double angle_degree ( double x1, double y1, double x2, double y2, double x3, double y3 ); bool between ( double xa, double ya, double xb, double yb, double xc, double yc ); char ch_cap ( char ch ); bool ch_eqi ( char ch1, char ch2 ); int ch_to_digit ( char ch ); bool collinear ( double xa, double ya, double xb, double yb, double xc, double yc ); bool diagonal ( int im1, int ip1, int n, int prev[], int next[], double x[], double y[] ); bool diagonalie ( int im1, int ip1, int n, int next[], double x[], double y[] ); int file_column_count ( string input_filename ); int file_row_count ( string input_filename ); void i4mat_transpose_print ( int m, int n, int a[], string title ); void i4mat_transpose_print_some ( int m, int n, int a[], int ilo, int jlo, int ihi, int jhi, string title ); void i4mat_write ( string output_filename, int m, int n, int table[] ); bool in_cone ( int im1, int ip1, int n, int prev[], int next[], double x[], double y[] ); bool intersect ( double xa, double ya, double xb, double yb, double xc, double yc, double xd, double yd ); bool intersect_prop ( double xa, double ya, double xb, double yb, double xc, double yc, double xd, double yd ); bool l4_xor ( bool l1, bool l2 ); void l4vec_print ( int n, bool a[], string title ); double polygon_area ( int n, double x[], double y[] ); int *polygon_triangulate ( int n, double x[], double y[] ); double r8_max ( double x, double y ); double r8_min ( double x, double y ); double *r8mat_data_read ( string input_filename, int m, int n ); void r8mat_header_read ( string input_filename, int &m, int &n ); int s_len_trim ( string s ); double s_to_r8 ( string s, int &lchar, int &error ); bool s_to_r8vec ( string s, int n, double rvec[] ); int s_word_count ( string s ); void timestamp ( ); double triangle_area ( double xa, double ya, double xb, double yb, double xc, double yc );