( *, '(a)' ) ' Naive Bins Bins2 Bins3' write ( *, '(a)' ) & '-------------------- ------------------------------------' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' ' call system_clock ( clock_count1, clock_rate, clock_max ) call points_nearest_points_naive_2d ( nset, pset, ntest, ptest, i_min0, & d_min0 ) call system_clock ( clock_count2, clock_rate, clock_max ) call points_nearest_points_bins_2d ( nset, pset, nbin, bin_min, bin_max, & bin_start, bin_last, bin_next, ntest, ptest, i_min1, d_min1, compares ) call system_clock ( clock_count3, clock_rate, clock_max ) call points_nearest_points_bins_2d_2 ( nset, pset, nbin, bin_min, bin_max, & bin_start, bin_last, bin_next, ntest, ptest, i_min2, d_min2, compares ) call system_clock ( clock_count4, clock_rate, clock_max ) ! ! We have to rework the data for BINS3, since we allow a different ! number of bins in each direction. ! call r82vec_bin_even3 ( nset, pset, nbin2, bin_min, bin_max, bin_start2, & bin_last2, bin_next2 ) call r82vec_binned_reorder2 ( nset, pset, nbin2, bin_start2, bin_last2, & bin_next2 ) call r82vec_binned_sort_a2 ( nset, pset, nbin2, bin_start2, bin_last2 ) call system_clock ( clock_count5, clock_rate, clock_max ) call points_nearest_points_bins_2d_3 ( nset, pset, nbin2, bin_min, bin_max, & bin_start2, bin_last2, bin_next2, ntest, ptest, i_min3, d_min3, compares ) call system_clock ( clock_count6, clock_rate, clock_max ) ! ! Print the results. ! do i = 1, min ( ntest, 10 ) write ( *, '(2x,2f10.4,4x,4f10.4)' ) ptest(1:ndim,i), d_min0(i), & d_min1(i), d_min2(i), d_min3(i) end do ! ! Check the results. ! eps = epsilon ( eps ) n_different = 0 do i = 1, ntest if ( eps < abs ( d_min0(i) - d_min1(i) ) ) then n_different = n_different + 1 end if end do if ( n_different == 0 ) then write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Naive and bin1 codes computed the same results.' else write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'WARNING:' write ( *, '(a)' ) ' Naive and bin1 codes disagreed.' write ( *, '(a,i6)' ) ' Number of discrepancies was ', n_different end if n_different = 0 do i = 1, ntest if ( eps < abs ( d_min0(i) - d_min2(i) ) ) then n_different = n_different + 1 end if end do if ( n_different == 0 ) then write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Naive and bin2 codes computed the same results.' else write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'WARNING:' write ( *, '(a)' ) ' Naive and bin2 codes disagreed.' write ( *, '(a,i6)' ) ' Number of discrepancies was ', n_different end if n_different = 0 do i = 1, ntest if ( eps < abs ( d_min0(i) - d_min3(i) ) ) then n_different = n_different + 1 end if end do if ( n_different == 0 ) then write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Naive and bin3 codes computed the same results.' else write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'WARNING:' write ( *, '(a)' ) ' Naive and bin3 codes disagreed.' write ( *, '(a,i6)' ) ' Number of discrepancies was ', n_different end if write ( *, '(a)' ) ' ' write ( *, '(a,g14.6)' ) ' Naive code time = ', & real ( clock_count2 - clock_count1, kind = 8 ) & / real ( clock_rate, kind = 8 ) write ( *, '(a,g14.6)' ) ' Bin code time = ', & real ( clock_count3 - clock_count2, kind = 8 ) & / real ( clock_rate, kind = 8 ) write ( *, '(a,g14.6)' ) ' Bin2 code time = ', & real ( clock_count4 - clock_count3, kind = 8 ) & / real ( clock_rate, kind = 8 ) write ( *, '(a,g14.6)' ) ' Bin3 code time = ', & real ( clock_count6 - clock_count5, kind = 8 ) & / real ( clock_rate, kind = 8 ) return end subroutine test14 ( ) !