# include # include # include # include # include # include # include using namespace std; # include "spline.hpp" //****************************************************************************80 double basis_function_b_val ( double tdata[], double tval ) //****************************************************************************80 // // Purpose: // // BASIS_FUNCTION_B_VAL evaluates the B spline basis function. // // Discussion: // // The B spline basis function is a piecewise cubic which // has the properties that: // // * it equals 2/3 at TDATA(3), 1/6 at TDATA(2) and TDATA(4); // * it is 0 for TVAL <= TDATA(1) or TDATA(5) <= TVAL; // * it is strictly increasing from TDATA(1) to TDATA(3), // and strictly decreasing from TDATA(3) to TDATA(5); // * the function and its first two derivatives are continuous // at each node TDATA(I). // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 24 February 2004 // // Author: // // John Burkardt // // Reference: // // Alan Davies, Philip Samuels, // An Introduction to Computational Geometry for Curves and Surfaces, // Clarendon Press, 1996, // ISBN: 0-19-851478-6, // LC: QA448.D38. // // Parameters: // // Input, double TDATA(5), the nodes associated with the basis function. // The entries of TDATA are assumed to be distinct and increasing. // // Input, double TVAL, a point at which the B spline basis function is // to be evaluated. // // Output, double BASIS_FUNCTION_B_VAL, the value of the function at TVAL. // { # define NDATA 5 int left; int right; double u; double yval; if ( tval <= tdata[0] || tdata[NDATA-1] <= tval ) { yval = 0.0; return yval; } // // Find the interval [ TDATA(LEFT), TDATA(RIGHT) ] containing TVAL. // r8vec_bracket ( NDATA, tdata, tval, &left, &right ); // // U is the normalized coordinate of TVAL in this interval. // u = ( tval - tdata[left-1] ) / ( tdata[right-1] - tdata[left-1] ); // // Now evaluate the function. // if ( tval < tdata[1] ) { yval = pow ( u, 3 ) / 6.0; } else if ( tval < tdata[2] ) { yval = ( ( ( - 3.0 * u + 3.0 ) * u + 3.0 ) * u + 1.0 ) / 6.0; } else if ( tval < tdata[3]) { yval = ( ( ( + 3.0 * u - 6.0 ) * u + 0.0 ) * u + 4.0 ) / 6.0; } else if ( tval < tdata[4] ) { yval = pow ( ( 1.0 - u ), 3 ) / 6.0; } return yval; # undef NDATA } //****************************************************************************80 double basis_function_beta_val ( double beta1, double beta2, double tdata[], double tval ) //****************************************************************************80 // // Purpose: // // BASIS_FUNCTION_BETA_VAL evaluates the beta spline basis function. // // Discussion: // // With BETA1 = 1 and BETA2 = 0, the beta spline basis function // equals the B spline basis function. // // With BETA1 large, and BETA2 = 0, the beta spline basis function // skews to the right, that is, its maximum increases, and occurs // to the right of the center. // // With BETA1 = 1 and BETA2 large, the beta spline becomes more like // a linear basis function; that is, its value in the outer two intervals // goes to zero, and its behavior in the inner two intervals approaches // a piecewise linear function that is 0 at the second node, 1 at the // third, and 0 at the fourth. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 24 February 2004 // // Author: // // John Burkardt // // Reference: // // Alan Davies, Philip Samuels, // An Introduction to Computational Geometry for Curves and Surfaces, // Clarendon Press, 1996, // ISBN: 0-19-851478-6, // LC: QA448.D38. // // Parameters: // // Input, double BETA1, the skew or bias parameter. // BETA1 = 1 for no skew or bias. // // Input, double BETA2, the tension parameter. // BETA2 = 0 for no tension. // // Input, double TDATA[5], the nodes associated with the basis function. // The entries of TDATA are assumed to be distinct and increasing. // // Input, double TVAL, a point at which the B spline basis function is // to be evaluated. // // Output, double BASIS_FUNCTION_BETA_VAL, the value of the function at TVAL. // { # define NDATA 5 double a; double b; double c; double d; int left; int right; double u; double yval; if ( tval <= tdata[0] || tdata[NDATA-1] <= tval ) { yval = 0.0; return yval; } // // Find the interval [ TDATA(LEFT), TDATA(RIGHT) ] containing TVAL. // r8vec_bracket ( NDATA, tdata, tval, &left, &right ); // // U is the normalized coordinate of TVAL in this interval. // u = ( tval - tdata[left-1] ) / ( tdata[right-1] - tdata[left-1] ); // // Now evaluate the function. // if ( tval < tdata[1] ) { yval = 2.0 * u * u * u; } else if ( tval < tdata[2] ) { a = beta2 + 4.0 * beta1 + 4.0 * beta1 * beta1 + 6.0 * ( 1.0 - beta1 * beta1 ) - 3.0 * ( 2.0 + beta2 + 2.0 * beta1 ) + 2.0 * ( 1.0 + beta2 + beta1 + beta1 * beta1 ); b = - 6.0 * ( 1.0 - beta1 * beta1 ) + 6.0 * ( 2.0 + beta2 + 2.0 * beta1 ) - 6.0 * ( 1.0 + beta2 + beta1 + beta1 * beta1 ); c = - 3.0 * ( 2.0 + beta2 + 2.0 * beta1 ) + 6.0 * ( 1.0 + beta2 + beta1 + beta1 * beta1 ); d = - 2.0 * ( 1.0 + beta2 + beta1 + beta1 * beta1 ); yval = a + b * u + c * u * u + d * u * u * u; } else if ( tval < tdata[3] ) { a = beta2 + 4.0 * beta1 + 4.0 * beta1 * beta1; b = - 6.0 * beta1 * ( 1.0 - beta1 * beta1 ); c = - 3.0 * ( beta2 + 2.0 * beta1 * beta1 + 2.0 * beta1 * beta1 * beta1 ); d = 2.0 * ( beta2 + beta1 + beta1 * beta1 + beta1 * beta1 * beta1 ); yval = a + b * u + c * u * u + d * u * u * u; } else if ( tval < tdata[4] ) { yval = 2.0 * pow ( beta1 * ( 1.0 - u ), 3 ); } yval = yval / ( 2.0 + beta2 + 4.0 * beta1 + 4.0 * beta1 * beta1 + 2.0 * beta1 * beta1 * beta1 ); return yval; # undef NDATA } //****************************************************************************80 double *basis_matrix_b_uni ( ) //****************************************************************************80 // // Purpose: // // BASIS_MATRIX_B_UNI sets up the uniform B spline basis matrix. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 11 February 2004 // // Author: // // John Burkardt // // Reference: // // James Foley, Andries vanDam, Steven Feiner, John Hughes, // Computer Graphics, Principles and Practice, // Second Edition, // Addison Wesley, 1995, // ISBN: 0201848406, // LC: T385.C5735. // // Parameters: // // Output, double BASIS_MATRIX_B_UNI[4*4], the basis matrix. // { int i; int j; double *mbasis; double mbasis_save[4*4] = { -1.0 / 6.0, 3.0 / 6.0, -3.0 / 6.0, 1.0 / 6.0, 3.0 / 6.0, -6.0 / 6.0, 0.0, 4.0 / 6.0, -3.0 / 6.0, 3.0 / 6.0, 3.0 / 6.0, 1.0 / 6.0, 1.0 / 6.0, 0.0, 0.0, 0.0 }; mbasis = new double[4*4]; for ( j = 0; j < 4; j++ ) { for ( i = 0; i < 4; i++ ) { mbasis[i+j*4] = mbasis_save[i+j*4]; } } return mbasis; } //****************************************************************************80 double *basis_matrix_beta_uni ( double beta1, double beta2 ) //****************************************************************************80 // // Purpose: // // BASIS_MATRIX_BETA_UNI sets up the uniform beta spline basis matrix. // // Discussion: // // If BETA1 = 1 and BETA2 = 0, then the beta spline reduces to // the B spline. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 12 February 2004 // // Author: // // John Burkardt // // Reference: // // James Foley, Andries vanDam, Steven Feiner, John Hughes, // Computer Graphics, Principles and Practice, // Second Edition, // Addison Wesley, 1995, // ISBN: 0201848406, // LC: T385.C5735. // // Parameters: // // Input, double BETA1, the skew or bias parameter. // BETA1 = 1 for no skew or bias. // // Input, double BETA2, the tension parameter. // BETA2 = 0 for no tension. // // Output, double BASIS_MATRIX_BETA_UNI[4*4], the basis matrix. // { double delta; int i; int j; double *mbasis; mbasis = new double[4*4]; mbasis[0+0*4] = - 2.0 * beta1 * beta1 * beta1; mbasis[0+1*4] = 2.0 * beta2 + 2.0 * beta1 * ( beta1 * beta1 + beta1 + 1.0 ); mbasis[0+2*4] = - 2.0 * ( beta2 + beta1 * beta1 + beta1 + 1.0 ); mbasis[0+3*4] = 2.0; mbasis[1+0*4] = 6.0 * beta1 * beta1 * beta1; mbasis[1+1*4] = - 3.0 * beta2 - 6.0 * beta1 * beta1 * ( beta1 + 1.0 ); mbasis[1+2*4] = 3.0 * beta2 + 6.0 * beta1 * beta1; mbasis[1+3*4] = 0.0; mbasis[2+0*4] = - 6.0 * beta1 * beta1 * beta1; mbasis[2+1*4] = 6.0 * beta1 * ( beta1 - 1.0 ) * ( beta1 + 1.0 ); mbasis[2+2*4] = 6.0 * beta1; mbasis[2+3*4] = 0.0; mbasis[3+0*4] = 2.0 * beta1 * beta1 * beta1; mbasis[3+1*4] = 4.0 * beta1 * ( beta1 + 1.0 ) + beta2; mbasis[3+2*4] = 2.0; mbasis[3+3*4] = 0.0; delta = ( ( 2.0 * beta1 + 4.0 ) * beta1 + 4.0 ) * beta1 + 2.0 + beta2; for ( j = 0; j < 4; j++ ) { for ( i = 0; i < 4; i++ ) { mbasis[i+j*4] = mbasis[i+j*4] / delta; } } return mbasis; } //****************************************************************************80 double *basis_matrix_bezier ( ) //****************************************************************************80 // // Purpose: // // BASIS_MATRIX_BEZIER_UNI sets up the cubic Bezier spline basis matrix. // // Discussion: // // This basis matrix assumes that the data points are stored as // ( P1, P2, P3, P4 ). P1 is the function value at T = 0, while // P2 is used to approximate the derivative at T = 0 by // dP/dt = 3 * ( P2 - P1 ). Similarly, P4 is the function value // at T = 1, and P3 is used to approximate the derivative at T = 1 // by dP/dT = 3 * ( P4 - P3 ). // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 February 2004 // // Author: // // John Burkardt // // Reference: // // James Foley, Andries vanDam, Steven Feiner, John Hughes, // Computer Graphics, Principles and Practice, // Second Edition, // Addison Wesley, 1995, // ISBN: 0201848406, // LC: T385.C5735. // // Parameters: // // Output, double BASIS_MATRIX_BEZIER[4*4], the basis matrix. // { double *mbasis; mbasis = new double[4*4]; mbasis[0+0*4] = -1.0; mbasis[0+1*4] = 3.0; mbasis[0+2*4] = -3.0; mbasis[0+3*4] = 1.0; mbasis[1+0*4] = 3.0; mbasis[1+1*4] = -6.0; mbasis[1+2*4] = 3.0; mbasis[1+3*4] = 0.0; mbasis[2+0*4] = -3.0; mbasis[2+1*4] = 3.0; mbasis[2+2*4] = 0.0; mbasis[2+3*4] = 0.0; mbasis[3+0*4] = 1.0; mbasis[3+1*4] = 0.0; mbasis[3+2*4] = 0.0; mbasis[3+3*4] = 0.0; return mbasis; } //****************************************************************************80 double *basis_matrix_hermite ( ) //****************************************************************************80 // // Purpose: // // BASIS_MATRIX_HERMITE sets up the Hermite spline basis matrix. // // Discussion: // // This basis matrix assumes that the data points are stored as // ( P1, P2, P1', P2' ), with P1 and P1' being the data value and // the derivative dP/dT at T = 0, while P2 and P2' apply at T = 1. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 February 2004 // // Author: // // John Burkardt // // Reference: // // James Foley, Andries vanDam, Steven Feiner, John Hughes, // Computer Graphics, Principles and Practice, // Second Edition, // Addison Wesley, 1995, // ISBN: 0201848406, // LC: T385.C5735. // // Parameters: // // Output, double BASIS_MATRIX_HERMITE[4*4], the basis matrix. // { double *mbasis; mbasis = new double[4*4]; mbasis[0+0*4] = 2.0; mbasis[0+1*4] = -2.0; mbasis[0+2*4] = 1.0; mbasis[0+3*4] = 1.0; mbasis[1+0*4] = -3.0; mbasis[1+1*4] = 3.0; mbasis[1+2*4] = -2.0; mbasis[1+3*4] = -1.0; mbasis[2+0*4] = 0.0; mbasis[2+1*4] = 0.0; mbasis[2+2*4] = 1.0; mbasis[2+3*4] = 0.0; mbasis[3+0*4] = 1.0; mbasis[3+1*4] = 0.0; mbasis[3+2*4] = 0.0; mbasis[3+3*4] = 0.0; return mbasis; } //****************************************************************************80 double *basis_matrix_overhauser_nonuni ( double alpha, double beta ) //****************************************************************************80 // // Purpose: // // BASIS_MATRIX_OVERHAUSER_NONUNI sets the nonuniform Overhauser spline basis matrix. // // Discussion: // // This basis matrix assumes that the data points P1, P2, P3 and // P4 are not uniformly spaced in T, and that P2 corresponds to T = 0, // and P3 to T = 1. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 February 2004 // // Author: // // John Burkardt // // Parameters: // // Input, double ALPHA, BETA. // ALPHA = || P2 - P1 || / ( || P3 - P2 || + || P2 - P1 || ) // BETA = || P3 - P2 || / ( || P4 - P3 || + || P3 - P2 || ). // // Output, double BASIS_MATRIX_OVERHAUSER_NONUNI[4*4], the basis matrix. // { double *mbasis; mbasis = new double[4*4]; mbasis[0+0*4] = - ( 1.0 - alpha ) * ( 1.0 - alpha ) / alpha; mbasis[0+1*4] = beta + ( 1.0 - alpha ) / alpha; mbasis[0+2*4] = alpha - 1.0 / ( 1.0 - beta ); mbasis[0+3*4] = beta * beta / ( 1.0 - beta ); mbasis[1+0*4] = 2.0 * ( 1.0 - alpha ) * ( 1.0 - alpha ) / alpha; mbasis[1+1*4] = ( - 2.0 * ( 1.0 - alpha ) - alpha * beta ) / alpha; mbasis[1+2*4] = ( 2.0 * ( 1.0 - alpha ) - beta * ( 1.0 - 2.0 * alpha ) ) / ( 1.0 - beta ); mbasis[1+3*4] = - beta * beta / ( 1.0 - beta ); mbasis[2+0*4] = - ( 1.0 - alpha ) * ( 1.0 - alpha ) / alpha; mbasis[2+1*4] = ( 1.0 - 2.0 * alpha ) / alpha; mbasis[2+2*4] = alpha; mbasis[2+3*4] = 0.0; mbasis[3+0*4] = 0.0; mbasis[3+1*4] = 1.0; mbasis[3+2*4] = 0.0; mbasis[3+3*4] = 0.0; return mbasis; } //****************************************************************************80 double *basis_matrix_overhauser_nul ( double alpha ) //****************************************************************************80 // // Purpose: // // BASIS_MATRIX_OVERHAUSER_NUL sets the nonuniform left Overhauser spline basis matrix. // // Discussion: // // This basis matrix assumes that the data points P1, P2, and // P3 are not uniformly spaced in T, and that P1 corresponds to T = 0, // and P2 to T = 1. (???) // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 February 2004 // // Author: // // John Burkardt // // Parameters: // // Input, double ALPHA. // ALPHA = || P2 - P1 || / ( || P3 - P2 || + || P2 - P1 || ) // // Output, double BASIS_MATRIX_OVERHAUSER_NUL[3*3], the basis matrix. // { double *mbasis; mbasis = new double[3*3]; mbasis[0+0*3] = 1.0 / alpha; mbasis[0+1*3] = - 1.0 / ( alpha * ( 1.0 - alpha ) ); mbasis[0+2*3] = 1.0 / ( 1.0 - alpha ); mbasis[1+0*3] = - ( 1.0 + alpha ) / alpha; mbasis[1+1*3] = 1.0 / ( alpha * ( 1.0 - alpha ) ); mbasis[1+2*3] = - alpha / ( 1.0 - alpha ); mbasis[2+0*3] = 1.0; mbasis[2+1*3] = 0.0; mbasis[2+2*3] = 0.0; return mbasis; } //****************************************************************************80 double *basis_matrix_overhauser_nur ( double beta ) //****************************************************************************80 // // Purpose: // // BASIS_MATRIX_OVERHAUSER_NUR sets the nonuniform right Overhauser spline basis matrix. // // Discussion: // // This basis matrix assumes that the data points PN-2, PN-1, and // PN are not uniformly spaced in T, and that PN-1 corresponds to T = 0, // and PN to T = 1. (???) // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 14 February 2004 // // Author: // // John Burkardt // // Parameters: // // Input, double BETA. // BETA = || P(N) - P(N-1) || / ( || P(N) - P(N-1) || + || P(N-1) - P(N-2) || ) // // Output, double BASIS_MATRIX_OVERHAUSER_NUR[3*3], the basis matrix. // { double *mbasis; mbasis = new double[3*3]; mbasis[0+0*3] = 1.0 / beta; mbasis[0+1*3] = - 1.0 / ( beta * ( 1.0 - beta ) ); mbasis[0+2*3] = 1.0 / ( 1.0 - beta ); mbasis[1+0*3] = - ( 1.0 + beta ) / beta; mbasis[1+1*3] = 1.0 / ( beta * ( 1.0 - beta ) ); mbasis[1+2*3] = - beta / ( 1.0 - beta ); mbasis[2+0*3] = 1.0; mbasis[2+1*3] = 0.0; mbasis[2+2*3] = 0.0; return mbasis; } //****************************************************************************80 double *basis_matrix_overhauser_uni ( void) //****************************************************************************80 // // Purpose: // // BASIS_MATRIX_OVERHAUSER_UNI sets the uniform Overhauser spline basis matrix. // // Discussion: // // This basis matrix assumes that the data points P1, P2, P3 and // P4 are uniformly spaced in T, and that P2 corresponds to T = 0, // and P3 to T = 1. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 14 February 2004 // // Author: // // John Burkardt // // Reference: // // James Foley, Andries vanDam, Steven Feiner, John Hughes, // Computer Graphics, Principles and Practice, // Second Edition, // Addison Wesley, 1995, // ISBN: 0201848406, // LC: T385.C5735. // // Parameters: // // Output, double BASIS_MATRIX_OVERHASUER_UNI[4*4], the basis matrix. // { double *mbasis; mbasis = new double[4*4]; mbasis[0+0*4] = - 1.0 / 2.0; mbasis[0+1*4] = 3.0 / 2.0; mbasis[0+2*4] = - 3.0 / 2.0; mbasis[0+3*4] = 1.0 / 2.0; mbasis[1+0*4] = 2.0 / 2.0; mbasis[1+1*4] = - 5.0 / 2.0; mbasis[1+2*4] = 4.0 / 2.0; mbasis[1+3*4] = - 1.0 / 2.0; mbasis[2+0*4] = - 1.0 / 2.0; mbasis[2+1*4] = 0.0; mbasis[2+2*4] = 1.0 / 2.0; mbasis[2+3*4] = 0.0; mbasis[3+0*4] = 0.0; mbasis[3+1*4] = 2.0 / 2.0; mbasis[3+2*4] = 0.0; mbasis[3+3*4] = 0.0; return mbasis; } //****************************************************************************80 double *basis_matrix_overhauser_uni_l ( ) //****************************************************************************80 // // Purpose: // // BASIS_MATRIX_OVERHAUSER_UNI_L sets the left uniform Overhauser spline basis matrix. // // Discussion: // // This basis matrix assumes that the data points P1, P2, and P3 // are not uniformly spaced in T, and that P1 corresponds to T = 0, // and P2 to T = 1. