03 December 2010 08:16:47 AM TRIANGULATION_BOUNDARY_NODES C++ version: Identify triangulation nodes that lie on the boundary. * Read a node dataset of NODE_NUM points in 2 dimensions; * Read an associated triangulation dataset of triangles using 3 or 6 nodes; * Determine which nodes are on the boundary; * Write a file which is 1 for each boundary node. Compiled on Dec 3 2010 at 08:16:22. Read the header of "lake_nodes.txt". Spatial dimension DIM_NUM = 2 Number of nodes NODE_NUM = 621 Read the data in "lake_nodes.txt". Portion of coordinate data from file: Row: 1 2 Col 1 316.43 404.476 2 291.049 400.709 3 265.165 409.779 4 241.468 402.403 5 216.551 396.521 Read the header of "lake_elements.txt". Triangle order TRIANGLE_ORDER = 3 Number of triangles TRIANGLE_NUM = 974 Read the data in "lake_elements.txt". Portion of data read from file: Row: 1 2 3 Col 1 619 618 39 2 620 619 39 3 125 126 7 4 125 132 126 5 143 135 150 MESH_BASE_ZERO: The element indexing appears to be 1-based! This will be converted to 0-based. Number of boundary nodes is 267 Created the file "lake_boundarynodes.txt" TRIANGULATION_BOUNDARY_NODES: Normal end of execution. 03 December 2010 08:16:47 AM