*****************************************************************************80 ! !! TEST14 tests POINTS_NEAREST_POINTS_BINS_3D_2, POINTS_NEAREST_POINTS_NAIVE_3D. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: nbin = 32 integer ( kind = 4 ), parameter :: ndim = 3 integer ( kind = 4 ), parameter :: nset = 4096 integer ( kind = 4 ), parameter :: ntest = 1000 real ( kind = 8 ), parameter, dimension ( ndim ) :: bin_min = (/ & 0.0D+00, 0.0D+00, 0.0D+00 /) real ( kind = 8 ), parameter, dimension ( ndim ) :: bin_max = (/ & 10.0D+00, 10.0D+00, 10.0D+00 /) integer ( kind = 4 ) bin_last(nbin,nbin,nbin) integer ( kind = 4 ) bin_next(nset) integer ( kind = 4 ) bin_start(nbin,nbin,nbin) integer ( kind = 4 ) clock_count1 integer ( kind = 4 ) clock_count2 integer ( kind = 4 ) clock_count3 integer ( kind = 4 ) clock_max integer ( kind = 4 ) clock_rate integer ( kind = 4 ) compares(ntest) real ( kind = 8 ) d_min1(ntest) real ( kind = 8 ) d_min2(ntest) real ( kind = 8 ) eps integer ( kind = 4 ) i integer ( kind = 4 ) i_min1(ntest) integer ( kind = 4 ) i_min2(ntest) integer ( kind = 4 ) n_different real ( kind = 8 ) pset(ndim,nset) real ( kind = 8 ) ptest(ndim,ntest) integer ( kind = 4 ) :: seed = 123456789 write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST14' write ( *, '(a)' ) ' Given a point set in 3D, and a set of test points,' write ( *, '(a)' ) ' for each testpoint, find the nearest neighbor in' write ( *, '(a)' ) ' the point set.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' POINTS_NEAREST_POINTS_NAIVE_3D uses a naive algorithm.' write ( *, '(a)' ) ' POINTS_NEAREST_POINTS_BINS_3D_2 uses bins.' write ( *, '(a)' ) ' ' write ( *, '(a,i6)' ) ' The number of points in the pointset is ', nset write ( *, '(a,i6)' ) ' The number of bins used in each direction is ', nbin write ( *, '(a,i6)' ) ' The number of points in the test set is ', ntest write ( *, '(a)' ) ' ' write ( *, '(a,2g14.6)' ) ' The X coordinate range: ', bin_min(1), bin_max(1) write ( *, '(a,2g14.6)' ) ' The Y coordinate range: ', bin_min(2), bin_max(2) write ( *, '(a,2g14.6)' ) ' The Z coordinate range: ', bin_min(3), bin_max(3) write ( *, '(a)' ) ' ' ! ! Set the pointset. ! call r83vec_uniform ( nset, bin_min, bin_max, seed, pset ) ! ! Set the test points. ! call r83vec_uniform ( ntest, bin_min, bin_max, seed, ptest ) ! ! Implicitly bin the data. ! call r83vec_bin_even2 ( nset, pset, nbin, bin_min, bin_max, bin_start, & bin_last, bin_next ) ! ! Explicitly reorder the data by bins. ! call r83vec_binned_reorder ( nset, pset, nbin, bin_start, bin_last, bin_next ) ! ! Within each bin, sort the data. ! call r83vec_binned_sort_a ( nset, pset, nbin, bin_start, bin_last ) ! ! Seek nearest neighbors. ! write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Print up to the first 10 points.