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 14 February 2004 // // Author: // // John Burkardt // // Parameters: // // Output, double BASIS_MATRIX_OVERHASUER_UNI_L[3*3], the basis matrix. // { double *mbasis; mbasis = new double[3*3]; mbasis[0+0*3] = 2.0; mbasis[0+1*3] = - 4.0; mbasis[0+2*3] = 2.0; mbasis[1+0*3] = - 3.0; mbasis[1+1*3] = 4.0; mbasis[1+2*3] = - 1.0; mbasis[2+0*3] = 1.0; mbasis[2+1*3] = 0.0; mbasis[2+2*3] = 0.0; return mbasis; } //****************************************************************************80 double *basis_matrix_overhauser_uni_r ( ) //****************************************************************************80 // // Purpose: // // BASIS_MATRIX_OVERHAUSER_UNI_R sets the right uniform Overhauser spline basis matrix. // // Discussion: // // This basis matrix assumes that the data points P(N-2), P(N-1), // and P(N) are uniformly spaced in T, and that P(N-1) corresponds to // T = 0, and P(N) to T = 1. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 14 February 2004 // // Author: // // John Burkardt // // Parameters: // // Output, double BASIS_MATRIX_OVERHASUER_UNI_R[3*3], the basis matrix. // { double *mbasis; mbasis = new double[3*3]; mbasis[0+0*3] = 2.0; mbasis[0+1*3] = - 4.0; mbasis[0+2*3] = 2.0; mbasis[1+0*3] = - 3.0; mbasis[1+1*3] = 4.0; mbasis[1+2*3] = - 1.0; mbasis[2+0*3] = 1.0; mbasis[2+1*3] = 0.0; mbasis[2+2*3] = 0.0; return mbasis; } //****************************************************************************80 double basis_matrix_tmp ( int left, int n, double mbasis[], int ndata, double tdata[], double ydata[], double tval ) //****************************************************************************80 // // Purpose: // // BASIS_MATRIX_TMP computes Q = T * MBASIS * P // // Discussion: // // YDATA is a vector of data values, most frequently the values of some // function sampled at uniformly spaced points. MBASIS is the basis // matrix for a particular kind of spline. T is a vector of the // powers of the normalized difference between TVAL and the left // endpoint of the interval. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 10 October 2012 // // Author: // // John Burkardt // // Parameters: // // Input, int LEFT, indicats that TVAL is in the interval // [ TDATA(LEFT), TDATA(LEFT+1) ], or that this is the "nearest" // interval to TVAL. // For TVAL < TDATA(1), use LEFT = 1. // For TDATA(NDATA) < TVAL, use LEFT = NDATA - 1. // // Input, int N, the order of the basis matrix. // // Input, double MBASIS[N*N], the basis matrix. // // Input, int NDATA, the dimension of the vectors TDATA and YDATA. // // Input, double TDATA[NDATA], the abscissa values. This routine // assumes that the TDATA values are uniformly spaced, with an // increment of 1.0. // // Input, double YDATA[NDATA], the data values to be interpolated or // approximated. // // Input, double TVAL, the value of T at which the spline is to be // evaluated. // // Output, double BASIS_MATRIX_TMP, the value of the spline at TVAL. // { double arg; int first; int i; int j; double tm; double *tvec; double yval; tvec = new double[n]; if ( left == 1 ) { arg = 0.5 * ( tval - tdata[left-1] ); first = left; } else if ( left < ndata - 1 ) { arg = tval - tdata[left-1]; first = left - 1; } else if ( left == ndata - 1 ) { arg = 0.5 * ( 1.0 + tval - tdata[left-1] ); first = left - 1; } // // TVEC(I) = ARG**(N-I). // tvec[n-1] = 1.0; for ( i = n-2; 0 <= i; i-- ) { tvec[i] = arg * tvec[i+1]; } yval = 0.0; for ( j = 0; j < n; j++ ) { tm = 0.0; for ( i = 0; i < n; i++ ) { tm = tm + tvec[i] * mbasis[i+j*n]; } yval = yval + tm * ydata[first - 1 + j]; } delete [] tvec; return yval; } //****************************************************************************80 void bc_val ( int n, double t, double xcon[], double ycon[], double *xval, double *yval ) //****************************************************************************80 // // Purpose: // // BC_VAL evaluates a parameterized Bezier curve. // // Discussion: // // BC_VAL(T) is the value of a vector function of the form // // BC_VAL(T) = ( X(T), Y(T) ) // // where // // X(T) = Sum ( 0 <= I <= N ) XCON(I) * BERN(I,N)(T) // Y(T) = Sum ( 0 <= I <= N ) YCON(I) * BERN(I,N)(T) // // BERN(I,N)(T) is the I-th Bernstein polynomial of order N // defined on the interval [0,1], // // XCON(0:N) and YCON(0:N) are the coordinates of N+1 "control points". // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 12 February 2004 // // Author: // // John Burkardt // // Reference: // // David Kahaner, Cleve Moler, Steven Nash, // Numerical Methods and Software, // Prentice Hall, 1989, // ISBN: 0-13-627258-4, // LC: TA345.K34. // // Parameters: // // Input, int N, the order of the Bezier curve, which // must be at least 0. // // Input, double T, the point at which the Bezier curve should // be evaluated. The best results are obtained within the interval // [0,1] but T may be anywhere. // // Input, double XCON[0:N], YCON[0:N], the X and Y coordinates // of the control points. The Bezier curve will pass through // the points ( XCON(0), YCON(0) ) and ( XCON(N), YCON(N) ), but // generally NOT through the other control points. // // Output, double *XVAL, *YVAL, the X and Y coordinates of the point // on the Bezier curve corresponding to the given T value. // { double *bval; int i; bval = bp01 ( n, t ); *xval = 0.0; for ( i = 0; i <= n; i++ ) { *xval = *xval + xcon[i] * bval[i]; } *yval = 0.0; for ( i = 0; i <= n; i++ ) { *yval = *yval + ycon[i] * bval[i]; } delete [] bval; return; } //****************************************************************************80 double bez_val ( int n, double x, double a, double b, double y[] ) //****************************************************************************80 // // Purpose: // // BEZ_VAL evaluates a Bezier function at a point. // // Discussion: // // The Bezier function has the form: // // BEZ(X) = Sum ( 0 <= I <= N ) Y(I) * BERN(N,I)( (X-A)/(B-A) ) // // BERN(N,I)(X) is the I-th Bernstein polynomial of order N // defined on the interval [0,1], // // Y(0:N) is a set of coefficients, // // and if, for I = 0 to N, we define the N+1 points // // X(I) = ( (N-I)*A + I*B) / N, // // equally spaced in [A,B], the pairs ( X(I), Y(I) ) can be regarded as // "control points". // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 12 February 2004 // // Author: // // John Burkardt // // Reference: // // David Kahaner, Cleve Moler, Steven Nash, // Numerical Methods and Software, // Prentice Hall, 1989, // ISBN: 0-13-627258-4, // LC: TA345.K34. // // Parameters: // // Input, int N, the order of the Bezier function, which // must be at least 0. // // Input, double X, the point at which the Bezier function should // be evaluated. The best results are obtained within the interval // [A,B] but X may be anywhere. // // Input, double A, B, the interval over which the Bezier function // has been defined. This is the interval in which the control // points have been set up. Note BEZ(A) = Y(0) and BEZ(B) = Y(N), // although BEZ will not, in general pass through the other // control points. A and B must not be equal. // // Input, double Y[0:N], a set of data defining the Y coordinates // of the control points. // // Output, double BEZ_VAL, the value of the Bezier function at X. // { double *bval; int i; double value; double x01; if ( b - a == 0.0 ) { cerr << "\n"; cerr << "BEZ_VAL - Fatal error!\n"; cerr << " Null interval, A = B = " << a << "\n"; exit ( 1 ); } // // X01 lies in [0,1], in the same relative position as X in [A,B]. // x01 = ( x - a ) / ( b - a ); bval = bp01 ( n, x01 ); value = 0.0; for ( i = 0; i <= n; i++ ) { value = value + y[i] * bval[i]; } delete [] bval; return value; } //****************************************************************************80 double bpab_approx ( int n, double a, double b, double ydata[], double xval ) //****************************************************************************80 // // Purpose: // // BPAB_APPROX evaluates the Bernstein polynomial for F(X) on [A,B]. // // Formula: // // BERN(F)(X) = sum ( 0 <= I <= N ) F(X(I)) * B_BASE(I,X) // // where // // X(I) = ( ( N - I ) * A + I * B ) / N // B_BASE(I,X) is the value of the I-th Bernstein basis polynomial at X. // // Discussion: // // The Bernstein polynomial BERN(F) for F(X) is an approximant, not an // interpolant; in other words, its value is not guaranteed to equal // that of F at any particular point. However, for a fixed interval // [A,B], if we let N increase, the Bernstein polynomial converges // uniformly to F everywhere in [A,B], provided only that F is continuous. // Even if F is not continuous, but is bounded, the polynomial converges // pointwise to F(X) at all points of continuity. On the other hand, // the convergence is quite slow compared to other interpolation // and approximation schemes. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 12 February 2004 // // Author: // // John Burkardt // // Reference: // // David Kahaner, Cleve Moler, Steven Nash, // Numerical Methods and Software, // Prentice Hall, 1989, // ISBN: 0-13-627258-4, // LC: TA345.K34. // // Parameters: // // Input, int N, the degree of the Bernstein polynomial to be used. // // Input, double A, B, the endpoints of the interval on which the // approximant is based. A and B should not be equal. // // Input, double YDATA[0:N], the data values at N+1 equally spaced points // in [A,B]. If N = 0, then the evaluation point should be 0.5 * ( A + B). // Otherwise, evaluation point I should be ( (N-I)*A + I*B ) / N ). // // Input, double XVAL, the point at which the Bernstein polynomial // approximant is to be evaluated. XVAL does not have to lie in the // interval [A,B]. // // Output, double BPAB_APPROX, the value of the Bernstein polynomial approximant // for F, based in [A,B], evaluated at XVAL. // { double *bvec; int i; double yval; // // Evaluate the Bernstein basis polynomials at XVAL. // bvec = bpab ( n, a, b, xval ); // // Now compute the sum of YDATA(I) * BVEC(I). // yval = 0.0; for ( i = 0; i <= n; i++ ) { yval = yval + ydata[i] * bvec[i]; } delete [] bvec; return yval; } //****************************************************************************80 double *bp01 ( int n, double x ) //****************************************************************************80 // // Purpose: // // BP01 evaluates the Bernstein basis polynomials for [0,1] at a point. // // Discussion: // // For any N greater than or equal to 0, there is a set of N+1 Bernstein // basis polynomials, each of degree N, which form a basis for // all polynomials of degree N on [0,1]. // // Formula: // // BERN(N,I,X) = [N!/(I!*(N-I)!)] * (1-X)^(N-I) * X^I // // N is the degree; // // 0 <= I <= N indicates which of the N+1 basis polynomials // of degree N to choose; // // X is a point in [0,1] at which to evaluate the basis polynomial. // // First values: // // B(0,0,X) = 1 // // B(1,0,X) = 1-X // B(1,1,X) = X // // B(2,0,X) = (1-X)^2 // B(2,1,X) = 2 * (1-X) * X // B(2,2,X) = X^2 // // B(3,0,X) = (1-X)^3 // B(3,1,X) = 3 * (1-X)^2 * X // B(3,2,X) = 3 * (1-X) * X^2 // B(3,3,X) = X^3 // // B(4,0,X) = (1-X)^4 // B(4,1,X) = 4 * (1-X)^3 * X // B(4,2,X) = 6 * (1-X)^2 * X^2 // B(4,3,X) = 4 * (1-X) * X^3 // B(4,4,X) = X^4 // // Special values: // // B(N,I,1/2) = C(N,K) / 2^N // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 12 February 2004 // // Author: // // John Burkardt // // Reference: // // David Kahaner, Cleve Moler, Steven Nash, // Numerical Methods and Software, // Prentice Hall, 1989, // ISBN: 0-13-627258-4, // LC: TA345.K34. // // Parameters: // // Input, int N, the degree of the Bernstein basis polynomials. // // Input, double X, the evaluation point. // // Output, double BP01[0:N], the values of the N+1 Bernstein basis // polynomials at X. // { double *bern; int i; int j; bern = new double[n+1]; if ( n == 0 ) { bern[0] = 1.0; } else if ( 0 < n ) { bern[0] = 1.0 - x; bern[1] = x; for ( i = 2; i <= n; i++ ) { bern[i] = x * bern[i-1]; for ( j = i-1; 1 <= j; j-- ) { bern[j] = x * bern[j-1] + ( 1.0 - x ) * bern[j]; } bern[0] = ( 1.0 - x ) * bern[0]; } } return bern; } //****************************************************************************80 double *bpab ( int n, double a, double b, double x ) //****************************************************************************80 // // Purpose: // // BPAB evaluates the Bernstein basis polynomials for [A,B] at a point. // // Formula: // // BERN(N,I,X) = [N!/(I!*(N-I)!)] * (B-X)^(N-I) * (X-A)^I / (B-A)^N // // First values: // // B(0,0,X) = 1 // // B(1,0,X) = ( B-X ) / (B-A) // B(1,1,X) = ( X-A ) / (B-A) // // B(2,0,X) = ( (B-X)^2 ) / (B-A)^2 // B(2,1,X) = ( 2 * (B-X) * (X-A) ) / (B-A)^2 // B(2,2,X) = ( (X-A)^2 ) / (B-A)^2 // // B(3,0,X) = ( (B-X)^3 ) / (B-A)^3 // B(3,1,X) = ( 3 * (B-X)^2 * (X-A) ) / (B-A)^3 // B(3,2,X) = ( 3 * (B-X) * (X-A)^2 ) / (B-A)^3 // B(3,3,X) = ( (X-A)^3 ) / (B-A)^3 // // B(4,0,X) = ( (B-X)^4 ) / (B-A)^4 // B(4,1,X) = ( 4 * (B-X)^3 * (X-A) ) / (B-A)^4 // B(4,2,X) = ( 6 * (B-X)^2 * (X-A)^2 ) / (B-A)^4 // B(4,3,X) = ( 4 * (B-X) * (X-A)^3 ) / (B-A)^4 // B(4,4,X) = ( (X-A)^4 ) / (B-A)^4 // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 12 February 2004 // // Author: // // John Burkardt // // Reference: // // David Kahaner, Cleve Moler, Steven Nash, // Numerical Methods and Software, // Prentice Hall, 1989, // ISBN: 0-13-627258-4, // LC: TA345.K34. // // Parameters: // // Input, integer N, the degree of the Bernstein basis polynomials. // For any N greater than or equal to 0, there is a set of N+1 // Bernstein basis polynomials, each of degree N, which form a basis // for polynomials on [A,B]. // // Input, double A, B, the endpoints of the interval on which the // polynomials are to be based. A and B should not be equal. // // Input, double X, the point at which the polynomials are to be // evaluated. X need not lie in the interval [A,B]. // // Output, double BERN[0:N], the values of the N+1 Bernstein basis // polynomials at X. // { double *bern; int i; int j; if ( b == a ) { cerr << "\n"; cerr << "BPAB - Fatal error!\n"; cerr << " A = B = " << a << "\n"; exit ( 1 ); } bern = new double[n+1]; if ( n == 0 ) { bern[0] = 1.0; } else if ( 0 < n ) { bern[0] = ( b - x ) / ( b - a ); bern[1] = ( x - a ) / ( b - a ); for ( i = 2; i <= n; i++ ) { bern[i] = ( x - a ) * bern[i-1] / ( b - a ); for ( j = i-1; 1 <= j; j-- ) { bern[j] = ( ( b - x ) * bern[j] + ( x - a ) * bern[j-1] ) / ( b - a ); } bern[0] = ( b - x ) * bern[0] / ( b - a ); } } return bern; } //****************************************************************************80 int chfev ( double x1, double x2, double f1, double f2, double d1, double d2, int ne, double xe[], double fe[], int next[] ) //****************************************************************************80 // // Purpose: // // CHFEV evaluates a cubic polynomial given in Hermite form. // // Discussion: // // This routine evaluates a cubic polynomial given in Hermite form at an // array of points. While designed for use by SPLINE_PCHIP_VAL, it may // be useful directly as an evaluator for a piecewise cubic // Hermite function in applications, such as graphing, where // the interval is known in advance. // // The cubic polynomial is determined by function values // F1, F2 and derivatives D1, D2 on the interval [X1,X2]. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 12 August 2005 // // Author: // // Original FORTRAN77 version by Fred Fritsch, Lawrence Livermore National Laboratory. // C++ version by John Burkardt. // // Reference: // // Fred Fritsch, Ralph Carlson, // Monotone Piecewise Cubic Interpolation, // SIAM Journal on Numerical Analysis, // Volume 17, Number 2, April 1980, pages 238-246. // // David Kahaner, Cleve Moler, Steven Nash, // Numerical Methods and Software, // Prentice Hall, 1989, // ISBN: 0-13-627258-4, // LC: TA345.K34. // // Parameters: // // Input, double X1, X2, the endpoints of the interval of // definition of the cubic. X1 and X2 must be distinct. // // Input, double F1, F2, the values of the function at X1 and // X2, respectively. // // Input, double D1, D2, the derivative values at X1 and // X2, respectively. // // Input, int NE, the number of evaluation points. // // Input, double XE[NE], the points at which the function is to // be evaluated. If any of the XE are outside the interval // [X1,X2], a warning error is returned in NEXT. // // Output, double FE[NE], the value of the cubic function // at the points XE. // // Output, int NEXT[2], indicates the number of extrapolation points: // NEXT[0] = number of evaluation points to the left of interval. // NEXT[1] = number of evaluation points to the right of interval. // // Output, int CHFEV, error flag. // 0, no errors. // -1, NE < 1. // -2, X1 == X2. // { double c2; double c3; double del1; double del2; double delta; double h; int i; int ierr; double x; double xma; double xmi; if ( ne < 1 ) { ierr = -1; cerr << "\n"; cerr << "CHFEV - Fatal error!\n"; cerr << " Number of evaluation points is less than 1.\n"; cerr << " NE = " << ne << "\n"; return ierr; } h = x2 - x1; if ( h == 0.0 ) { ierr = -2; cerr << "\n"; cerr << "CHFEV - Fatal error!\n"; cerr << " The interval [X1,X2] is of zero length.