struct particleline *INIT_PARTICLES(int *N,int imax,int jmax, REAL delx,REAL dely, int ppc,char *problem,REAL **U,REAL **V); void SET_PART(struct particleline *Partline,REAL x,REAL y); void MARK_CELLS(int **FLAG,int imax,int jmax,REAL delx,REAL dely, int *ifull,int *isurf, int N, struct particleline *Particlelines); void SET_UVP_SURFACE(REAL **U,REAL **V,REAL **P,int **FLAG,REAL GX,REAL GY, int imax,int jmax,REAL Re,REAL delx,REAL dely,REAL delt);