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) & ' Test point Distance Comparisons' write ( *, '(a)' ) & ' Naive Bins Naive Bins' write ( *, '(a)' ) & '----------------------------- -------------------- ----------' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' ' call system_clock ( clock_count1, clock_rate, clock_max ) call points_nearest_points_naive_3d ( nset, pset, ntest, ptest, i_min1, & d_min1 ) call system_clock ( clock_count2, clock_rate, clock_max ) call points_nearest_points_bins_3d_2 ( nset, pset, nbin, bin_min, bin_max, & bin_start, bin_last, bin_next, ntest, ptest, i_min2, d_min2, compares ) call system_clock ( clock_count3, clock_rate, clock_max ) do i = 1, min ( ntest, 10 ) write ( *, '(5f10.4,2x,2i6)' ) ptest(1:ndim,i), d_min1(i), d_min2(i), & nset, compares(i) end do eps = epsilon ( eps ) n_different = 0 do i = 1, ntest if ( eps < abs ( d_min1(i) - d_min2(i) ) ) then n_different = n_different + 1 end if end do if ( n_different == 0 ) then write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Naive and bin codes computed the same results.' else write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'WARNING:' write ( *, '(a)' ) ' Naive and bin codes disagreed.' write ( *, '(a,i6)' ) ' Number of discrepancies was ', n_different end if write ( *, '(a)' ) ' ' write ( *, '(a,g14.6)' ) ' Naive code time = ', & real ( clock_count2 - clock_count1, kind = 8 ) & / real ( clock_rate, kind = 8 ) write ( *, '(a,g14.6)' ) ' Bin code time = ', & real ( clock_count3 - clock_count2, kind = 8 ) & / real ( clock_rate, kind = 8 ) return end subroutine test15 ( ) !*****************************************************************************80 ! !! TEST15 tests POINTS_NEAREST_POINT_NAIVE_2D, POINTS_NEAREST_POINT_DEL_2D. ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: nabes_max = 500 integer ( kind = 4 ), parameter :: num_pts = 13 integer ( kind = 4 ), parameter :: ntest = 10 real ( kind = 8 ) dnear1 real ( kind = 8 ) dnear2 integer ( kind = 4 ) itest integer ( kind = 4 ) nabes(nabes_max) integer ( kind = 4 ) nabes_dim integer ( kind = 4 ) nabes_first(num_pts) integer ( kind = 4 ) nabes_num(num_pts) integer ( kind = 4 ) nnear1 integer ( kind = 4 ) nnear2 integer ( kind = 4 ) nod_tri(3,3*num_pts) integer ( kind = 4 ) num_tri integer ( kind = 4 ) :: seed = 123456789 integer ( kind = 4 ) td(ntest) integer ( kind = 4 ) tnbr(3,3*num_pts) real ( kind = 8 ), dimension (2,num_pts) :: xc = reshape ( (/ & 0.0D+00, 0.0D+00, & 2.0D+00, 2.0D+00, & -1.0D+00, 3.0D+00, & -2.0D+00, 2.0D+00, & 8.0D+00, 2.0D+00, & 9.0D+00, 5.0D+00, & 7.0D+00, 4.0D+00, & 5.0D+00, 6.0D+00, & 6.0D+00, 7.0D+00, & 8.0D+00, 8.0D+00, & 11.0D+00, 7.0D+00, & 10.0D+00, 4.0D+00, & 6.0D+00, 4.0D+00 /), (/ 2, num_pts /) ) real ( kind = 8 ) xd(2,ntest) write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST15' write ( *, '(a)' ) ' Given a point set XC, and a single point XD,' write ( *, '(a)' ) ' find the nearest point in XC to XD.