\n"; return ierr; } // // Initialize. // ierr = 0; next[0] = 0; next[1] = 0; xmi = r8_min ( 0.0, h ); xma = r8_max ( 0.0, h ); // // Compute cubic coefficients expanded about X1. // delta = ( f2 - f1 ) / h; del1 = ( d1 - delta ) / h; del2 = ( d2 - delta ) / h; c2 = -( del1 + del1 + del2 ); c3 = ( del1 + del2 ) / h; // // Evaluation loop. // for ( i = 0; i < ne; i++ ) { x = xe[i] - x1; fe[i] = f1 + x * ( d1 + x * ( c2 + x * c3 ) ); // // Count the extrapolation points. // if ( x < xmi ) { next[0] = next[0] + 1; } if ( xma < x ) { next[1] = next[1] + 1; } } return 0; } //****************************************************************************80 double *d3_mxv ( int n, double a[], double x[] ) //****************************************************************************80 // // Purpose: // // D3_MXV multiplies a D3 matrix times a vector. // // Discussion: // // The D3 storage format is used for a tridiagonal matrix. // The superdiagonal is stored in entries (1,2:N), the diagonal in // entries (2,1:N), and the subdiagonal in (3,1:N-1). Thus, the // original matrix is "collapsed" vertically into the array. // // Example: // // Here is how a D3 matrix of order 5 would be stored: // // * A12 A23 A34 A45 // A11 A22 A33 A44 A55 // A21 A32 A43 A54 * // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 15 November 2003 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the order of the linear system. // // Input, double A[3*N], the D3 matrix. // // Input, double X[N], the vector to be multiplied by A. // // Output, double D3_MXV[N], the product A * x. // { double *b; int i; b = new double[n]; for ( i = 0; i < n; i++ ) { b[i] = a[1+i*3] * x[i]; } for ( i = 0; i < n-1; i++ ) { b[i] = b[i] + a[0+(i+1)*3] * x[i+1]; } for ( i = 1; i < n; i++ ) { b[i] = b[i] + a[2+(i-1)*3] * x[i-1]; } return b; } //****************************************************************************80 double *d3_np_fs ( int n, double a[], double b[] ) //****************************************************************************80 // // Purpose: // // D3_NP_FS factors and solves a D3 system. // // Discussion: // // The D3 storage format is used for a tridiagonal matrix. // The superdiagonal is stored in entries (1,2:N), the diagonal in // entries (2,1:N), and the subdiagonal in (3,1:N-1). Thus, the // original matrix is "collapsed" vertically into the array. // // This algorithm requires that each diagonal entry be nonzero. // It does not use pivoting, and so can fail on systems that // are actually nonsingular. // // Example: // // Here is how a D3 matrix of order 5 would be stored: // // * A12 A23 A34 A45 // A11 A22 A33 A44 A55 // A21 A32 A43 A54 * // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 15 November 2003 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the order of the linear system. // // Input/output, double A[3*N]. // On input, the nonzero diagonals of the linear system. // On output, the data in these vectors has been overwritten // by factorization information. // // Input, double B[N], the right hand side. // // Output, double D3_NP_FS[N], the solution of the linear system. // This is NULL if there was an error because one of the diagonal // entries was zero. // { int i; double *x; double xmult; // // Check. // for ( i = 0; i < n; i++ ) { if ( a[1+i*3] == 0.0 ) { return NULL; } } x = new double[n]; for ( i = 0; i < n; i++ ) { x[i] = b[i]; } for ( i = 1; i < n; i++ ) { xmult = a[2+(i-1)*3] / a[1+(i-1)*3]; a[1+i*3] = a[1+i*3] - xmult * a[0+i*3]; x[i] = x[i] - xmult * x[i-1]; } x[n-1] = x[n-1] / a[1+(n-1)*3]; for ( i = n-2; 0 <= i; i-- ) { x[i] = ( x[i] - a[0+(i+1)*3] * x[i+1] ) / a[1+i*3]; } return x; } //****************************************************************************80 void d3_print ( int n, double a[], string title ) //****************************************************************************80 // // Purpose: // // D3_PRINT prints a D3 matrix. // // Discussion: // // The D3 storage format is used for a tridiagonal matrix. // The superdiagonal is stored in entries (1,2:N), the diagonal in // entries (2,1:N), and the subdiagonal in (3,1:N-1). Thus, the // original matrix is "collapsed" vertically into the array. // // Example: // // Here is how a D3 matrix of order 5 would be stored: // // * A12 A23 A34 A45 // A11 A22 A33 A44 A55 // A21 A32 A43 A54 * // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 20 September 2003 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the order of the matrix. // N must be positive. // // Input, double A[3*N], the D3 matrix. // // Input, string TITLE, a title to print. // { cout << "\n"; cout << title << "\n"; cout << "\n"; d3_print_some ( n, a, 1, 1, n, n ); return; } //****************************************************************************80 void d3_print_some ( int n, double a[], int ilo, int jlo, int ihi, int jhi ) //****************************************************************************80 // // Purpose: // // D3_PRINT_SOME prints some of a D3 matrix. // // Discussion: // // The D3 storage format is used for a tridiagonal matrix. // The superdiagonal is stored in entries (1,2:N), the diagonal in // entries (2,1:N), and the subdiagonal in (3,1:N-1). Thus, the // original matrix is "collapsed" vertically into the array. // // Example: // // Here is how a D3 matrix of order 5 would be stored: // // * A12 A23 A34 A45 // A11 A22 A33 A44 A55 // A21 A32 A43 A54 * // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 05 January 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the order of the matrix. // N must be positive. // // Input, double A[3*N], the D3 matrix. // // Input, int ILO, JLO, IHI, JHI, designate the first row and // column, and the last row and column, to be printed. // { # define INCX 5 int i; int i2hi; int i2lo; int inc; int j; int j2; int j2hi; int j2lo; // // Print the columns of the matrix, in strips of 5. // for ( j2lo = jlo; j2lo <= jhi; j2lo = j2lo + INCX ) { j2hi = j2lo + INCX - 1; j2hi = i4_min ( j2hi, n ); j2hi = i4_min ( j2hi, jhi ); inc = j2hi + 1 - j2lo; cout << "\n"; cout << " Col: "; for ( j = j2lo; j <= j2hi; j++ ) { j2 = j + 1 - j2lo; cout << setw(7) << j << " "; } cout << "\n"; cout << " Row\n"; cout << " ---\n"; // // Determine the range of the rows in this strip. // i2lo = i4_max ( ilo, 1 ); i2lo = i4_max ( i2lo, j2lo - 1 ); i2hi = i4_min ( ihi, n ); i2hi = i4_min ( i2hi, j2hi + 1 ); for ( i = i2lo; i <= i2hi; i++ ) { // // Print out (up to) 5 entries in row I, that lie in the current strip. // cout << setw(6) << i << " "; for ( j2 = 1; j2 <= inc; j2++ ) { j = j2lo - 1 + j2; if ( 1 < i-j || 1 < j-i ) { cout << " "; } else if ( j == i+1 ) { cout << setw(12) << a[0+(j-1)*3] << " "; } else if ( j == i ) { cout << setw(12) << a[1+(j-1)*3] << " "; } else if ( j == i-1 ) { cout << setw(12) << a[2+(j-1)*3] << " "; } } cout << "\n"; } } return; # undef INCX } //****************************************************************************80 double *d3_uniform ( int n, int *seed ) //****************************************************************************80 // // Purpose: // // D3_UNIFORM randomizes a D3 matrix. // // Discussion: // // The D3 storage format is used for a tridiagonal matrix. // The superdiagonal is stored in entries (1,2:N), the diagonal in // entries (2,1:N), and the subdiagonal in (3,1:N-1). Thus, the // original matrix is "collapsed" vertically into the array. // // Example: // // Here is how a D3 matrix of order 5 would be stored: // // * A12 A23 A34 A45 // A11 A22 A33 A44 A55 // A21 A32 A43 A54 * // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 January 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the order of the linear system. // // Input/output, int *SEED, a seed for the random number generator. // // Output, double D3_UNIFORM[3*N], the D3 matrix. // { double *a; int i; double *u; double *v; double *w; a = new double[3*n]; u = r8vec_uniform_new ( n-1, 0.0, 1.0, seed ); v = r8vec_uniform_new ( n, 0.0, 1.0, seed ); w = r8vec_uniform_new ( n-1, 0.0, 1.0, seed ); a[0+0*3] = 0.0; for ( i = 1; i < n; i++ ) { a[0+i*3] = u[i-1]; } for ( i = 0; i < n; i++ ) { a[1+i*3] = v[i]; } for ( i = 0; i < n-1; i++ ) { a[2+i*3] = w[i]; } a[2+(n-1)*3] = 0.0; delete [] u; delete [] v; delete [] w; return a; } //****************************************************************************80 void data_to_dif ( int ntab, double xtab[], double ytab[], double diftab[] ) //****************************************************************************80 // // Purpose: // // DATA_TO_DIF sets up a divided difference table from raw data. // // Discussion: // // Space can be saved by using a single array for both the DIFTAB and // YTAB dummy parameters. In that case, the difference table will // overwrite the Y data without interfering with the computation. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 04 September 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int NTAB, the number of pairs of points // (XTAB[I],YTAB[I]) which are to be used as data. // // Input, double XTAB[NTAB], the X values at which data was taken. // These values must be distinct. // // Input, double YTAB[NTAB], the corresponding Y values. // // Output, double DIFTAB[NTAB], the divided difference coefficients // corresponding to the input (XTAB,YTAB). // { int i; int j; // // Copy the data values into DIFTAB. // for ( i = 0; i < ntab; i++ ) { diftab[i] = ytab[i]; } // // Make sure the abscissas are distinct. // for ( i = 0; i < ntab; i++ ) { for ( j = i+1; j < ntab; j++ ) { if ( xtab[i] - xtab[j] == 0.0 ) { cerr << "\n"; cerr << "DATA_TO_DIF - Fatal error!\n"; cerr << " Two entries of XTAB are equal!\n"; cerr << " XTAB[" << i << "] = " << xtab[i] << "\n"; cerr << " XTAB[" << j << "] = " << xtab[j] << "\n"; exit ( 1 ); } } } // // Compute the divided differences. // for ( i = 1; i <= ntab-1; i++ ) { for ( j = ntab-1; i <= j; j-- ) { diftab[j] = ( diftab[j] - diftab[j-1] ) / ( xtab[j] - xtab[j-i] ); } } return; } //****************************************************************************80 double dif_val ( int ntab, double xtab[], double diftab[], double xval ) //****************************************************************************80 // // Purpose: // // DIF_VAL evaluates a divided difference polynomial at a point. // // Discussion: // // DATA_TO_DIF must be called first to set up the divided difference table. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 05 September 2004 // // Author: // // John Burkardt // // Parameters: // // Input, integer NTAB, the number of divided difference // coefficients in DIFTAB, and the number of points XTAB. // // Input, double XTAB[NTAB], the X values upon which the // divided difference polynomial is based. // // Input, double DIFTAB[NTAB], the divided difference table. // // Input, double XVAL, a value of X at which the polynomial // is to be evaluated. // // Output, double DIF_VAL, the value of the polynomial at XVAL. // { int i; double value; value = diftab[ntab-1]; for ( i = 2; i <= ntab; i++ ) { value = diftab[ntab-i] + ( xval - xtab[ntab-i] ) * value; } return value; } //****************************************************************************80 int i4_max ( int i1, int i2 ) //****************************************************************************80 // // Purpose: // // I4_MAX returns the maximum of two I4's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 October 1998 // // Author: // // John Burkardt // // Parameters: // // Input, int I1, I2, are two integers to be compared. // // Output, int I4_MAX, the larger of I1 and I2. // { int value; if ( i2 < i1 ) { value = i1; } else { value = i2; } return value; } //****************************************************************************80 int i4_min ( int i1, int i2 ) //****************************************************************************80 // // Purpose: // // I4_MIN returns the minimum of two I4's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 13 October 1998 // // Author: // // John Burkardt // // Parameters: // // Input, int I1, I2, two integers to be compared. // // Output, int I4_MIN, the smaller of I1 and I2. // { int value; if ( i1 < i2 ) { value = i1; } else { value = i2; } return value; } //****************************************************************************80 void least_set ( int point_num, double x[], double f[], double w[], int nterms, double b[], double c[], double d[] ) //****************************************************************************80 // // Purpose: // // LEAST_SET defines a least squares polynomial for given data. // // Discussion: // // This routine is based on ORTPOL by Conte and deBoor. // // The polynomial may be evaluated at any point X by calling LEAST_VAL. // // Thanks to Andrew Telford for pointing out a mistake in the form of // the check that there are enough unique data points, 25 June 2008. // // Thanks to Thomas Beutlich for pointing out that S needs to be // freed on return, 10 October 2012. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 10 October 2012 // // Author: // // Original FORTRAN77 version by Samuel Conte, Carl deBoor. // C++ version by John Burkardt // // Reference: // // Samuel Conte, Carl deBoor, // Elementary Numerical Analysis, // Second Edition, // McGraw Hill, 1972, // ISBN: 07-012446-4, // LC: QA297.C65. // // Parameters: // // Input, int POINT_NUM, the number of data values. // // Input, double X[POINT_NUM], the abscissas of the data points. // At least NTERMS of the values in X must be distinct. // // Input, double F[POINT_NUM], the data values at the points X(*). // // Input, double W[POINT_NUM], the weights associated with // the data points. Each entry of W should be positive. // // Input, int NTERMS, the number of terms to use in the // approximating polynomial. NTERMS must be at least 1. // The degree of the polynomial is NTERMS-1. // // Output, double B[NTERMS], C[NTERMS], D[NTERMS], are quantities // defining the least squares polynomial for the input data, // which will be needed to evaluate the polynomial. // { int i; int j; int k; double p; double *pj; double *pjm1; double *s; double tol = 0.0; int unique_num; // // Make sure at least NTERMS X values are unique. // unique_num = r8vec_unique_count ( point_num, x, tol ); if ( unique_num < nterms ) { cerr << "\n"; cerr << "LEAST_SET - Fatal error!\n"; cerr << " The number of distinct X values must be\n"; cerr << " at least NTERMS = " << nterms << "\n"; cerr << " but the input data has only " << unique_num << "\n"; cerr << " distinct entries.\n"; return; } // // Make sure all W entries are positive. // for ( i = 0; i < point_num; i++ ) { if ( w[i] <= 0.0 ) { cerr << "\n"; cerr << "LEAST_SET - Fatal error!\n"; cerr << " All weights W must be positive,\n"; cerr << " but weight " << i << "\n"; cerr << " is " << w[i] << "\n"; return; } } s = new double[nterms]; // // Start inner product summations at zero. // r8vec_zero ( nterms, b ); r8vec_zero ( nterms, c ); r8vec_zero ( nterms, d ); r8vec_zero ( nterms, s ); // // Set the values of P(-1,X) and P(0,X) at all data points. // pjm1 = new double[point_num]; pj = new double[point_num]; r8vec_zero ( point_num, pjm1 ); for ( i = 0; i < point_num; i++ ) { pj[i] = 1.0; } // // Now compute the value of P(J,X(I)) as // // P(J,X(I)) = ( X(I) - B(J) ) * P(J-1,X(I)) - C(J) * P(J-2,X(I)) // // where // // S(J) = < P(J,X), P(J,X) > // B(J) = < x*P(J,X), P(J,X) > / < P(J,X), P(J,X) > // C(J) = S(J) / S(J-1) // // and the least squares coefficients are // // D(J) = < F(X), P(J,X) > / < P(J,X), P(J,X) > // for ( j = 1; j <= nterms; j++ ) { for ( k = 0; k < point_num; k++ ) { d[j-1] = d[j-1] + w[k] * f[k] * pj[k]; b[j-1] = b[j-1] + w[k] * x[k] * pj[k] * pj[k]; s[j-1] = s[j-1] + w[k] * pj[k] * pj[k]; } d[j-1] = d[j-1] / s[j-1]; if ( j == nterms ) { c[j-1] = 0.0; break; } b[j-1] = b[j-1] / s[j-1]; if ( j == 1 ) { c[j-1] = 0.0; } else { c[j-1] = s[j-1] / s[j-2]; } for ( i = 1; i <= point_num; i++ ) { p = pj[i-1]; pj[i-1] = ( x[i-1] - b[j-1] ) * pj[i-1] - c[j-1] * pjm1[i-1]; pjm1[i-1] = p; } } delete [] pj; delete [] pjm1; delete [] s; return; } //****************************************************************************80 double least_val ( int nterms, double b[], double c[], double d[], double x ) //****************************************************************************80 // // Purpose: // // LEAST_VAL evaluates a least squares polynomial defined by LEAST_SET. // // Discussion: // // The least squares polynomial is assumed to be defined as a sum // // P(X) = SUM ( I = 1 to NTERMS ) D(I) * P(I-1,X) // // where the orthogonal basis polynomials P(I,X) satisfy the following // three term recurrence: // // P(-1,X) = 0 // P(0,X) = 1 // P(I,X) = ( X - B(I-1) ) * P(I-1,X) - C(I-1) * P(I-2,X) // // Therefore, the least squares polynomial can be evaluated as follows: // // If NTERMS is 1, then the value of P(X) is D(1) * P(0,X) = D(1). // // Otherwise, P(X) is defined as the sum of NTERMS > 1 terms. We can // reduce the number of terms by 1, because the polynomial P(NTERMS,X) // can be rewritten as a sum of polynomials; Therefore, P(NTERMS,X) // can be eliminated from the sum, and its coefficient merged in with // those of other polynomials. Repeat this process for P(NTERMS-1,X) // and so on until a single term remains. // P(NTERMS,X) of P(NTERMS-1,X) // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 11 October 2005 // // Author: // // John Burkardt // // Reference: // // Samuel Conte, Carl deBoor, // Elementary Numerical Analysis, // Second Edition, // McGraw Hill, 1972, // ISBN: 07-012446-4, // LC: QA297.C65. // // Parameters: // // Input, int NTERMS, the number of