21 June 2009 12:21:05 PM TRIANGULATION_QUALITY: C++ version: Compute triangulation quality measures. Compiled on Jun 21 2009 at 12:20:58. Read the header of "hex_holes6_nodes.txt". Spatial dimension DIM_NUM = 2 Number of nodes NODE_NUM = 511 Read the data in "hex_holes6_nodes.txt". First 5 nodes: Row: 1 2 Col 1 0 0.9444 2 0 1 3 0.0378 0.9659 4 0.0378 0.9103 5 0.0756 0.9318 Read the header of "hex_holes6_triangles.txt". Triangle order TRIANGLE_ORDER = 6 Number of triangles TRIANGLE_NUM = 232 Read the data in "hex_holes6_triangles.txt". First 10 triangles: Row: 1 2 3 4 5 6 Col 1 294 373 354 325 352 323 2 60 95 86 73 81 71 3 373 374 428 410 412 411 4 95 96 136 114 116 115 5 239 294 242 268 269 248 6 36 60 42 46 47 37 7 96 62 91 76 74 82 8 374 301 361 332 330 355 9 96 91 135 82 100 99 10 91 62 66 74 61 75 ALPHA compares the smallest angle against 60 degrees. Values of ALPHA range from 0 (extremely poor) to 1 (excellent). ALPHA_MIN = minimum over all triangles = 0.433068 ALPHA_AVE = average over all triangles = 0.598739 ALPHA_AREA = average weighted by area = 0.600599 AREA compares the areas of the triangles. Values of AREA_RATIO range from 0 (extremely poor) to 1 (excellent). AREA_MIN = minimum area = 0.00206444 AREA_MAX = maximum area = 0.00629103 AREA_RATIO = minimum/maximum area = 0.328157 AREA_AVE = average area = 0.00408723 AREA_STD = standard deviation = 0.000778069 Q is the ratio of 2 * inradius to outradius. Values of Q range from 0 (extremely poor) to 1 (excellent). Q_MIN = minimum Q = 0.618476 Q_MAX = maximum Q = 0.999975 Q_AVE = average Q = 0.952905 Q_AREA = average Q weighted by area = 0.957931 The geometric bandwidth M = 167 TRIANGULATION_QUALITY: Normal end of execution. 21 June 2009 12:21:05 PM