# include # include # include # include # include # include using namespace std; # include "sphere_triangle_monte_carlo.hpp" int main ( ); void test01 ( ); //****************************************************************************80 int main ( ) //****************************************************************************80 // // Purpose: // // MAIN is the main program for SPHERE_TRIANGLE_MONTE_CARLO_TEST. // // Discussion: // // SPHERE_TRIANGLE_MONTE_CARLO_TEST tests the SPHERE_TRIANGLE_MONTE_CARLO // library. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 22 April 2014 // // Author: // // John Burkardt // { timestamp ( ); cout << "\n"; cout << "SPHERE_TRIANGLE_MONTE_CARLO_TEST\n"; cout << " C++ version\n"; cout << " Test the SPHERE_TRIANGLE_MONTE_CARLO library.\n"; test01 ( ); // // Terminate. // cout << "\n"; cout << "SPHERE_TRIANGLE_MONTE_CARLO_TEST\n"; cout << " Normal end of execution.\n"; cout << "\n"; timestamp ( ); return 0; } //*****************************************************************************/ void test01 ( ) //*****************************************************************************/ // // Purpose: // // TEST01 uses SPHERE_TRIANGLE_SAMPLE_01 with an increasing number of points. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 22 April 2014 // // Author: // // John Burkardt // { # define M 3 double area; int e[M]; int e_test[M*7] = { 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 2, 4, 0, 0, 2, 2, 0, 0, 0, 4 }; double error; int i; int j; int k; int m = M; int n; double r8_pi = 3.1415926535897932384626434; double result; int seed; double shrink; double v1[M]; double v2[M]; double v3[M]; double wc[M]; double *w1; double *w2; double *w3; double *value; double *x; cout << "\n"; cout << "TEST01\n"; cout << " Estimate monomial integrals over a sphere triangle\n"; cout << " using the Monte Carlo method.\n"; seed = 123456789; // // Choose three points at random to define a spherical triangle. // w1 = sphere01_sample ( 1, seed ); w2 = sphere01_sample ( 1, seed ); w3 = sphere01_sample ( 1, seed ); for ( i = 0; i < m; i++ ) { wc[i] = ( w1[i] + w2[i] + w3[i] ) / 3.0; } r8vec_normalize ( m, wc ); // // Shrink triangle by factor F. // shrink = 2.0; for ( k = 1; k <= 3; k++ ) { shrink = shrink / 2.0; for ( i = 0; i < m; i++ ) { v1[i] = wc[i] + shrink * ( w1[i] - wc[i] ); v2[i] = wc[i] + shrink * ( w2[i] - wc[i] ); v3[i] = wc[i] + shrink * ( w3[i] - wc[i] ); } r8vec_normalize ( m, v1 ); r8vec_normalize ( m, v2 ); r8vec_normalize ( m, v3 ); area = sphere01_triangle_vertices_to_area ( v1, v2, v3 ); cout << "\n"; cout << " Vertices of random spherical triangle\n"; cout << " with shrink factor = " << shrink << "\n"; cout << " and area = " << area << "\n"; cout << "\n"; r8vec_transpose_print ( m, v1, " V1:" ); r8vec_transpose_print ( m, v2, " V2:" ); r8vec_transpose_print ( m, v3, " V3:" ); // // Estimate integrals. // cout << "\n"; cout << " N 1 X^2 Y^2"; cout << " Z^2 X^4 X^2Y^2 Z^4\n"; cout << "\n"; n = 1; while ( n <= 4 * 65536 ) { x = sphere01_triangle_sample ( n, v1, v2, v3, seed ); cout << " " << setw(8) << n; for ( j = 0; j < 7; j++ ) { for ( i = 0; i < m; i++ ) { e[i] = e_test[i+j*m]; } value = monomial_value ( m, n, e, x ); result = area * r8vec_sum ( n, value ) / ( double ) ( n ); cout << " " << setw(14) << result; } cout << "\n"; delete [] value; delete [] x; n = 2 * n; } } delete [] w1; delete [] w2; delete [] w3; return; # undef M }