terms in the least squares // polynomial. NTERMS must be at least 1. The input value of NTERMS // may be reduced from the value given to R8POLY_LS_SET. This will // evaluate the least squares polynomial of the lower degree specified. // // Input, double B[NTERMS], C[NTERMS], D[NTERMS], the information // computed by R8POLY_LS_SET. // // Input, double X, the point at which the least squares polynomial // is to be evaluated. // // Output, double LEAST_VAL, the value of the least squares // polynomial at X. // { int i; double prev; double prev2; double px; px = d[nterms-1]; prev = 0.0; for ( i = nterms-1; 1 <= i; i-- ) { prev2 = prev; prev = px; if ( i == nterms-1 ) { px = d[i-1] + ( x - b[i-1] ) * prev; } else { px = d[i-1] + ( x - b[i-1] ) * prev - c[i] * prev2; } } return px; } //****************************************************************************80 void least_val2 ( int nterms, double b[], double c[], double d[], double x, double *px, double *pxp ) //****************************************************************************80 // // Purpose: // // LEAST_VAL2 evaluates a least squares polynomial defined by LEAST_SET. // // Discussion: // // This routine also computes the derivative of the polynomial. // // The least squares polynomial is assumed to be defined as a sum // // P(X) = SUM ( I = 1 to NTERMS ) D(I) * P(I-1,X) // // where the orthogonal basis polynomials P(I,X) satisfy the following // three term recurrence: // // P(-1,X) = 0 // P(0,X) = 1 // P(I,X) = ( X - B(I-1) ) * P(I-1,X) - C(I-1) * P(I-2,X) // // Therefore, the least squares polynomial can be evaluated as follows: // // If NTERMS is 1, then the value of P(X) is D(1) * P(0,X) = D(1). // // Otherwise, P(X) is defined as the sum of NTERMS > 1 terms. We can // reduce the number of terms by 1, because the polynomial P(NTERMS,X) // can be rewritten as a sum of polynomials; Therefore, P(NTERMS,X) // can be eliminated from the sum, and its coefficient merged in with // those of other polynomials. Repeat this process for P(NTERMS-1,X) // and so on until a single term remains. // P(NTERMS,X) of P(NTERMS-1,X) // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 11 October 2005 // // Author: // // John Burkardt // // Parameters: // // Input, int NTERMS, the number of terms in the least squares // polynomial. NTERMS must be at least 1. The value of NTERMS // may be reduced from the value given to R8POLY_LS_SET. // This will cause R8POLY_LS_VAL to evaluate the least squares polynomial // of the lower degree specified. // // Input, double B[NTERMS], C[NTERMS], D[NTERMS], the information // computed by R8POLY_LS_SET. // // Input, double X, the point at which the least squares polynomial // is to be evaluated. // // Output, double *PX, *PXP, the value and derivative of the least // squares polynomial at X. // { int i; double pxm1; double pxm2; double pxpm1; double pxpm2; *px = d[nterms-1]; *pxp = 0.0; pxm1 = 0.0; pxpm1 = 0.0; for ( i = nterms-1; 1 <= i; i-- ) { pxm2 = pxm1; pxpm2 = pxpm1; pxm1 = *px; pxpm1 = *pxp; if ( i == nterms-1 ) { *px = d[i-1] + ( x - b[i-1] ) * pxm1; *pxp = pxm1 + ( x - b[i-1] ) * pxpm1; } else { *px = d[i-1] + ( x - b[i-1] ) * pxm1 - c[i] * pxm2; *pxp = pxm1 + ( x - b[i-1] ) * pxpm1 - c[i] * pxpm2; } } return; } //****************************************************************************80 void least_set_old ( int ntab, double xtab[], double ytab[], int ndeg, double ptab[], double b[], double c[], double d[], double *eps, int *ierror ) //****************************************************************************80 // // Purpose: // // LEAST_SET_OLD constructs the least squares polynomial approximation to data. // // Discussion: // // The least squares polynomial is not returned directly as a simple // polynomial. Instead, it is represented in terms of a set of // orthogonal polynomials appopriate for the given data. This makes // the computation more accurate, but means that the user can not // easily evaluate the computed polynomial. Instead, the routine // LEAST_EVAL should be used to evaluate the least squares polynomial // at any point. (However, the value of the least squares polynomial // at each of the data points is returned as part of this computation.) // // // A discrete unweighted inner product is used, so that // // ( F(X), G(X) ) = sum ( 1 <= I <= NTAB ) F(XTAB(I)) * G(XTAB(I)). // // The least squares polynomial is determined using a set of // orthogonal polynomials PHI. These polynomials can be defined // recursively by: // // PHI(0)(X) = 1 // PHI(1)(X) = X - B(1) // PHI(I)(X) = ( X - B(I) ) * PHI(I-1)(X) - D(I) * PHI(I-2)(X) // // The array B(1:NDEG) contains the values // // B(I) = ( X*PHI(I-1), PHI(I-1) ) / ( PHI(I-1), PHI(I-1) ) // // The array D(2:NDEG) contains the values // // D(I) = ( PHI(I-1), PHI(I-1) ) / ( PHI(I-2), PHI(I-2) ) // // Using this basis, the least squares polynomial can be represented as // // P(X)(I) = sum ( 0 <= I <= NDEG ) C(I) * PHI(I)(X) // // The array C(0:NDEG) contains the values // // C(I) = ( YTAB(I), PHI(I) ) / ( PHI(I), PHI(I) ) // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 15 May 2004 // // Reference: // // Gisela Engeln-Muellges, Frank Uhlig, // Numerical Algorithms with C, // Springer, 1996, // ISBN: 3-540-60530-4. // // Parameters: // // Input, int NTAB, the number of data points. // // Input, double XTAB[NTAB], the X data. The values in XTAB // should be distinct, and in increasing order. // // Input, double YTAB[NTAB], the Y data values corresponding // to the X data in XTAB. // // Input, int NDEG, the degree of the polynomial which the // program is to use. NDEG must be at least 1, and less than or // equal to NTAB-1. // // Output, double PTAB[NTAB], the value of the least squares polynomial // at the points XTAB(1:NTAB). // // Output, double B[1:NDEG], C[0:NDEG], D[2:NDEG], arrays containing // data about the polynomial. // // Output, double *EPS, the root-mean-square discrepancy of the // polynomial fit. // // Output, int *IERROR, error flag. // zero, no error occurred; // nonzero, an error occurred, and the polynomial could not be computed. // { int B_OFFSET = -1; int D_OFFSET = -2; int i; int i0l1; int i1l1; int it; int k; int mdeg; double rn0; double rn1; double s; double sum2; double y_sum; double *ztab; *ierror = 0; ztab = new double[2*ntab]; // // Check NDEG. // if ( ndeg < 1 ) { *ierror = 1; cerr << "\n"; cerr << "LEAST_SET_OLD - Fatal error!\n"; cerr << " NDEG < 1.\n"; exit ( 1 ); } if ( ntab <= ndeg ) { *ierror = 1; cerr << "\n"; cerr << "LEAST_SET_OLD - Fatal error!\n"; cerr << " NTAB <= NDEG.\n"; exit ( 1 ); } // // Check that the abscissas are strictly increasing. // for ( i = 1; i <= ntab-1; i++ ) { if ( xtab[i] <= xtab[i-1] ) { *ierror = 1; cerr << "\n"; cerr << "LEAST_SET_OLD - Fatal error!\n"; cerr << " XTAB must be strictly increasing, but\n"; cerr << " XTAB(" << i-1 << ") = " << xtab[i-1] << "\n"; cerr << " XTAB(" << i << ") = " << xtab[i] << "\n"; exit ( 1 ); } } i0l1 = 0; i1l1 = ntab; // // The polynomial is of degree at least zero. // y_sum = 0.0; for ( i = 0; i < ntab; i++ ) { y_sum = y_sum + ytab[i]; } rn0 = ntab; c[0] = y_sum / ( double ) ( ntab ); for ( i = 0; i < ntab; i++ ) { ptab[i] = y_sum / ( double ) ( ntab ); } if ( ndeg == 0 ) { *eps = 0.0; for ( i = 0; i < ntab; i++ ) { *eps = *eps + pow ( ( y_sum / ( double ) ( ntab ) - ytab[i] ), 2 ); } *eps = sqrt ( *eps / ( double ) ( ntab ) ); delete [] ztab; return; } // // The polynomial is of degree at least 1. // ztab[0] = 0.0; for ( i = 0; i < ntab; i++ ) { ztab[0] = ztab[0] + xtab[i]; } b[1+B_OFFSET] = ztab[0] / ( double ) ( ntab ); s = 0.0; sum2 = 0.0; for ( i = 0; i < ntab; i++ ) { ztab[i1l1+i] = xtab[i] - b[1+B_OFFSET]; s = s + ztab[i1l1+i] * ztab[i1l1+i]; sum2 = sum2 + ztab[i1l1+i] * ( ytab[i] - ptab[i] ); } rn1 = s; c[1] = sum2 / s; for ( i = 0; i < ntab; i++ ) { ptab[i] = ptab[i] + c[1] * ztab[i1l1+i]; } if ( ndeg == 1 ) { *eps = 0.0; for ( i = 0; i < ntab; i++ ) { *eps = *eps + pow ( ( ptab[i] - ytab[i] ), 2 ); } *eps = sqrt ( *eps / ( double ) ( ntab ) ); delete [] ztab; return; } for ( i = 0; i < ntab; i++ ) { ztab[i] = 1.0; } mdeg = 2; k = 2; for ( ; ; ) { d[k+D_OFFSET] = rn1 / rn0; sum2 = 0.0; for ( i = 0; i < ntab; i++ ) { sum2 = sum2 + xtab[i] * ztab[i1l1+i] * ztab[i1l1+i]; } b[k+B_OFFSET] = sum2 / rn1; s = 0.0; sum2 = 0.0; for ( i = 0; i < ntab; i++ ) { ztab[i0l1+i] = ( xtab[i] - b[k+B_OFFSET] ) * ztab[i1l1+i] - d[k+D_OFFSET] * ztab[i0l1+i]; s = s + ztab[i0l1+i] * ztab[i0l1+i]; sum2 = sum2 + ztab[i0l1+i] * ( ytab[i] - ptab[i] ); } rn0 = rn1; rn1 = s; c[k] = sum2 / rn1; it = i0l1; i0l1 = i1l1; i1l1 = it; for ( i = 0; i < ntab; i++ ) { ptab[i] = ptab[i] + c[k] * ztab[i1l1+i]; } if ( ndeg <= mdeg ) { break; } mdeg = mdeg + 1; k = k + 1; } // // Compute the RMS error. // *eps = 0.0; for ( i = 0; i < ntab; i++ ) { *eps = *eps + pow ( ( ptab[i] - ytab[i] ), 2 ); } *eps = sqrt ( *eps / ( double ) ( ntab ) ); delete [] ztab; return; } //****************************************************************************80 double least_val_old ( double x, int ndeg, double b[], double c[], double d[] ) //****************************************************************************80 // // Purpose: // // LEAST_VAL_OLD evaluates a least squares polynomial defined by LEAST_SET_OLD. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 17 December 2004 // // Reference: // // Gisela Engeln-Muellges, Frank Uhlig, // Numerical Algorithms with C, // Springer, 1996, // ISBN: 3-540-60530-4. // // Parameters: // // Input, double X, the point at which the polynomial is to be evaluated. // // Input, int NDEG, the degree of the polynomial fit used. // This is the value of NDEG as returned from LEAST_SET_OLD. // // Input, double B[1:NDEG], C[0:NDEG], D[2:NDEG], arrays defined by // LEAST_SET, and needed to evaluate the polynomial. // // Output, double LEAST_VALPOLD, the value of the polynomial at X. // { int B_OFFSET = -1; int D_OFFSET = -2; int k; double sk; double skp1; double skp2; double value; if ( ndeg <= 0 ) { value = c[0]; } else if ( ndeg == 1 ) { value = c[0] + c[1] * ( x - b[1+B_OFFSET] ); } else { skp2 = c[ndeg]; skp1 = c[ndeg-1] + ( x - b[ndeg+B_OFFSET] ) * skp2; for ( k = ndeg-2; 0 <= k; k-- ) { sk = c[k] + ( x - b[k+1+B_OFFSET] ) * skp1 - d[k+2+D_OFFSET] * skp2; skp2 = skp1; skp1 = sk; } value = sk; } return value; } //****************************************************************************80 void parabola_val2 ( int ndim, int ndata, double tdata[], double ydata[], int left, double tval, double *yval ) //****************************************************************************80 // // Purpose: // // PARABOLA_VAL2 evaluates a parabolic function through 3 points in a table. // // Discussion: // // This routine is a utility routine used by OVERHAUSER_SPLINE_VAL. // It constructs the parabolic interpolant through the data in // 3 consecutive entries of a table and evaluates this interpolant // at a given abscissa value. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 11 December 2004 // // Author: // // John Burkardt // // Parameters: // // Input, integer NDIM, the dimension of a single data point. // NDIM must be at least 1. // // Input, int NDATA, the number of data points. // NDATA must be at least 3. // // Input, double TDATA[NDATA], the abscissas of the data points. The // values in TDATA must be in strictly ascending order. // // Input, double YDATA[NDIM*NDATA], the data points corresponding to // the abscissas. // // Input, int LEFT, the location of the first of the three // consecutive data points through which the parabolic interpolant // must pass. 0 <= LEFT <= NDATA - 3. // // Input, double TVAL, the value of T at which the parabolic interpolant // is to be evaluated. Normally, TDATA[0] <= TVAL <= T[NDATA-1], and // the data will be interpolated. For TVAL outside this range, // extrapolation will be used. // // Output, double YVAL[NDIM], the value of the parabolic interpolant // at TVAL. // { double dif1; double dif2; int i; double t1; double t2; double t3; double y1; double y2; double y3; // // Check. // if ( left < 1 ) { cerr << "\n"; cerr << "PARABOLA_VAL2 - Fatal error!\n"; cerr << " LEFT < 0.\n"; exit ( 1 ); } if ( ndata-2 < left ) { cerr << "\n"; cerr << "PARABOLA_VAL2 - Fatal error!\n"; cerr << " NDATA-2 < LEFT.\n"; exit ( 1 ); } if ( ndim < 1 ) { cerr << "\n"; cerr << "PARABOLA_VAL2 - Fatal error!\n"; cerr << " NDIM < 1.\n"; exit ( 1 ); } // // Copy out the three abscissas. // t1 = tdata[left-1]; t2 = tdata[left]; t3 = tdata[left+1]; if ( t2 <= t1 || t3 <= t2 ) { cerr << "\n" ; cerr << "PARABOLA_VAL2 - Fatal error!\n"; cerr << " T2 <= T1 or T3 <= T2.\n"; cerr << " T1 = " << t1 << "\n"; cerr << " T2 = " << t2 << "\n"; cerr << " T3 = " << t3 << "\n"; exit ( 1 ); } // // Construct and evaluate a parabolic interpolant for the data. // for ( i = 0; i < ndim; i++ ) { y1 = ydata[i+(left-1)*ndim]; y2 = ydata[i+(left )*ndim]; y3 = ydata[i+(left+1)*ndim]; dif1 = ( y2 - y1 ) / ( t2 - t1 ); dif2 = ( ( y3 - y1 ) / ( t3 - t1 ) - ( y2 - y1 ) / ( t2 - t1 ) ) / ( t3 - t2 ); yval[i] = y1 + ( tval - t1 ) * ( dif1 + ( tval - t2 ) * dif2 ); } return; } //****************************************************************************80 double pchst ( double arg1, double arg2 ) //****************************************************************************80 // // Purpose: // // PCHST: PCHIP sign-testing routine. // // Discussion: // // This routine essentially computes the sign of ARG1 * ARG2. // // The object is to do this without multiplying ARG1 * ARG2, to avoid // possible over/underflow problems. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 12 August 2005 // // Author: // // Original FORTRAN77 version by Fred Fritsch, Lawrence Livermore National Laboratory. // C++ version by John Burkardt. // // Reference: // // Fred Fritsch, Ralph Carlson, // Monotone Piecewise Cubic Interpolation, // SIAM Journal on Numerical Analysis, // Volume 17, Number 2, April 1980, pages 238-246. // // Parameters: // // Input, double ARG1, ARG2, two values to check. // // Output, double PCHST, // -1.0, if ARG1 and ARG2 are of opposite sign. // 0.0, if either argument is zero. // +1.0, if ARG1 and ARG2 are of the same sign. // { double value; if ( arg1 == 0.0 ) { value = 0.0; } else if ( arg1 < 0.0 ) { if ( arg2 < 0.0 ) { value = 1.0; } else if ( arg2 == 0.0 ) { value = 0.0; } else if ( 0.0 < arg2 ) { value = -1.0; } } else if ( 0.0 < arg1 ) { if ( arg2 < 0.0 ) { value = -1.0; } else if ( arg2 == 0.0 ) { value = 0.0; } else if ( 0.0 < arg2 ) { value = 1.0; } } return value; } //****************************************************************************80 double *penta ( int n, double a1[], double a2[], double a3[], double a4[], double a5[], double b[] ) //****************************************************************************80 // // Purpose: // // PENTA solves a pentadiagonal system of linear equations. // // Discussion: // // The matrix A is pentadiagonal. It is entirely zero, except for // the main diagaonal, and the two immediate sub- and super-diagonals. // // The entries of Row I are stored as: // // A(I,I-2) -> A1(I) // A(I,I-1) -> A2(I) // A(I,I) -> A3(I) // A(I,I+1) -> A4(I) // A(I,I-2) -> A5(I) // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 07 June 2013 // // Author: // // John Burkardt // // Reference: // // Cheney, Kincaid, // Numerical Mathematics and Computing, // 1985, pages 233-236. // // Parameters: // // Input, int N, the order of the matrix. // // Input, double A1[N], A2[N], A3[N], A4[N], A5[N], the nonzero // elements of the matrix. Note that the data in A2, A3 and A4 // is overwritten by this routine during the solution process. // // Input, double B[N], the right hand side of the linear system. // // Output, double PENTA[N], the solution of the linear system. // { int i; double *x; double xmult; x = new double[n]; for ( i = 1; i < n - 1; i++ ) { xmult = a2[i] / a3[i-1]; a3[i] = a3[i] - xmult * a4[i-1]; a4[i] = a4[i] - xmult * a5[i-1]; b[i] = b[i] - xmult * b[i-1]; xmult = a1[i+1] / a3[i-1]; a2[i+1] = a2[i+1] - xmult * a4[i-1]; a3[i+1] = a3[i+1] - xmult * a5[i-1]; b[i+1] = b[i+1] - xmult * b[i-1]; } xmult = a2[n-1] / a3[n-2]; a3[n-1] = a3[n-1] - xmult * a4[n-2]; x[n-1] = ( b[n-1] - xmult * b[n-2] ) / a3[n-1]; x[n-2] = ( b[n-2] - a4[n-2] * x[n-1] ) / a3[n-2]; for ( i = n - 3; 0 <= i; i-- ) { x[i] = ( b[i] - a4[i] * x[i+1] - a5[i] * x[i+2] ) / a3[i]; } return x; } //****************************************************************************80 double r8_max ( double x, double y ) //****************************************************************************80 // // Purpose: // // R8_MAX returns the maximum of two R8's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 10 January 2002 // // Author: // // John Burkardt // // Parameters: // // Input, double X, Y, the quantities to compare. // // Output, double R8_MAX, the maximum of X and Y. // { if ( y < x ) { return x; } else { return y; } } //****************************************************************************80 double r8_min ( double x, double y ) //****************************************************************************80 // // Purpose: // // R8_MIN returns the minimum of two R8's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 09 May 2003 // // Author: // // John Burkardt // // Parameters: // // Input, double X, Y, the quantities to compare. // // Output, double R8_MIN, the minimum of X and Y. // { if ( y < x ) { return y; } else { return x; } } //****************************************************************************80 double r8_uniform_01 ( int *seed ) //****************************************************************************80 // // Purpose: // // R8_UNIFORM_01 is a portable pseudorandom number generator. // // Discussion: // // This routine implements the recursion // // seed = 16807 * seed mod ( 2^31 - 1 ) // unif = seed / ( 2^31 - 1 ) // // The integer arithmetic never requires more than 32 bits, // including a sign bit. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 11 August 2004 // // Reference: // // Paul Bratley, Bennett Fox, Linus Schrage, // A Guide to Simulation, // Springer Verlag, pages 201-202, 1983. // // Bennett Fox, // Algorithm 647: // Implementation and Relative Efficiency of Quasirandom // Sequence Generators, // ACM Transactions on Mathematical Software, // Volume 12, Number 4, pages 362-376, 1986. // // Parameters: // // Input/output, int *SEED, the "seed" value. Normally, this // value should not be 0. On output, SEED has been updated. // // Output, double R8_UNIFORM_01, a new pseudorandom variate, strictly between // 0 and 1. // { int k; double r; k = *seed / 127773; *seed = 16807 * ( *seed - k * 127773 ) - k * 2836; if ( *seed < 0 ) { *seed = *seed + 2147483647; } // // Although SEED can be represented exactly as a 32 bit integer, // it generally cannot be represented exactly as a 32 bit real number! // r = ( double ) ( *seed ) * 4.656612875E-10; return r; } //****************************************************************************80 double *r8ge_fs_new ( int n, double a[], double b[] ) //****************************************************************************80 // // Purpose: // // R8GE_FS_NEW factors and solves a R8GE system. // // Discussion: // // The R8GE storage format is used for a "general" M by N matrix. // A physical storage space is made for each logical entry. The two // dimensional logical array is mapped to a vector, in which storage is // by columns. // // The function does not save the LU factors of the matrix, and hence cannot // be used to efficiently solve multiple linear systems, or even to // factor A at one time, and solve a single linear system at a later time. // // The function uses partial pivoting, but no pivot vector is required. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 04 December 2003 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the order of the matrix. // N must be positive. // // Input/output, double A[N*N]. // On input, A is the coefficient matrix of the linear system. // On output, A is in unit upper triangular form, and // represents the U factor of an LU factorization of the // original coefficient matrix. // // Input, double B[N], the right hand side of the linear system. // // Output, double R8GE_FS_NEW[N], the solution of the linear system. // { int i; int ipiv; int j; int jcol; double piv; double t; double *x; x = new double[n]; for ( i = 0; i < n; i++ ) { x[i] = b[i]; } for ( jcol = 1; jcol <= n; jcol++ ) { // // Find the maximum element in column I. // piv = fabs ( a[jcol-1+(jcol-1)*n] ); ipiv = jcol; for ( i = jcol+1; i <= n; i++ ) { if ( piv < fabs ( a[i-1+(jcol-1)*n] ) ) { piv = fabs ( a[i-1+(jcol-1)*n] ); ipiv = i; } } if ( piv == 0.0 ) { cerr << "\n"; cerr << "R8GE_FS_NEW - Fatal error!\n"; cerr << " Zero pivot on step " << jcol << "\n"; exit ( 1 ); } // // Switch rows JCOL and IPIV, and X. // if ( jcol != ipiv ) { for ( j = 1; j <= n; j++ ) { t = a[jcol-1+(j-1)*n]; a[jcol-1+(j-1)*n] = a[ipiv-1+(j-1)*n]; a[ipiv-1+(j-1)*n] = t; } t = x[jcol-1]; x[jcol-1] = x[ipiv-1]; x[ipiv-1] = t; } // // Scale the pivot row. // t = a[jcol-1+(jcol-1)*n]; a[jcol-1+(jcol-1)*n] = 1.0; for ( j = jcol+1; j <= n; j++ ) { a[jcol-1+(j-1)*n] = a[jcol-1+(j-1)*n] / t; } x[jcol-1] = x[jcol-1] / t; // // Use the pivot row to eliminate lower entries in that column. // for ( i = jcol+1; i <= n; i++ ) { if ( a[i-1+(jcol-1)*n] != 0.0 ) { t = - a[i-1+(jcol-1)*n]; a[i-1+(jcol-1)*n] = 0.0; for ( j = jcol+1; j <= n; j++ ) { a[i-1+(j-1)*n] = a[i-1+(j-1)*n] + t * a[jcol-1+(j-1)*n]; } x[i-1] = x[i-1] + t * x[jcol-1]; } } } // // Back solve. // for ( jcol = n; 2 <= jcol; jcol-- ) { for ( i = 1; i < jcol; i++ ) { x[i-1] = x[i-1] - a[i-1+(jcol-1)*n] * x[jcol-1]; } } return x; } //****************************************************************************80 void r8vec_bracket ( int n, double x[], double xval, int *left, int *right ) //****************************************************************************80 // // Purpose: // // R8VEC_BRACKET searches a sorted array for successive brackets of a value. // // Discussion: // // If the values in the vector are thought of as defining intervals // on the real line, then this routine searches for the interval // nearest to or containing the given value. // // It is always true that RIGHT = LEFT+1. // // If XVAL < X[0], then LEFT = 1, RIGHT = 2, and // XVAL < X[0] < X[1]; // If X(1) <= XVAL < X[N-1], then // X[LEFT-1] <= XVAL < X[RIGHT-1]; // If X[N-1] <= XVAL, then LEFT = N-1, RIGHT = N, and // X[LEFT-1] <= X[RIGHT-1] <= XVAL. // // For consistency, this routine computes indices RIGHT and LEFT // that are 1-based, although it would be more natural in C and // C++ to use 0-based values. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 24 February 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int N, length of input array. // // Input, double X[N], an array that has been sorted into ascending order. // // Input, double XVAL, a value to be bracketed. // // Output, int *LEFT, *RIGHT, the results of the search. // { int i; for ( i = 2; i <= n - 1; i++ ) { if ( xval < x[i-1] ) { *left = i - 1; *right = i; return; } } *left = n - 1; *right = n; return; } //****************************************************************************80 void r8vec_bracket3 ( int n, double t[], double tval, int *left ) //****************************************************************************80 // // Purpose: // // R8VEC_BRACKET3 finds the interval containing or nearest a given value. // // Discussion: // // The routine always returns the index LEFT of the sorted array // T with the property that either // * T is contained in the interval [ T[LEFT], T[LEFT+1] ], or // * T < T[LEFT] = T[0], or // * T > T[LEFT+1] = T[N-1]. // // The routine is useful for interpolation problems, where // the abscissa must be located within an interval of data // abscissas for interpolation, or the "nearest" interval // to the (extreme) abscissa must be found so that extrapolation // can be carried out. // // For consistency with other versions of this routine, the // value of LEFT is assumed to be a 1-based index. This is // contrary to the typical C and C++ convention of 0-based indices. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 24 February 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int N, length of the input array. // // Input, double T[N], an array that has been sorted into ascending order. // // Input, double TVAL, a value to be bracketed by entries of T. // // Input/output, int *LEFT. // // On input, if 1 <= LEFT <= N-1, LEFT is taken as a suggestion for the // interval [ T[LEFT-1] T[LEFT] ] in which TVAL lies. This interval // is searched first, followed by the appropriate interval to the left // or right. After that, a binary search is used. // // On output, LEFT is set so that the interval [ T[LEFT-1], T[LEFT] ] // is the closest to TVAL; it either contains TVAL, or else TVAL // lies outside the interval [ T[0], T[N-1] ]. // { int high; int low; int mid; // // Check the input data. // if ( n < 2 ) { cerr << "\n"; cerr << "R8VEC_BRACKET3 - Fatal error!\n"; cerr << " N must be at least 2.\n"; exit ( 1 ); } // // If *LEFT is not between 1 and N-1, set it to the middle value. // if ( *left < 1 || n - 1 < *left ) { *left = ( n + 1 ) / 2; } // // CASE 1: TVAL < T[*LEFT]: // Search for TVAL in (T[I],T[I+1]), for I = 1 to *LEFT-1. // if ( tval < t[*left] ) { if ( *left == 1 ) { return; } else if ( *left == 2 ) { *left = 1; return; } else if ( t[*left-2] <= tval ) { *left = *left - 1; return; } else if ( tval <= t[1] ) { *left = 1; return; } // // ...Binary search for TVAL in (T[I-1],T[I]), for I = 2 to *LEFT-2. // low = 2; high = *left - 2; for (;;) { if ( low == high ) { *left = low; return; } mid = ( low + high + 1 ) / 2; if ( t[mid-1] <= tval ) { low = mid; } else { high = mid - 1; } } } // // CASE 2: T[*LEFT] < TVAL: // Search for TVAL in (T[I-1],T[I]) for intervals I = *LEFT+1 to N-1. // else if ( t[*left] < tval ) { if ( *left == n - 1 ) { return; } else if ( *left == n - 2 ) { *left = *left + 1; return; } else if ( tval <= t[*left+1] ) { *left = *left + 1; return; } else if ( t[n-2] <= tval ) { *left = n - 1; return; } // // ...Binary search for TVAL in (T[I-1],T[I]) for intervals I = *LEFT+2 to N-2. // low = *left + 2; high = n - 2; for ( ; ; ) { if ( low == high ) { *left = low; return; } mid = ( low + high + 1 ) / 2; if ( t[mid-1] <= tval ) { low = mid; } else { high = mid - 1; } } } // // CASE 3: T[*LEFT-1] <= TVAL <= T[*LEFT]: // T is just where the user said it might be. // else { } return; } //****************************************************************************80 double *r8vec_even_new ( int n, double alo, double ahi ) //****************************************************************************80 // // Purpose: // // R8VEC_EVEN_NEW returns an R8VEC of values evenly spaced between ALO and AHI. // // Discussion: // // An R8VEC is a vector of R8's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 18 May 2009 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of values. // // Input, double ALO, AHI, the low and high values. // // Output, double R8VEC_EVEN_NEW[N], N evenly spaced values. // Normally, A[0] = ALO and A[N-1] = AHI. // However, if N = 1, then A[0] = 0.5*(ALO+AHI). // { double *a; int i; a = new double[n]; if ( n == 1 ) { a[0] = 0.5 * ( alo + ahi ); } else { for ( i = 0; i < n; i++ ) { a[i] = ( ( double ) ( n - i - 1 ) * alo + ( double ) ( i ) * ahi ) / ( double ) ( n - 1 ); } } return a; } //****************************************************************************80 double *r8vec_indicator_new ( int n ) //****************************************************************************80 // // Purpose: // // R8VEC_INDICATOR_NEW sets an R8VEC to the indicator vector {1,2,3...}. // // Discussion: // // An R8VEC is a vector of R8's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 20 September 2005 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of elements of A. // // Output, double R8VEC_INDICATOR_NEW[N], the indicator array. // { double *a; int i; a = new double[n]; for ( i = 0; i <= n-1; i++ ) { a[i] = ( double ) ( i + 1 ); } return a; } //****************************************************************************80 int r8vec_order_type ( int n, double x[] ) //****************************************************************************80 // // Purpose: // // R8VEC_ORDER_TYPE determines if an R8VEC is (non)strictly ascending/descending. // // Discussion: // // An R8VEC is a vector of R8's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 14 September 2000 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of entries of the array. // // Input, double X[N], the array to be checked. // // Output, int R8VEC_ORDER_TYPE, order indicator: // -1, no discernable order; // 0, all entries are equal; // 1, ascending order; // 2, strictly ascending order; // 3, descending order; // 4, strictly descending order. // { int i; int order; // // Search for the first value not equal to X(0). // i = 0; for ( ; ; ) { i = i + 1; if ( n-1 < i ) { order = 0; return order; } if ( x[0] < x[i] ) { if ( i == 1 ) { order = 2; break; } else { order = 1; break; } } else if ( x[i] < x[0] ) { if ( i == 1 ) { order = 4; break; } else { order = 3; break; } } } // // Now we have a "direction". Examine subsequent entries. // for ( ; ; ) { i = i + 1; if ( n - 1 < i ) { break; } if ( order == 1 ) { if ( x[i] < x[i-1] ) { order = -1; break; } } else if ( order == 2 ) { if ( x[i] < x[i-1] ) { order = -1; break; } else if ( x[i] == x[i-1] ) { order = 1; } } else if ( order == 3 ) { if ( x[i-1] < x[i] ) { order = -1; break; } } else if ( order == 4 ) { if ( x[i-1] < x[i] ) { order = -1; break; } else if ( x[i] == x[i-1] ) { order = 3; } } } return order; } //****************************************************************************80 void r8vec_print ( int n, double a[], string title ) //****************************************************************************80 // // Purpose: // // R8VEC_PRINT prints an R8VEC. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 14 November 2003 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of components of the vector. // // Input, double A[N], the vector to be printed. // // Input, string TITLE, a title to be printed first. // TITLE may be blank. // { int i; cout << "\n"; cout << title << "\n"; cout << "\n"; for ( i = 0; i <= n-1; i++ ) { cout << setw(6) << i + 1 << " " << setw(14) << a[i] << "\n"; } return; } //****************************************************************************80 void r8vec_sort_bubble_a ( int n, double a[] ) //****************************************************************************80 // // Purpose: // // R8VEC_SORT_BUBBLE_A ascending sorts an R8VEC using bubble sort. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 09 April 1999 // // Author: // // John Burkardt // // Parameters: // // Input, int N, length of input array. // // Input/output, double A[N]. // On input, an unsorted array of floats. // On output, A has been sorted. // { int i; int j; double temp; for ( i = 0; i < n-1; i++ ) { for ( j = i+1; j < n; j++ ) { if ( a[j] < a[i] ) { temp = a[i]; a[i] = a[j]; a[j] = temp; } } } } //****************************************************************************80 double *r8vec_uniform_new ( int n, double b, double c, int *seed ) //****************************************************************************80 // // Purpose: // // R8VEC_UNIFORM_NEW returns a scaled pseudorandom R8VEC. // // Discussion: // // This routine implements the recursion // // seed = ( 16807 * seed ) mod ( 2^31 - 1 ) // u = seed / ( 2^31 - 1 ) // // The integer arithmetic never requires more than 32 bits, // including a sign bit. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 30 January 2005 // // Author: // // John Burkardt // // Reference: // // Paul Bratley, Bennett Fox, Linus Schrage, // A Guide to Simulation, // Second Edition, // Springer, 1987, // ISBN: 0387964673, // LC: QA76.9.C65.B73. // // Bennett Fox, // Algorithm 647: // Implementation and Relative Efficiency of Quasirandom // Sequence Generators, // ACM Transactions on Mathematical Software, // Volume 12, Number 4, December 1986, pages 362-376. // // Pierre L'Ecuyer, // Random Number Generation, // in Handbook of Simulation, // edited by Jerry Banks, // Wiley, 1998, // ISBN: 0471134031, // LC: T57.62.H37. // // Peter Lewis, Allen Goodman, James Miller, // A Pseudo-Random Number Generator for the System/360, // IBM Systems Journal, // Volume 8, Number 2, 1969, pages 136-143. // // Parameters: // // Input, int N, the number of entries in the vector. // // Input, double B, C, the lower and upper limits of the pseudorandom values. // // Input/output, int *SEED, a seed for the random number generator. // // Output, double R8VEC_UNIFORM_NEW[N], the vector of pseudorandom values. // { int i; int i4_huge = 2147483647; int k; double *r; if ( *seed == 0 ) { cerr << "\n"; cerr << "R8VEC_UNIFORM_NEW - Fatal error!\n"; cerr << " Input value of SEED = 0.\n"; exit ( 1 ); } r = new double[n]; for ( i = 0; i < n; i++ ) { k = *seed / 127773; *seed = 16807 * ( *seed - k * 127773 ) - k * 2836; if ( *seed < 0 ) { *seed = *seed + i4_huge; } r[i] = b + ( c - b ) * ( double ) ( *seed ) * 4.656612875E-10; } return r; } //****************************************************************************80 int r8vec_unique_count ( int n, double a[], double tol ) //****************************************************************************80 // // Purpose: // // R8VEC_UNIQUE_COUNT counts the unique elements in an unsorted real array. // // Discussion: // // Because the array is unsorted, this algorithm is O(N^2). // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 29 April 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of elements of A. // // Input, double A[N], the array to examine, which does NOT have to // be sorted. // // Input, double TOL, a tolerance for checking equality. // // Output, int R8VEC_UNIQUE_COUNT, the number of unique elements of A. // { int i; int j; int unique_num; unique_num = 0; for ( i = 0; i < n; i++ ) { unique_num = unique_num + 1; for ( j = 0; j < i; j++ ) { if ( fabs ( a[i] - a[j] ) <= tol ) { unique_num = unique_num - 1; break; } } } return unique_num; } //****************************************************************************80 void r8vec_zero ( int n, double a[] ) //****************************************************************************80 // // Purpose: // // R8VEC_ZERO zeroes an R8VEC. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 03 July 2005 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of entries in the vector. // // Output, double A[N], a vector of zeroes. // { int i; for ( i = 0; i < n; i++ ) { a[i] = 0.0; } return; } //****************************************************************************80 double spline_b_val ( int ndata, double tdata[], double ydata[], double tval ) //****************************************************************************80 // // Purpose: // // SPLINE_B_VAL evaluates a cubic B spline approximant. // // Discussion: // // The cubic B spline will approximate the data, but is not // designed to interpolate it. // // In effect, two "phantom" data values are appended to the data, // so that the spline will interpolate the first and last data values. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 24 February 2004 // // Author: // // John Burkardt // // Reference: // // Carl deBoor, // A Practical Guide to Splines, // Springer, 2001, // ISBN: 0387953663. // // Parameters: // // Input, int NDATA, the number of data values. // // Input, double TDATA[NDATA], the abscissas of the data. // // Input, double YDATA[NDATA], the data values. // // Input, double TVAL, a point at which the spline is to be evaluated. // // Output, double SPLINE_B_VAL, the value of the function at TVAL. // { double bval; int left; int right; double u; double yval; // // Find the nearest interval [ TDATA(LEFT), TDATA(RIGHT) ] to TVAL. // r8vec_bracket ( ndata, tdata, tval, &left, &right ); // // Evaluate the 5 nonzero B spline basis functions in the interval, // weighted by their corresponding data values. // u = ( tval - tdata[left-1] ) / ( tdata[right-1] - tdata[left-1] ); yval = 0.0; // // B function associated with node LEFT - 1, (or "phantom node"), // evaluated in its 4th interval. // bval = ( ( ( - 1.0 * u + 3.0 ) * u - 3.0 ) * u + 1.0 ) / 6.0; if ( 0 < left-1 ) { yval = yval + ydata[left-2] * bval; } else { yval = yval + ( 2.0 * ydata[0] - ydata[1] ) * bval; } // // B function associated with node LEFT, // evaluated in its third interval. // bval = ( ( ( 3.0 * u - 6.0 ) * u + 0.0 ) * u + 4.0 ) / 6.0; yval = yval + ydata[left-1] * bval; // // B function associated with node RIGHT, // evaluated in its second interval. // bval = ( ( ( - 3.0 * u + 3.0 ) * u + 3.0 ) * u + 1.0 ) / 6.0; yval = yval + ydata[right-1] * bval; // // B function associated with node RIGHT+1, (or "phantom node"), // evaluated in its first interval. // bval = pow ( u, 3 ) / 6.0; if ( right+1 <= ndata ) { yval = yval + ydata[right] * bval; } else { yval = yval + ( 2.0 * ydata[ndata-1] - ydata[ndata-2] ) * bval; } return yval; } //****************************************************************************80 double spline_beta_val ( double beta1, double beta2, int ndata, double tdata[], double ydata[], double tval ) //****************************************************************************80 // // Purpose: // // SPLINE_BETA_VAL evaluates a cubic beta spline approximant. // // Discussion: // // The cubic beta spline will approximate the data, but is not // designed to interpolate it. // // If BETA1 = 1 and BETA2 = 0, the cubic beta spline will be the // same as the cubic B spline approximant. // // With BETA1 = 1 and BETA2 large, the beta spline becomes more like // a linear spline. // // In effect, two "phantom" data values are appended to the data, // so that the spline will interpolate the first and last data values. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 24 February 2004 // // Author: // // John Burkardt // // Parameters: // // Input, double BETA1, the skew or bias parameter. // BETA1 = 1 for no skew or bias. // // Input, double BETA2, the tension parameter. // BETA2 = 0 for no tension. // // Input, int NDATA, the number of data values. // // Input, double TDATA[NDATA], the abscissas of the data. // // Input, double YDATA[NDATA], the data values. // // Input, double TVAL, a point at which the spline is to be evaluated. // // Output, double SPLINE_BETA_VAL, the value of the function at TVAL. // { double a; double b; double bval; double c; double d; double delta; int left; int right; double u; double yval; // // Find the nearest interval [ TDATA(LEFT), TDATA(RIGHT) ] to TVAL. // r8vec_bracket ( ndata, tdata, tval, &left, &right ); // // Evaluate the 5 nonzero beta spline basis functions in the interval, // weighted by their corresponding data values. // u = ( tval - tdata[left-1] ) / ( tdata[right-1] - tdata[left-1] ); delta = ( ( 2.0 * beta1 + 4.0 ) * beta1 + 4.0 ) * beta1 + 2.0 + beta2; yval = 0.0; // // Beta function associated with node LEFT - 1, (or "phantom node"), // evaluated in its 4th interval. // bval = 2.0 * pow ( ( beta1 * ( 1.0 - u ) ), 3 ) / delta; if ( 0 < left-1 ) { yval = yval + ydata[left-2] * bval; } else { yval = yval + ( 2.0 * ydata[0] - ydata[1] ) * bval; } // // Beta function associated with node LEFT, // evaluated in its third interval. // a = beta2 + ( 4.0 + 4.0 * beta1 ) * beta1; b = - 6.0 * beta1 * ( 1.0 - beta1 ) * ( 1.0 + beta1 ); c = ( ( - 6.0 * beta1 - 6.0 ) * beta1 + 0.0 ) * beta1 - 3.0 * beta2; d = ( ( + 2.0 * beta1 + 2.0 ) * beta1 + 2.0 ) * beta1 + 2.0 * beta2; bval = ( a + u * ( b + u * ( c + u * d ) ) ) / delta; yval = yval + ydata[left-1] * bval; // // Beta function associated with node RIGHT, // evaluated in its second interval. // a = 2.0; b = 6.0 * beta1; c = 3.0 * beta2 + 6.0 * beta1 * beta1; d = - 2.0 * ( 1.0 + beta2 + beta1 + beta1 * beta1 ); bval = ( a + u * ( b + u * ( c + u * d ) ) ) / delta; yval = yval + ydata[right-1] * bval; // // Beta function associated with node RIGHT+1, (or "phantom node"), // evaluated in its first interval. // bval = 2.0 * pow ( u, 3 ) / delta; if ( right+1 <= ndata ) { yval = yval + ydata[right] * bval; } else { yval = yval + ( 2.0 * ydata[ndata-1] - ydata[ndata-2] ) * bval; } return yval; } //****************************************************************************80 double spline_constant_val ( int ndata, double tdata[], double ydata[], double tval ) //****************************************************************************80 // // Purpose: // // SPLINE_CONSTANT_VAL evaluates a piecewise constant spline at a point. // // Discussion: // // NDATA-1 points TDATA define NDATA intervals, with the first // and last being semi-infinite. // // The value of the spline anywhere in interval I is YDATA(I). // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 10 February 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int NDATA, the number of data points defining the spline. // // Input, double TDATA[NDATA-1], the breakpoints. The values of TDATA should // be distinct and increasing. // // Input, double YDATA[NDATA], the values of the spline in the intervals // defined by the breakpoints. // // Input, double TVAL, the point at which the spline is to be evaluated. // // Output, double *SPLINE_CONSTANT_VAL, the value of the spline at TVAL. // { int i; for ( i = 0; i < ndata-1; i++ ) { if ( tval <= tdata[i] ) { return ydata[i]; } } return ydata[ndata-1]; } //****************************************************************************80 double *spline_cubic_set ( int n, double t[], double y[], int ibcbeg, double ybcbeg, int ibcend, double ybcend ) //****************************************************************************80 // // Purpose: // // SPLINE_CUBIC_SET computes the second derivatives of a piecewise cubic spline. // // Discussion: // // For data interpolation, the user must call SPLINE_SET to determine // the second derivative data, passing in the data to be interpolated, // and the desired boundary conditions. // // The data to be interpolated, plus the SPLINE_SET output, defines // the spline. The user may then call SPLINE_VAL to evaluate the // spline at any point. // // The cubic spline is a piecewise cubic polynomial. The intervals // are determined by the "knots" or abscissas of the data to be // interpolated. The cubic spline has continous first and second // derivatives over the entire interval of interpolation. // // For any point T in the interval T(IVAL), T(IVAL+1), the form of // the spline is // // SPL(T) = A(IVAL) // + B(IVAL) * ( T - T(IVAL) ) // + C(IVAL) * ( T - T(IVAL) )^2 // + D(IVAL) * ( T - T(IVAL) )^3 // // If we assume that we know the values Y(*) and YPP(*), which represent // the values and second derivatives of the spline at each knot, then // the coefficients can be computed as: // // A(IVAL) = Y(IVAL) // B(IVAL) = ( Y(IVAL+1) - Y(IVAL) ) / ( T(IVAL+1) - T(IVAL) ) // - ( YPP(IVAL+1) + 2 * YPP(IVAL) ) * ( T(IVAL+1) - T(IVAL) ) / 6 // C(IVAL) = YPP(IVAL) / 2 // D(IVAL) = ( YPP(IVAL+1) - YPP(IVAL) ) / ( 6 * ( T(IVAL+1) - T(IVAL) ) ) // // Since the first derivative of the spline is // // SPL'(T) = B(IVAL) // + 2 * C(IVAL) * ( T - T(IVAL) ) // + 3 * D(IVAL) * ( T - T(IVAL) )^2, // // the requirement that the first derivative be continuous at interior // knot I results in a total of N-2 equations, of the form: // // B(IVAL-1) + 2 C(IVAL-1) * (T(IVAL)-T(IVAL-1)) // + 3 * D(IVAL-1) * (T(IVAL) - T(IVAL-1))^2 = B(IVAL) // // or, setting H(IVAL) = T(IVAL+1) - T(IVAL) // // ( Y(IVAL) - Y(IVAL-1) ) / H(IVAL-1) // - ( YPP(IVAL) + 2 * YPP(IVAL-1) ) * H(IVAL-1) / 6 // + YPP(IVAL-1) * H(IVAL-1) // + ( YPP(IVAL) - YPP(IVAL-1) ) * H(IVAL-1) / 2 // = // ( Y(IVAL+1) - Y(IVAL) ) / H(IVAL) // - ( YPP(IVAL+1) + 2 * YPP(IVAL) ) * H(IVAL) / 6 // // or // // YPP(IVAL-1) * H(IVAL-1) + 2 * YPP(IVAL) * ( H(IVAL-1) + H(IVAL) ) // + YPP(IVAL) * H(IVAL) // = // 6 * ( Y(IVAL+1) - Y(IVAL) ) / H(IVAL) // - 6 * ( Y(IVAL) - Y(IVAL-1) ) / H(IVAL-1) // // Boundary conditions must be applied at the first and last knots. // The resulting tridiagonal system can be solved for the YPP values. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 07 June 2013 // // Author: // // John Burkardt // // Reference: // // Carl deBoor, // A Practical Guide to Splines, // Springer, 2001, // ISBN: 0387953663. // // Parameters: // // Input, int N, the number of data points. N must be at least 2. // In the special case where N = 2 and IBCBEG = IBCEND = 0, the // spline will actually be linear. // // Input, double T[N], the knot values, that is, the points were data is // specified. The knot values should be distinct, and increasing. // // Input, double Y[N], the data values to be interpolated. // // Input, int IBCBEG, left boundary condition flag: // 0: the cubic spline should be a quadratic over the first interval; // 1: the first derivative at the left endpoint should be YBCBEG; // 2: the second derivative at the left endpoint should be YBCBEG; // 3: Not-a-knot: the third derivative is continuous at T(2). // // Input, double YBCBEG, the values to be used in the boundary // conditions if IBCBEG is equal to 1 or 2. // // Input, int IBCEND, right boundary condition flag: // 0: the cubic spline should be a quadratic over the last interval; // 1: the first derivative at the right endpoint should be YBCEND; // 2: the second derivative at the right endpoint should be YBCEND; // 3: Not-a-knot: the third derivative is continuous at T(N-1). // // Input, double YBCEND, the values to be used in the boundary // conditions if IBCEND is equal to 1 or 2. // // Output, double SPLINE_CUBIC_SET[N], the second derivatives // of the cubic spline. // { double *a1; double *a2; double *a3; double *a4; double *a5; double *b; int i; double *ypp; // // Check. // if ( n <= 1 ) { cerr << "\n"; cerr << "SPLINE_CUBIC_SET - Fatal error!\n"; cerr << " The number of data points N must be at least 2.\n"; cerr << " The input value is " << n << ".\n"; exit ( 1 ); } for ( i = 0; i < n - 1; i++ ) { if ( t[i+1] <= t[i] ) { cerr << "\n"; cerr << "SPLINE_CUBIC_SET - Fatal error!\n"; cerr << " The knots must be strictly increasing, but\n"; cerr << " T(" << i << ") = " << t[i] << "\n"; cerr << " T(" << i+1 << ") = " << t[i+1] << "\n"; exit ( 1 ); } } a1 = new double[n]; a2 = new double[n]; a3 = new double[n]; a4 = new double[n]; a5 = new double[n]; b = new double[n]; for ( i = 0; i < n; i++ ) { a1[i] = 0.0; a2[i] = 0.0; a3[i] = 0.0; a4[i] = 0.0; a5[i] = 0.0; } // // Set up the first equation. // if ( ibcbeg == 0 ) { b[0] = 0.0; a3[0] = 1.0; a4[0] = -1.0; } else if ( ibcbeg == 1 ) { b[0] = ( y[1] - y[0] ) / ( t[1] - t[0] ) - ybcbeg; a3[0] = ( t[1] - t[0] ) / 3.0; a4[0] = ( t[1] - t[0] ) / 6.0; } else if ( ibcbeg == 2 ) { b[0] = ybcbeg; a3[0] = 1.0; a4[0] = 0.0; } else if ( ibcbeg == 3 ) { b[0] = 0.0; a3[0] = - ( t[2] - t[1] ); a4[0] = ( t[2] - t[0] ); a5[0] = - ( t[1] - t[0] ); } else { cerr << "\n"; cerr << "SPLINE_CUBIC_SET - Fatal error!\n"; cerr << " IBCBEG must be 0, 1 or 2.\n"; cerr << " The input value is " << ibcbeg << ".\n"; exit ( 1 ); } // // Set up the intermediate equations. // for ( i = 1; i < n-1; i++ ) { b[i] = ( y[i+1] - y[i] ) / ( t[i+1] - t[i] ) - ( y[i] - y[i-1] ) / ( t[i] - t[i-1] ); a2[i] = ( t[i+1] - t[i] ) / 6.0; a3[i] = ( t[i+1] - t[i-1] ) / 3.0; a4[i] = ( t[i] - t[i-1] ) / 6.0; } // // Set up the last equation. // if ( ibcend == 0 ) { b[n-1] = 0.0; a2[n-1] = -1.0; a3[n-1] = 1.0; } else if ( ibcend == 1 ) { b[n-1] = ybcend - ( y[n-1] - y[n-2] ) / ( t[n-1] - t[n-2] ); a2[n-1] = ( t[n-1] - t[n-2] ) / 6.0; a3[n-1] = ( t[n-1] - t[n-2] ) / 3.0; } else if ( ibcend == 2 ) { b[n-1] = ybcend; a2[n-1] = 0.0; a3[n-1] = 1.0; } else if ( ibcbeg == 3 ) { b[n-1] = 0.0; a1[n-1] = - ( t[n-1] - t[n-2] ); a2[n-1] = ( t[n-1] - t[n-3] ); a3[n-1] = - ( t[n-2] - t[n-3] ); } else { cerr << "\n"; cerr << "SPLINE_CUBIC_SET - Fatal error!\n"; cerr << " IBCEND must be 0, 1 or 2.\n"; cerr << " The input value is " << ibcend << ".\n"; exit ( 1 ); } // // Solve the linear system. // if ( n == 2 && ibcbeg == 0 && ibcend == 0 ) { ypp = new double[2]; ypp[0] = 0.0; ypp[1] = 0.0; } else { ypp = penta ( n, a1, a2, a3, a4, a5, b ); } delete [] a1; delete [] a2; delete [] a3; delete [] a4; delete [] a5; delete [] b; return ypp; } //****************************************************************************80 double spline_cubic_val ( int n, double t[], double y[], double ypp[], double tval, double *ypval, double *yppval ) //****************************************************************************80 // // Purpose: // // SPLINE_CUBIC_VAL evaluates a piecewise cubic spline at a point. // // Discussion: // // SPLINE_CUBIC_SET must have already been called to define the values of YPP. // // For any point T in the interval T(IVAL), T(IVAL+1), the form of // the spline is // // SPL(T) = A // + B * ( T - T(IVAL) ) // + C * ( T - T(IVAL) )^2 // + D * ( T - T(IVAL) )^3 // // Here: // A = Y(IVAL) // B = ( Y(IVAL+1) - Y(IVAL) ) / ( T(IVAL+1) - T(IVAL) ) // - ( YPP(IVAL+1) + 2 * YPP(IVAL) ) * ( T(IVAL+1) - T(IVAL) ) / 6 // C = YPP(IVAL) / 2 // D = ( YPP(IVAL+1) - YPP(IVAL) ) / ( 6 * ( T(IVAL+1) - T(IVAL) ) ) // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 25 August 2011 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of knots. // // Input, double T[N], the knot values. // // Input, double Y[N], the data values at the knots. // // Input, double YPP[N], the second derivatives of the spline at // the knots. // // Input, double TVAL, a point, typically between T[0] and T[N-1], at // which the spline is to be evalulated. If TVAL lies outside // this range, extrapolation is used. // // Output, double *YPVAL, the derivative of the spline at TVAL. // // Output, double *YPPVAL, the second derivative of the spline at TVAL. // // Output, double SPLINE_VAL, the value of the spline at TVAL. // { double dt; double h; int i; int ival; double yval; // // Determine the interval [ T(I), T(I+1) ] that contains TVAL. // Values below T[0] or above T[N-1] use extrapolation. // ival = n - 2; for ( i = 0; i < n-1; i++ ) { if ( tval < t[i+1] ) { ival = i; break; } } // // In the interval I, the polynomial is in terms of a normalized // coordinate between 0 and 1. // dt = tval - t[ival]; h = t[ival+1] - t[ival]; yval = y[ival] + dt * ( ( y[ival+1] - y[ival] ) / h - ( ypp[ival+1] / 6.0 + ypp[ival] / 3.0 ) * h + dt * ( 0.5 * ypp[ival] + dt * ( ( ypp[ival+1] - ypp[ival] ) / ( 6.0 * h ) ) ) ); *ypval = ( y[ival+1] - y[ival] ) / h - ( ypp[ival+1] / 6.0 + ypp[ival] / 3.0 ) * h + dt * ( ypp[ival] + dt * ( 0.5 * ( ypp[ival+1] - ypp[ival] ) / h ) ); *yppval = ypp[ival] + dt * ( ypp[ival+1] - ypp[ival] ) / h; return yval; } //****************************************************************************80 void spline_cubic_val2 ( int n, double t[], double tval, int *left, double y[], double ypp[], double *yval, double *ypval, double *yppval ) //****************************************************************************80 // // Purpose: // // SPLINE_CUBIC_VAL2 evaluates a piecewise cubic spline at a point. // // Discussion: // // This routine is a modification of SPLINE_CUBIC_VAL; it allows the // user to speed up the code by suggesting the appropriate T interval // to search first. // // SPLINE_CUBIC_SET must have already been called to define the // values of YPP. // // In the LEFT interval, let RIGHT = LEFT+1. The form of the spline is // // SPL(T) = // A // + B * ( T - T[LEFT] ) // + C * ( T - T[LEFT] )^2 // + D * ( T - T[LEFT] )^3 // // Here: // A = Y[LEFT] // B = ( Y[RIGHT] - Y[LEFT] ) / ( T[RIGHT] - T[LEFT] ) // - ( YPP[RIGHT] + 2 * YPP[LEFT] ) * ( T[RIGHT] - T[LEFT] ) / 6 // C = YPP[LEFT] / 2 // D = ( YPP[RIGHT] - YPP[LEFT] ) / ( 6 * ( T[RIGHT] - T[LEFT] ) ) // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 24 February 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of knots. // // Input, double T[N], the knot values. // // Input, double TVAL, a point, typically between T[0] and T[N-1], at // which the spline is to be evalulated. If TVAL lies outside // this range, extrapolation is used. // // Input/output, int *LEFT, the suggested T interval to search. // LEFT should be between 1 and N-1. If LEFT is not in this range, // then its value will be ignored. On output, LEFT is set to the // actual interval in which TVAL lies. // // Input, double Y[N], the data values at the knots. // // Input, double YPP[N], the second derivatives of the spline at // the knots. // // Output, double *YVAL, *YPVAL, *YPPVAL, the value of the spline, and // its first two derivatives at TVAL. // { double dt; double h; int right; // // Determine the interval [T[LEFT], T[RIGHT]] that contains TVAL. // // What you want from R8VEC_BRACKET3 is that TVAL is to be computed // by the data in interval [T[LEFT-1], T[RIGHT-1]]. // r8vec_bracket3 ( n, t, tval, left ); // // In the interval LEFT, the polynomial is in terms of a normalized // coordinate ( DT / H ) between 0 and 1. // right = *left + 1; dt = tval - t[*left-1]; h = t[right-1] - t[*left-1]; *yval = y[*left-1] + dt * ( ( y[right-1] - y[*left-1] ) / h - ( ypp[right-1] / 6.0 + ypp[*left-1] / 3.0 ) * h + dt * ( 0.5 * ypp[*left-1] + dt * ( ( ypp[right-1] - ypp[*left-1] ) / ( 6.0 * h ) ) ) ); *ypval = ( y[right-1] - y[*left-1] ) / h - ( ypp[right-1] / 6.0 + ypp[*left-1] / 3.0 ) * h + dt * ( ypp[*left-1] + dt * ( 0.5 * ( ypp[right-1] - ypp[*left-1] ) / h ) ); *yppval = ypp[*left-1] + dt * ( ypp[right-1] - ypp[*left-1] ) / h; return; } //****************************************************************************80 double *spline_hermite_set ( int ndata, double tdata[], double ydata[], double ypdata[] ) //****************************************************************************80 // // Purpose: // // SPLINE_HERMITE_SET sets up a piecewise cubic Hermite interpolant. // // Discussion: // // Once the array C is computed, then in the interval // (TDATA(I), TDATA(I+1)), the interpolating Hermite polynomial // is given by // // SVAL(TVAL) = C(1,I) // + ( TVAL - TDATA(I) ) * ( C(2,I) // + ( TVAL - TDATA(I) ) * ( C(3,I) // + ( TVAL - TDATA(I) ) * C(4,I) ) ) // // This is algorithm CALCCF from Conte and deBoor. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 11 February 2004 // // Author: // // John Burkardt // // Reference: // // Samuel Conte, Carl deBoor, // Elementary Numerical Analysis, // Second Edition, // McGraw Hill, 1972, // ISBN: 07-012446-4. // // Parameters: // // Input, int NDATA, the number of data points. // NDATA must be at least 2. // // Input, double TDATA[NDATA], the abscissas of the data points. // The entries of TDATA are assumed to be strictly increasing. // // Input, double Y[NDATA], YP[NDATA], the value of the // function and its derivative at TDATA(1:NDATA). // // Output, double SPLINE_HERMITE_SET[4*NDATA], the coefficients of // the Hermite polynomial. We will refer to this array as "C". // C(1,1:NDATA) = Y(1:NDATA) and C(2,1:NDATA) = YP(1:NDATA). // C(3,1:NDATA-1) and C(4,1:NDATA-1) are the quadratic and cubic // coefficients. // { double *c; double divdif1; double divdif3; double dt; int i; int j; c = new double[4*ndata]; for ( j = 0; j < ndata; j++ ) { c[0+j*4] = ydata[j]; } for ( j = 0; j < ndata; j++ ) { c[1+j*4] = ypdata[j]; } for ( i = 1; i <= ndata-1; i++ ) { dt = tdata[i] - tdata[i-1]; divdif1 = ( c[0+i*4] - c[0+(i-1)*4] ) / dt; divdif3 = c[1+(i-1)*4] + c[1+i*4] - 2.0 * divdif1; c[2+(i-1)*4] = ( divdif1 - c[1+(i-1)*4] - divdif3 ) / dt; c[3+(i-1)*4] = divdif3 / ( dt * dt ); } c[2+(ndata-1)*4] = 0.0; c[3+(ndata-1)*4] = 0.0; return c; } //****************************************************************************80 void spline_hermite_val ( int ndata, double tdata[], double c[], double tval, double *sval, double *spval ) //****************************************************************************80 // // Purpose: // // SPLINE_HERMITE_VAL evaluates a piecewise cubic Hermite interpolant. // // Discussion: // // SPLINE_HERMITE_SET must be called first, to set up the // spline data from the raw function and derivative data. // // In the interval (TDATA(I), TDATA(I+1)), the interpolating // Hermite polynomial is given by // // SVAL(TVAL) = C(1,I) // + ( TVAL - TDATA(I) ) * ( C(2,I) // + ( TVAL - TDATA(I) ) * ( C(3,I) // + ( TVAL - TDATA(I) ) * C(4,I) ) ) // // and // // SVAL'(TVAL) = C(2,I) // + ( TVAL - TDATA(I) ) * ( 2 * C(3,I) // + ( TVAL - TDATA(I) ) * 3 * C(4,I) ) // // This is algorithm PCUBIC from Conte and deBoor. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 24 February 2004 // // Author: // // John Burkardt // // Reference: // // Samuel Conte, Carl deBoor, // Elementary Numerical Analysis, // Second Edition, // McGraw Hill, 1972, // ISBN: 07-012446-4. // // Parameters: // // Input, int NDATA, the number of data points. // NDATA is assumed to be at least 2. // // Input, double TDATA[NDATA], the abscissas of the data points. // The entries of TDATA are assumed to be strictly increasing. // // Input, double C[4*NDATA], the coefficient data computed by // SPLINE_HERMITE_SET. // // Input, double TVAL, the point where the interpolant is to // be evaluated. // // Output, double *SVAL, *SPVAL, the value of the interpolant // and its derivative at TVAL. // { double dt; int left; int right; // // Find the interval [ TDATA(LEFT), TDATA(RIGHT) ] that contains // or is nearest to TVAL. // r8vec_bracket ( ndata, tdata, tval, &left, &right ); // // Evaluate the cubic polynomial. // dt = tval - tdata[left-1]; *sval = c[0+(left-1)*4] + dt * ( c[1+(left-1)*4] + dt * ( c[2+(left-1)*4] + dt * c[3+(left-1)*4] ) ); *spval = c[1+(left-1)*4] + dt * ( 2.0 * c[2+(left-1)*4] + dt * 3.0 * c[3+(left-1)*4] ); return; } //****************************************************************************80 double spline_linear_int ( int ndata, double tdata[], double ydata[], double a, double b ) //****************************************************************************80 // // Purpose: // // SPLINE_LINEAR_INT evaluates the integral of a piecewise linear spline. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 25 January 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int NDATA, the number of data points defining the spline. // // Input, double TDATA[NDATA], YDATA[NDATA], the values of the independent // and dependent variables at the data points. The values of TDATA should // be distinct and increasing. // // Input, double A, B, the interval over which the integral is desired. // // Output, double SPLINE_LINEAR_INT, the value of the integral. // { double a_copy; int a_left; int a_right; double b_copy; int b_left; int b_right; int i_left; double int_val; double tval; double yp; double yval; int_val = 0.0; if ( a == b ) { return int_val; } a_copy = r8_min ( a, b ); b_copy = r8_max ( a, b ); // // Find the interval [ TDATA(A_LEFT), TDATA(A_RIGHT) ] that contains, or is // nearest to, A. // r8vec_bracket ( ndata, tdata, a_copy, &a_left, &a_right ); // // Find the interval [ TDATA(B_LEFT), TDATA(B_RIGHT) ] that contains, or is // nearest to, B. // r8vec_bracket ( ndata, tdata, b_copy, &b_left, &b_right ); // // If A and B are in the same interval... // if ( a_left == b_left ) { tval = ( a_copy + b_copy ) / 2.0; yp = ( ydata[a_right-1] - ydata[a_left-1] ) / ( tdata[a_right-1] - tdata[a_left-1] ); yval = ydata[a_left-1] + ( tval - tdata[a_left-1] ) * yp; int_val = yval * ( b_copy - a_copy ); return int_val; } // // Otherwise, integrate from: // // A to TDATA(A_RIGHT), // TDATA(A_RIGHT) to TDATA(A_RIGHT+1),... // TDATA(B_LEFT-1) to TDATA(B_LEFT), // TDATA(B_LEFT) to B. // // Use the fact that the integral of a linear function is the // value of the function at the midpoint times the width of the interval. // tval = ( a_copy + tdata[a_right-1] ) / 2.0; yp = ( ydata[a_right-1] - ydata[a_left-1] ) / ( tdata[a_right-1] - tdata[a_left-1] ); yval = ydata[a_left-1] + ( tval - tdata[a_left-1] ) * yp; int_val = int_val + yval * ( tdata[a_right-1] - a_copy ); for ( i_left = a_right; i_left <= b_left - 1; i_left++ ) { tval = ( tdata[i_left] + tdata[i_left-1] ) / 2.0; yp = ( ydata[i_left-1] - ydata[i_left-2] ) / ( tdata[i_left-1] - tdata[i_left-2] ); yval = ydata[i_left-2] + ( tval - tdata[i_left-2] ) * yp; int_val = int_val + yval * ( tdata[i_left-1] - tdata[i_left-2] ); } tval = ( tdata[b_left-1] + b_copy ) / 2.0E+0; yp = ( ydata[b_right-1] - ydata[b_left-1] ) / ( tdata[b_right-1] - tdata[b_left-1] ); yval = ydata[b_left-1] + ( tval - tdata[b_left-1] ) * yp; int_val = int_val + yval * ( b_copy - tdata[b_left-1] ); if ( b < a ) { int_val = -int_val; } return int_val; } //****************************************************************************80 void spline_linear_intset ( int n, double int_x[], double int_v[], double data_x[], double data_y[] ) //****************************************************************************80 // // Purpose: // // SPLINE_LINEAR_INTSET sets a piecewise linear spline with given integral properties. // // Discussion: // // The user has in mind an interval, divided by N+1 points into // N intervals. A linear spline is to be constructed, // with breakpoints at the centers of each interval, and extending // continuously to the left of the first and right of the last // breakpoints. The constraint on the linear spline is that it is // required that it have a given integral value over each interval. // // A tridiagonal linear system of equations is solved for the // values of the spline at the breakpoints. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 07 February 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of intervals. // // Input, double INT_X[N+1], the points that define the intervals. // Interval I lies between INT_X(I) and INT_X(I+1). // // Input, double INT_V[N], the desired value of the integral of the // linear spline over each interval. // // Output, double DATA_X[N], DATA_Y[N], the values of the independent // and dependent variables at the data points. The values of DATA_X are // the interval midpoints. The values of DATA_Y are determined in such // a way that the exact integral of the linear spline over interval I // is equal to INT_V(I). // { double *a; double *b; double *c; int i; a = new double[3*n]; b = new double[n]; // // Set up the easy stuff. // for ( i = 1; i <= n; i++ ) { data_x[i-1] = 0.5 * ( int_x[i-1] + int_x[i] ); } // // Set up the coefficients of the linear system. // for ( i = 0; i < n-2; i++ ) { a[2+i*3] = 1.0 - ( 0.5 * ( data_x[i+1] + int_x[i+1] ) - data_x[i] ) / ( data_x[i+1] - data_x[i] ); } a[2+(n-2)*3] = 0.0; a[2+(n-1)*3] = 0.0; a[1+0*3] = int_x[1] - int_x[0]; for ( i = 1; i < n-1; i++ ) { a[1+i*3] = 1.0 + ( 0.5 * ( data_x[i] + int_x[i] ) - data_x[i-1] ) / ( data_x[i] - data_x[i-1] ) - ( 0.5 * ( data_x[i] + int_x[i+1] ) - data_x[i] ) / ( data_x[i+1] - data_x[i] ); } a[1+(n-1)*3] = int_x[n] - int_x[n-1]; a[0+0*3] = 0.0; a[0+1*3] = 0.0; for ( i = 2; i < n; i++ ) { a[0+i*3] = ( 0.5 * ( data_x[i-1] + int_x[i] ) - data_x[i-1] ) / ( data_x[i] - data_x[i-1] ); } // // Set up DATA_Y, which begins as the right hand side of the linear system. // b[0] = int_v[0]; for ( i = 2; i <= n-1; i++ ) { b[i-1] = 2.0 * int_v[i-1] / ( int_x[i] - int_x[i-1] ); } b[n-1] = int_v[n-1]; // // Solve the linear system. // c = d3_np_fs ( n, a, b ); for ( i = 0; i < n; i++ ) { data_y[i] = c[i]; } delete [] a; delete [] b; delete [] c; return; } //****************************************************************************80 void spline_linear_val ( int ndata, double tdata[], double ydata[], double tval, double *yval, double *ypval ) //****************************************************************************80 // // Purpose: // // SPLINE_LINEAR_VAL evaluates a piecewise linear spline at a point. // // Discussion: // // Because of the extremely simple form of the linear spline, // the raw data points ( TDATA(I), YDATA(I)) can be used directly to // evaluate the spline at any point. No processing of the data // is required. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 24 February 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int NDATA, the number of data points defining the spline. // // Input, double TDATA[NDATA], YDATA[NDATA], the values of the independent // and dependent variables at the data points. The values of TDATA should // be distinct and increasing. // // Input, double TVAL, the point at which the spline is to be evaluated. // // Output, double *YVAL, *YPVAL, the value of the spline and its first // derivative dYdT at TVAL. YPVAL is not reliable if TVAL is exactly // equal to TDATA(I) for some I. // { int left; int right; // // Find the interval [ TDATA(LEFT), TDATA(RIGHT) ] that contains, or is // nearest to, TVAL. // r8vec_bracket ( ndata, tdata, tval, &left, &right ); // // Now evaluate the piecewise linear function. // *ypval = ( ydata[right-1] - ydata[left-1] ) / ( tdata[right-1] - tdata[left-1] ); *yval = ydata[left-1] + ( tval - tdata[left-1] ) * (*ypval); return; } //****************************************************************************80 double spline_overhauser_nonuni_val ( int ndata, double tdata[], double ydata[], double tval ) //****************************************************************************80 // // Purpose: // // SPLINE_OVERHAUSER_NONUNI_VAL evaluates the nonuniform Overhauser spline. // // Discussion: // // The nonuniformity refers to the fact that the abscissas values // need not be uniformly spaced. // // Thanks to Doug Fortune for pointing out that the point distances // used to define ALPHA and BETA should be the Euclidean distances // between the points. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 08 May 2007 // // Author: // // John Burkardt // // Parameters: // // Input, int NDATA, the number of data points. // NDATA must be at least 3. // // Input, double TDATA[NDATA], the abscissas of the data points. // The values of TDATA are assumed to be distinct and increasing. // // Input, double YDATA[NDATA], the data values. // // Input, double TVAL, the value where the spline is to // be evaluated. // // Output, double SPLINE_OVERHAUSER_NONUNI_VAL, the value of the // spline at TVAL. // { double alpha; double beta; double d21; double d32; double d43; int left; double *mbasis; int right; double yval; // // Check NDATA. // if ( ndata < 3 ) { cerr << "\n"; cerr << "SPLINE_OVERHAUSER_NONUNI_VAL - Fatal error!\n"; cerr << " NDATA < 3.\n"; exit ( 1 ); } // // Find the nearest interval [ TDATA(LEFT), TDATA(RIGHT) ] to TVAL. // r8vec_bracket ( ndata, tdata, tval, &left, &right ); // // Evaluate the spline in the given interval. // if ( left == 1 ) { d21 = sqrt ( pow ( tdata[1] - tdata[0], 2 ) + pow ( ydata[1] - ydata[0], 2 ) ); d32 = sqrt ( pow ( tdata[2] - tdata[1], 2 ) + pow ( ydata[2] - ydata[1], 2 ) ); alpha = d21 / ( d32 + d21 ); mbasis = basis_matrix_overhauser_nul ( alpha ); yval = basis_matrix_tmp ( left, 3, mbasis, ndata, tdata, ydata, tval ); } else if ( left < ndata-1 ) { d21 = sqrt ( pow ( tdata[left-1] - tdata[left-2], 2 ) + pow ( ydata[left-1] - ydata[left-2], 2 ) ); d32 = sqrt ( pow ( tdata[left] - tdata[left-1], 2 ) + pow ( ydata[left] - ydata[left-1], 2 ) ); d43 = sqrt ( pow ( tdata[left+1] - tdata[left], 2 ) + pow ( ydata[left+1] - ydata[left], 2 ) ); alpha = d21 / ( d32 + d21 ); beta = d32 / ( d43 + d32 ); mbasis = basis_matrix_overhauser_nonuni ( alpha, beta ); yval = basis_matrix_tmp ( left, 4, mbasis, ndata, tdata, ydata, tval ); } else if ( left == ndata-1 ) { d32 = sqrt ( pow ( tdata[ndata-2] - tdata[ndata-3], 2 ) + pow ( ydata[ndata-2] - ydata[ndata-3], 2 ) ); d43 = sqrt ( pow ( tdata[ndata-1] - tdata[ndata-2], 2 ) + pow ( ydata[ndata-1] - ydata[ndata-2], 2 ) ); beta = d32 / ( d43 + d32 ); mbasis = basis_matrix_overhauser_nur ( beta ); yval = basis_matrix_tmp ( left, 3, mbasis, ndata, tdata, ydata, tval ); } else { cerr << "\n"; cerr << "SPLINE_OVERHAUSER_NONUNI_VAL - Fatal error!\n"; cerr << " Nonsensical value of LEFT = " << left << "\n"; cerr << " but 0 < LEFT < NDATA = " << ndata << "\n"; cerr << " is required.\n"; exit ( 1 ); } delete [] mbasis; return yval; } //****************************************************************************80 double spline_overhauser_uni_val ( int ndata, double tdata[], double ydata[], double tval ) //****************************************************************************80 // // Purpose: // // SPLINE_OVERHAUSER_UNI_VAL evaluates the uniform Overhauser spline. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 24 February 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int NDATA, the number of data points. // NDATA must be at least 3. // // Input, double TDATA[NDATA], the abscissas of the data points. // The values of TDATA are assumed to be distinct and increasing. // This routine also assumes that the values of TDATA are uniformly // spaced; for instance, TDATA(1) = 10, TDATA(2) = 11, TDATA(3) = 12... // // Input, double YDATA[NDATA], the data values. // // Input, double TVAL, the value where the spline is to // be evaluated. // // Output, double SPLINE_OVERHAUSER_UNI_VAL, the value of the spline at TVAL. // { int left; double *mbasis; int right; double yval; // // Check NDATA. // if ( ndata < 3 ) { cerr << "\n"; cerr << "SPLINE_OVERHAUSER_UNI_VAL - Fatal error!