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' POINTS_NEAREST_POINT_NAIVE_2D uses a naive method.' write ( *, '(a)' ) ' POINTS_NEAREST_POINT_DEL_2D uses the Delaunay' write ( *, '(a)' ) ' triangulation' write ( *, '(a)' ) ' TRIANGULATION_PRINT prints a triangulation.' ! ! Set up the Delaunay triangulation. ! call dtris2 ( num_pts, xc, num_tri, nod_tri, tnbr ) call triangulation_print ( num_pts, num_tri, xc, nod_tri, tnbr ) ! ! Determine the node neigbhor array. ! call triangulation_nabe_nodes ( num_pts, num_tri, nod_tri, nabes_first, & nabes_num, nabes_max, nabes_dim, nabes ) ! call triangulation_nabe_nodes_print ( num_pts, nabes_first, & ! nabes_num, nabes_dim, nabes ) ! ! Get the test points. ! write ( *, * ) 'DEBUG: About to call triangulation_sample.' call triangulation_sample ( num_pts, xc, num_tri, nod_tri, & ntest, seed, xd, td ) write ( *, * ) 'DEBUG: Returned from triangulation_sample.' write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' X Y Distance Index' write ( *, '(a)' ) ' ' do itest = 1, ntest call points_nearest_point_naive_2d ( num_pts, xc, xd(1,itest), nnear1, & dnear1 ) call points_nearest_point_del_2d ( num_pts, xc, xd(1,itest), & nabes_first, nabes_num, nabes_dim, nabes, nnear2, dnear2 ) write ( *, '(a)' ) ' ' write ( *, '(a,2f8.4 )' ) ' XD ', xd(1:2,itest) write ( *, '(a,3f8.4,i6)' ) ' Naive ', xc(1:2,nnear1), dnear1, nnear1 write ( *, '(a,3f8.4,i6)' ) ' Delaunay ', xc(1:2,nnear2), dnear2, nnear2 end do return end subroutine test16 ( ) !*****************************************************************************80 ! !! TEST16 tests POINTS_NEAREST_POINT_NAIVE_ND. ! ! !....3&11.... ! !............ ! !............ ! X..9......... ! !.....5...... ! !...........6 ! !.4.2...10... ! !.....8...12. ! V............ ! !..7......... ! !......1..... ! !............ ! !......*..... ! !----V----X-- ! ! Licensing: ! ! This code is distributed under the GNU LGPL license. ! ! Modified: ! ! 23 July 2008 ! ! Author: ! ! John Burkardt ! implicit none integer ( kind = 4 ), parameter :: n = 12 integer ( kind = 4 ), parameter :: ndim = 2 integer ( kind = 4 ), parameter :: test_num = 3 real ( kind = 8 ) d_min integer ( kind = 4 ) i_min integer ( kind = 4 ) i_test real ( kind = 8 ), dimension ( ndim, n ) :: x = & reshape ( & (/ 7.0D+00, 3.0D+00, & 4.0D+00, 7.0D+00, & 5.0D+00, 13.0D+00, & 2.0D+00, 7.0D+00, & 6.0D+00, 9.0D+00, & 12.0D+00, 8.0D+00, & 3.0D+00, 4.0D+00, & 6.0D+00, 6.0D+00, & 3.0D+00, 10.0D+00, & 8.0D+00, 7.0D+00, & 5.0D+00, 13.0D+00, & 10.0D+00, 6.0D+00 /), (/ ndim, n /) ) real ( kind = 8 ), dimension ( ndim, test_num ) :: x_test = & reshape ( & (/ 7.0D+00, 1.0D+00, & 4.0D+00, 7.0D+00, & 8.0D+00, 11.0D+00 /), (/ ndim, test_num /) ) write ( *, '(a)' ) ' ' write ( *, '(a)' ) 'TEST16' write ( *, '(a)' ) & ' POINTS_NEAREST_POINT_NAIVE_ND computes the nearest point' write ( *, '(a)' ) ' in a set of points, to a given point, in ND.' write ( *, '(a)' ) ' ' write ( *, '(a,i6)' ) ' The spatial dimension NDIM is ', ndim write ( *, '(a,i6)' ) ' The number of points N is ', n call r8mat_print ( ndim, n, x, ' The set of points:' ) do i_test = 1, test_num call points_nearest_point_naive_nd ( ndim, n, x, x_test(1,i_test), & i_min, d_min ) write ( *, '(a)' ) ' ' write ( *, '(a)' ) ' Test point is ' write ( *, '(2x,3g14.6)' ) x_test(1:ndim,i_test) write ( *, '(a)' ) ' Nearest point is ' write ( *, '(2x,3g14.6)' ) x(1:ndim,i_min) write ( *, '(a,g14.6)' ) ' Distance is ', d_min end do return end