\n"; cerr << " NDATA < 3.\n"; exit ( 1 ); } // // Find the nearest interval [ TDATA(LEFT), TDATA(RIGHT) ] to TVAL. // r8vec_bracket ( ndata, tdata, tval, &left, &right ); // // Evaluate the spline in the given interval. // if ( left == 1 ) { mbasis = basis_matrix_overhauser_uni_l ( ); yval = basis_matrix_tmp ( left, 3, mbasis, ndata, tdata, ydata, tval ); } else if ( left < ndata-1 ) { mbasis = basis_matrix_overhauser_uni ( ); yval = basis_matrix_tmp ( left, 4, mbasis, ndata, tdata, ydata, tval ); } else if ( left == ndata-1 ) { mbasis = basis_matrix_overhauser_uni_r ( ); yval = basis_matrix_tmp ( left, 3, mbasis, ndata, tdata, ydata, tval ); } delete [] mbasis; return yval; } //****************************************************************************80 void spline_overhauser_val ( int ndim, int ndata, double tdata[], double ydata[], double tval, double yval[] ) //****************************************************************************80 // // Purpose: // // SPLINE_OVERHAUSER_VAL evaluates an Overhauser spline. // // Discussion: // // Over the first and last intervals, the Overhauser spline is a // quadratic. In the intermediate intervals, it is a piecewise cubic. // The Overhauser spline is also known as the Catmull-Rom spline. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 11 December 2004 // // Author: // // John Burkardt // // Reference: // // JA Brewer, DC Anderson, // Visual Interaction with Overhauser Curves and Surfaces, // SIGGRAPH 77, // in Proceedings of the 4th Annual Conference on Computer Graphics // and Interactive Techniques, // ASME, July 1977, pages 132-137. // // Edwin Catmull, Raphael Rom, // A Class of Local Interpolating Splines, // in Computer Aided Geometric Design, // edited by Robert Barnhill, Richard Reisenfeld, // Academic Press, 1974, // ISBN: 0120790505. // // David Rogers, Alan Adams, // Mathematical Elements of Computer Graphics, // Second Edition, // McGraw Hill, 1989, // ISBN: 0070535299. // // Parameters: // // Input, int NDIM, the dimension of a single data point. // NDIM must be at least 1. // // Input, int NDATA, the number of data points. // NDATA must be at least 3. // // Input, double TDATA[NDATA], the abscissas of the data points. The // values in TDATA must be in strictly ascending order. // // Input, double YDATA[NDIM*NDATA], the data points corresponding to // the abscissas. // // Input, double TVAL, the abscissa value at which the spline // is to be evaluated. Normally, TDATA[0] <= TVAL <= T[NDATA-1], and // the data will be interpolated. For TVAL outside this range, // extrapolation will be used. // // Output, double YVAL[NDIM], the value of the spline at TVAL. // { int i; int left; int order; int right; double *yl; double *yr; // // Check. // order = r8vec_order_type ( ndata, tdata ); if ( order != 2 ) { cerr << "\n"; cerr << "SPLINE_OVERHAUSER_VAL - Fatal error!\n"; cerr << " The data abscissas are not strictly ascending.\n"; exit ( 1 ); } if ( ndata < 3 ) { cerr << "\n"; cerr << "SPLINE_OVERHAUSER_VAL - Fatal error!\n"; cerr << " NDATA < 3.\n"; exit ( 1 ); } // // Locate the abscissa interval T[LEFT], T[LEFT+1] nearest to or // containing TVAL. // r8vec_bracket ( ndata, tdata, tval, &left, &right ); // // Evaluate the "left hand" quadratic defined at // T[LEFT-1], T[LEFT], T[RIGHT]. // yl = new double[ndim]; yr = new double[ndim]; if ( 0 < left-1 ) { parabola_val2 ( ndim, ndata, tdata, ydata, left-1, tval, yl ); } // // Evaluate the "right hand" quadratic defined at // T[LEFT], T[RIGHT], T[RIGHT+1]. // if ( right+1 <= ndata ) { parabola_val2 ( ndim, ndata, tdata, ydata, left, tval, yr ); } // // Blend the quadratics. // if ( left == 1 ) { for ( i = 0; i < ndim; i++ ) { yval[i] = yr[i]; } } else if ( right < ndata ) { for ( i = 0; i < ndim; i++ ) { yval[i] = ( ( tdata[right-1] - tval ) * yl[i] + ( tval - tdata[left-1] ) * yr[i] ) / ( tdata[right-1] - tdata[left-1] ); } } else { for ( i = 0; i < ndim; i++ ) { yval[i] = yl[i]; } } delete [] yl; delete [] yr; return; } //****************************************************************************80 void spline_pchip_set ( int n, double x[], double f[], double d[] ) //****************************************************************************80 // // Purpose: // // SPLINE_PCHIP_SET sets derivatives for a piecewise cubic Hermite interpolant. // // Discussion: // // This routine computes what would normally be called a Hermite // interpolant. However, the user is only required to supply function // values, not derivative values as well. This routine computes // "suitable" derivative values, so that the resulting Hermite interpolant // has desirable shape and monotonicity properties. // // The interpolant will have an extremum at each point where // monotonicity switches direction. // // The resulting piecewise cubic Hermite function may be evaluated // by SPLINE_PCHIP_VAL.. // // This routine was originally called "PCHIM". // // An "abs" was corrected to a "fabs" on the report of Thomas Beutlich, // 10 October 2012. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 14 August 2005 // // Author: // // FORTRAN77 original version by Fred Fritsch, Lawrence Livermore National Laboratory. // C++ version by John Burkardt. // // Reference: // // Fred Fritsch, Ralph Carlson, // Monotone Piecewise Cubic Interpolation, // SIAM Journal on Numerical Analysis, // Volume 17, Number 2, April 1980, pages 238-246. // // Fred Fritsch, Judy Butland, // A Method for Constructing Local Monotone Piecewise // Cubic Interpolants, // SIAM Journal on Scientific and Statistical Computing, // Volume 5, Number 2, 1984, pages 300-304. // // Parameters: // // Input, int N, the number of data points. N must be at least 2. // // Input, double X[N], the strictly increasing independent // variable values. // // Input, double F[N], dependent variable values to be interpolated. This // routine is designed for monotonic data, but it will work for any F-array. // It will force extrema at points where monotonicity switches direction. // // Output, double D[N], the derivative values at the // data points. If the data are monotonic, these values will determine // a monotone cubic Hermite function. // { double del1; double del2; double dmax; double dmin; double drat1; double drat2; double dsave; double h1; double h2; double hsum; double hsumt3; int i; int ierr; int nless1; double temp; double w1; double w2; // // Check the arguments. // if ( n < 2 ) { ierr = -1; cerr << "\n"; cerr << "SPLINE_PCHIP_SET - Fatal error!\n"; cerr << " Number of data points less than 2.\n"; exit ( ierr ); } for ( i = 1; i < n; i++ ) { if ( x[i] <= x[i-1] ) { ierr = -3; cerr << "\n"; cerr << "SPLINE_PCHIP_SET - Fatal error!\n"; cerr << " X array not strictly increasing.\n"; exit ( ierr ); } } ierr = 0; nless1 = n - 1; h1 = x[1] - x[0]; del1 = ( f[1] - f[0] ) / h1; dsave = del1; // // Special case N=2, use linear interpolation. // if ( n == 2 ) { d[0] = del1; d[n-1] = del1; return; } // // Normal case, 3 <= N. // h2 = x[2] - x[1]; del2 = ( f[2] - f[1] ) / h2; // // Set D(1) via non-centered three point formula, adjusted to be // shape preserving. // hsum = h1 + h2; w1 = ( h1 + hsum ) / hsum; w2 = -h1 / hsum; d[0] = w1 * del1 + w2 * del2; if ( pchst ( d[0], del1 ) <= 0.0 ) { d[0] = 0.0; } // // Need do this check only if monotonicity switches. // else if ( pchst ( del1, del2 ) < 0.0 ) { dmax = 3.0 * del1; if ( fabs ( dmax ) < fabs ( d[0] ) ) { d[0] = dmax; } } // // Loop through interior points. // for ( i = 2; i <= nless1; i++ ) { if ( 2 < i ) { h1 = h2; h2 = x[i] - x[i-1]; hsum = h1 + h2; del1 = del2; del2 = ( f[i] - f[i-1] ) / h2; } // // Set D(I)=0 unless data are strictly monotonic. // d[i-1] = 0.0; temp = pchst ( del1, del2 ); if ( temp < 0.0 ) { ierr = ierr + 1; dsave = del2; } // // Count number of changes in direction of monotonicity. // else if ( temp == 0.0 ) { if ( del2 != 0.0 ) { if ( pchst ( dsave, del2 ) < 0.0 ) { ierr = ierr + 1; } dsave = del2; } } // // Use Brodlie modification of Butland formula. // else { hsumt3 = 3.0 * hsum; w1 = ( hsum + h1 ) / hsumt3; w2 = ( hsum + h2 ) / hsumt3; dmax = r8_max ( fabs ( del1 ), fabs ( del2 ) ); dmin = r8_min ( fabs ( del1 ), fabs ( del2 ) ); drat1 = del1 / dmax; drat2 = del2 / dmax; d[i-1] = dmin / ( w1 * drat1 + w2 * drat2 ); } } // // Set D(N) via non-centered three point formula, adjusted to be // shape preserving. // w1 = -h2 / hsum; w2 = ( h2 + hsum ) / hsum; d[n-1] = w1 * del1 + w2 * del2; if ( pchst ( d[n-1], del2 ) <= 0.0 ) { d[n-1] = 0.0; } else if ( pchst ( del1, del2 ) < 0.0 ) { // // Need do this check only if monotonicity switches. // dmax = 3.0 * del2; if ( fabs ( dmax ) < fabs ( d[n-1] ) ) { d[n-1] = dmax; } } return; } //****************************************************************************80 void spline_pchip_val ( int n, double x[], double f[], double d[], int ne, double xe[], double fe[] ) //****************************************************************************80 // // Purpose: // // SPLINE_PCHIP_VAL evaluates a piecewise cubic Hermite function. // // Description: // // This routine may be used by itself for Hermite interpolation, or as an // evaluator for SPLINE_PCHIP_SET. // // This routine evaluates the cubic Hermite function at the points XE. // // Most of the coding between the call to CHFEV and the end of // the IR loop could be eliminated if it were permissible to // assume that XE is ordered relative to X. // // CHFEV does not assume that X1 is less than X2. Thus, it would // be possible to write a version of SPLINE_PCHIP_VAL that assumes a strictly // decreasing X array by simply running the IR loop backwards // and reversing the order of appropriate tests. // // The present code has a minor bug, which I have decided is not // worth the effort that would be required to fix it. // If XE contains points in [X(N-1),X(N)], followed by points less than // X(N-1), followed by points greater than X(N), the extrapolation points // will be counted (at least) twice in the total returned in IERR. // // The evaluation will be most efficient if the elements of XE are // increasing relative to X; that is, for all J <= K, // X(I) <= XE(J) // implies // X(I) <= XE(K). // // If any of the XE are outside the interval [X(1),X(N)], // values are extrapolated from the nearest extreme cubic, // and a warning error is returned. // // This routine was originally named "PCHFE". // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 14 August 2005 // // Author: // // Original FORTRAN77 version by Fred Fritsch, Lawrence Livermore National Laboratory. // C++ version by John Burkardt. // // Reference: // // Fred Fritsch, Ralph Carlson, // Monotone Piecewise Cubic Interpolation, // SIAM Journal on Numerical Analysis, // Volume 17, Number 2, April 1980, pages 238-246. // // Parameters: // // Input, int N, the number of data points. N must be at least 2. // // Input, double X[N], the strictly increasing independent // variable values. // // Input, double F[N], the function values. // // Input, double D[N], the derivative values. // // Input, int NE, the number of evaluation points. // // Input, double XE[NE], points at which the function is to // be evaluated. // // Output, double FE[NE], the values of the cubic Hermite // function at XE. // { int i; int ierc; int ierr; int ir; int j; int j_first; int j_new; int j_save; int next[2]; int nj; // // Check arguments. // if ( n < 2 ) { ierr = -1; cerr << "\n"; cerr << "SPLINE_PCHIP_VAL - Fatal error!\n"; cerr << " Number of data points less than 2.\n"; exit ( ierr ); } for ( i = 1; i < n; i++ ) { if ( x[i] <= x[i-1] ) { ierr = -3; cerr << "\n"; cerr << "SPLINE_PCHIP_VAL - Fatal error!\n"; cerr << " X array not strictly increasing.\n"; exit ( ierr ); } } if ( ne < 1 ) { ierr = -4; cerr << "\n"; cerr << "SPLINE_PCHIP_VAL - Fatal error!\n"; cerr << " Number of evaluation points less than 1.\n"; return; } ierr = 0; // // Loop over intervals. // The interval index is IL = IR-1. // The interval is X(IL) <= X < X(IR). // j_first = 1; ir = 2; for ( ; ; ) { // // Skip out of the loop if have processed all evaluation points. // if ( ne < j_first ) { break; } // // Locate all points in the interval. // j_save = ne + 1; for ( j = j_first; j <= ne; j++ ) { if ( x[ir-1] <= xe[j-1] ) { j_save = j; if ( ir == n ) { j_save = ne + 1; } break; } } // // Have located first point beyond interval. // j = j_save; nj = j - j_first; // // Skip evaluation if no points in interval. // if ( nj != 0 ) { // // Evaluate cubic at XE(J_FIRST:J-1). // ierc = chfev ( x[ir-2], x[ir-1], f[ir-2], f[ir-1], d[ir-2], d[ir-1], nj, xe+j_first-1, fe+j_first-1, next ); if ( ierc < 0 ) { ierr = -5; cerr << "\n"; cerr << "SPLINE_PCHIP_VAL - Fatal error!\n"; cerr << " Error return from CHFEV.\n"; exit ( ierr ); } // // In the current set of XE points, there are NEXT(2) to the right of X(IR). // if ( next[1] != 0 ) { if ( ir < n ) { ierr = -5; cerr << "\n"; cerr << "SPLINE_PCHIP_VAL - Fatal error!\n"; cerr << " IR < N.\n"; exit ( ierr ); } // // These are actually extrapolation points. // ierr = ierr + next[1]; } // // In the current set of XE points, there are NEXT(1) to the left of X(IR-1). // if ( next[0] != 0 ) { // // These are actually extrapolation points. // if ( ir <= 2 ) { ierr = ierr + next[0]; } else { j_new = -1; for ( i = j_first; i <= j-1; i++ ) { if ( xe[i-1] < x[ir-2] ) { j_new = i; break; } } if ( j_new == -1 ) { ierr = -5; cerr << "\n"; cerr << "SPLINE_PCHIP_VAL - Fatal error!\n"; cerr << " Could not bracket the data point.\n"; exit ( ierr ); } // // Reset J. This will be the new J_FIRST. // j = j_new; // // Now find out how far to back up in the X array. // for ( i = 1; i <= ir-1; i++ ) { if ( xe[j-1] < x[i-1] ) { break; } } // // At this point, either XE(J) < X(1) or X(i-1) <= XE(J) < X(I) . // // Reset IR, recognizing that it will be incremented before cycling. // ir = i4_max ( 1, i-1 ); } } j_first = j; } ir = ir + 1; if ( n < ir ) { break; } } return; } //****************************************************************************80 void spline_quadratic_val ( int ndata, double tdata[], double ydata[], double tval, double *yval, double *ypval ) //****************************************************************************80 // // Purpose: // // SPLINE_QUADRATIC_VAL evaluates a piecewise quadratic spline at a point. // // Discussion: // // Because of the simple form of a piecewise quadratic spline, // the raw data points ( TDATA(I), YDATA(I)) can be used directly to // evaluate the spline at any point. No processing of the data // is required. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 24 February 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int NDATA, the number of data points defining the spline. // NDATA should be odd and at least 3. // // Input, double TDATA[NDATA], YDATA[NDATA], the values of the independent // and dependent variables at the data points. The values of TDATA should // be distinct and increasing. // // Input, double TVAL, the point at which the spline is to be evaluated. // // Output, double *YVAL, *YPVAL, the value of the spline and its first // derivative dYdT at TVAL. YPVAL is not reliable if TVAL is exactly // equal to TDATA(I) for some I. // { double dif1; double dif2; int left; int right; double t1; double t2; double t3; double y1; double y2; double y3; if ( ndata < 3 ) { cerr << "\n"; cerr << "SPLINE_QUADRATIC_VAL - Fatal error!\n"; cerr << " NDATA < 3.\n"; exit ( 1 ); } if ( ndata % 2 == 0 ) { cerr << "\n"; cerr << "SPLINE_QUADRATIC_VAL - Fatal error!\n"; cerr << " NDATA must be odd.\n"; exit ( 1 ); } // // Find the interval [ TDATA(LEFT), TDATA(RIGHT) ] that contains, or is // nearest to, TVAL. // r8vec_bracket ( ndata, tdata, tval, &left, &right ); // // Force LEFT to be odd. // if ( left % 2 == 0 ) { left = left - 1; } // // Copy out the three abscissas. // t1 = tdata[left-1]; t2 = tdata[left ]; t3 = tdata[left+1]; if ( t2 <= t1 || t3 <= t2 ) { cerr << "\n"; cerr << "SPLINE_QUADRATIC_VAL - Fatal error!\n"; cerr << " T2 <= T1 or T3 <= T2.\n"; exit ( 1 ); } // // Construct and evaluate a parabolic interpolant for the data // in each dimension. // y1 = ydata[left-1]; y2 = ydata[left ]; y3 = ydata[left+1]; dif1 = ( y2 - y1 ) / ( t2 - t1 ); dif2 = ( ( y3 - y1 ) / ( t3 - t1 ) - ( y2 - y1 ) / ( t2 - t1 ) ) / ( t3 - t2 ); *yval = y1 + ( tval - t1 ) * ( dif1 + ( tval - t2 ) * dif2 ); *ypval = dif1 + dif2 * ( 2.0 * tval - t1 - t2 ); return; } //****************************************************************************80 void timestamp ( ) //****************************************************************************80 // // Purpose: // // TIMESTAMP prints the current YMDHMS date as a time stamp. // // Example: // // 31 May 2001 09:45:54 AM // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 08 July 2009 // // Author: // // John Burkardt // // Parameters: // // None // { # define TIME_SIZE 40 static char time_buffer[TIME_SIZE]; const struct std::tm *tm_ptr; std::time_t now; now = std::time ( NULL ); tm_ptr = std::localtime ( &now ); std::strftime ( time_buffer, TIME_SIZE, "%d %B %Y %I:%M:%S %p", tm_ptr ); std::cout << time_buffer << "\n"; return; # undef TIME_SIZE }