# include # include # include # include # include using namespace std; # include "annulus_rule.hpp" //****************************************************************************80 double annulus_area ( double center[2], double r1, double r2 ) //****************************************************************************80 // // Purpose: // // ANNULUS_AREA returns the area of an annulus in 2D. // // Discussion: // // A circular annulus with center (XC,YC), inner radius R1 and // outer radius R2, is the set of points (X,Y) so that // // R1^2 <= (X-XC)^2 + (Y-YC)^2 <= R2^2 // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 08 July 2018 // // Author: // // John Burkardt // // Parameters: // // Input, double CENTER[2], coordinates of the center. // This information is not actually needed to compute the area. // // Input, double R1, R2, the inner and outer radius of the disk. // 0.0 <= R1 <= R2. // // Output, double ANNULUS_AREA, the area of the annulus. // { double area; const double r8_pi = 3.141592653589793; if ( r1 < 0.0 ) { cout << "\n"; cout << "ANNULUS_AREA - Fatal error!\n"; cout << " Inner radius R1 < 0.0.\n"; exit ( 1 ); } if ( r2 < r1 ) { cout << "\n"; cout << "ANNULUS_AREA - Fatal error!\n"; cout << " Outer radius R2 < R1 = inner radius.\n"; exit ( 1 ); } area = r8_pi * ( r2 + r1 ) * ( r2 - r1 ); return area; } //****************************************************************************80 void annulus_rule_compute ( double center[2], double r1, double r2, int nr, int nt, double w[], double x[], double y[] ) //****************************************************************************80 // // Purpose: // // ANNULUS_RULE_COMPUTE computes a quadrature rule for an annulus. // // Discussion: // // The integration region is points (X,Y) such that // // R1^2 <= ( X - CENTER(1) )^2 + ( Y - CENTER(2) )^2 <= R2^2 // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 08 July 2018 // // Author: // // John Burkardt // // Reference: // // William Peirce, // Numerical Integration Over the Planar Annulus, // Journal of the Society for Industrial and Applied Mathematics, // Volume 5, Issue 2, June 1957, pages 66-73. // // Parameters: // // Input, double CENTER(2), the coordinates of the center. // // Input, double R1, R2, the inner and outer radii of the annulus. // 0.0 <= R1 <= R2. // // Input, int NR, the number of points in the radial rule. // // Input, int NT, the number of angles to use. // The value NT=4*NR is recommended. // // Output, double W[NR*NT], the weights for the rule. // // Output, double X[NR*NT], Y[NR*NT], the points for the rule. // { double a; double area; double b; double c; double d; int i; int j; int k; const double r8_pi = 3.141592653589793; double *ra; double *rw; double t; double tw; // // Request a Legendre rule for [-1,+1]. // ra = new double[nr]; rw = new double[nr]; legendre_ek_compute ( nr, ra, rw ); // // Adjust the rule from [-1,+1] to [r1^2,r2^2]. // a = -1.0; b = +1.0; c = r1 * r1; d = r2 * r2; rule_adjust ( a, b, c, d, nr, ra, rw ); // // Convert from R^2 to R. // for ( i = 0; i < nr; i++ ) { ra[i] = sqrt ( ra[i] ); } for ( i = 0; i < nr; i++ ) { rw[i] = rw[i] / ( r2 + r1 ) / ( r2 - r1 ); } // // Set the angular weight. // tw = 1.0 / ( double ) ( nt ); // // Get area of annulus. // area = annulus_area ( center, r1, r2 ); // // Form the abscissa and weight vectors. // k = 0; for ( i = 0; i < nt; i++ ) { t = 2.0 * r8_pi * ( double ) ( i ) / ( double ) ( nt ); for ( j = 0; j < nr; j++ ) { x[k] = center[0] + ra[j] * cos ( t ); y[k] = center[1] + ra[j] * sin ( t ); w[k] = area * tw * rw[j]; k = k + 1; } } delete [] ra; delete [] rw; return; } //****************************************************************************80 double disk01_monomial_integral ( int e[2] ) //****************************************************************************80 // // Purpose: // // DISK01_MONOMIAL_INTEGRAL returns monomial integrals in the unit disk in 2D. // // Discussion: // // The integration region is // // X^2 + Y^2 <= 1. // // The monomial is F(X,Y) = X^E(1) * Y^E(2). // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 03 January 2014 // // Author: // // John Burkardt // // Reference: // // Philip Davis, Philip Rabinowitz, // Methods of Numerical Integration, // Second Edition, // Academic Press, 1984, page 263. // // Parameters: // // Input, int E[2], the exponents of X and Y in the // monomial. Each exponent must be nonnegative. // // Output, double DISK01_MONOMIAL_INTEGRAL, the integral. // { double arg; int i; double integral; const double r = 1.0; const double r8_pi = 3.141592653589793; double s; if ( e[0] < 0 || e[1] < 0 ) { cerr << "\n"; cerr << "DISK01_MONOMIAL_INTEGRAL - Fatal error!\n"; cerr << " All exponents must be nonnegative.\n"; cerr << " E[0] = " << e[0] << "\n"; cerr << " E[1] = " << e[1] << "\n"; exit ( 1 ); } if ( ( e[0] % 2 ) == 1 || ( e[1] % 2 ) == 1 ) { integral = 0.0; } else { integral = 2.0; for ( i = 0; i < 2; i++ ) { arg = 0.5 * ( double ) ( e[i] + 1 ); integral = integral * r8_gamma ( arg ); } arg = 0.5 * ( double ) ( e[0] + e[1] + 2 ); integral = integral / r8_gamma ( arg ); } // // Adjust the surface integral to get the volume integral. // s = e[0] + e[1] + 2; integral = integral * pow ( r, s ) / ( double ) ( s ); return integral; } //****************************************************************************80 void imtqlx ( int n, double d[], double e[], double z[] ) //****************************************************************************80 // // Purpose: // // IMTQLX diagonalizes a symmetric tridiagonal matrix. // // Discussion: // // This routine is a slightly modified version of the EISPACK routine to // perform the implicit QL algorithm on a symmetric tridiagonal matrix. // // The authors thank the authors of EISPACK for permission to use this // routine. // // It has been modified to produce the product Q' * Z, where Z is an input // vector and Q is the orthogonal matrix diagonalizing the input matrix. // The changes consist (essentially) of applying the orthogonal transformations // directly to Z as they are generated. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 08 January 2010 // // Author: // // Original FORTRAN77 version by Sylvan Elhay, Jaroslav Kautsky. // C++ version by John Burkardt. // // Reference: // // Sylvan Elhay, Jaroslav Kautsky, // Algorithm 655: IQPACK, FORTRAN Subroutines for the Weights of // Interpolatory Quadrature, // ACM Transactions on Mathematical Software, // Volume 13, Number 4, December 1987, pages 399-415. // // Roger Martin, James Wilkinson, // The Implicit QL Algorithm, // Numerische Mathematik, // Volume 12, Number 5, December 1968, pages 377-383. // // Parameters: // // Input, int N, the order of the matrix. // // Input/output, double D(N), the diagonal entries of the matrix. // On output, the information in D has been overwritten. // // Input/output, double E(N), the subdiagonal entries of the // matrix, in entries E(1) through E(N-1). On output, the information in // E has been overwritten. // // Input/output, double Z(N). On input, a vector. On output, // the value of Q' * Z, where Q is the matrix that diagonalizes the // input symmetric tridiagonal matrix. // { double b; double c; double f; double g; int i; int ii; int itn = 30; int j; int k; int l; int m; int mml; double p; double prec; double r; double s; prec = r8_epsilon ( ); if ( n == 1 ) { return; } e[n-1] = 0.0; for ( l = 1; l <= n; l++ ) { j = 0; for ( ; ; ) { for ( m = l; m <= n; m++ ) { if ( m == n ) { break; } if ( fabs ( e[m-1] ) <= prec * ( fabs ( d[m-1] ) + fabs ( d[m] ) ) ) { break; } } p = d[l-1]; if ( m == l ) { break; } if ( itn <= j ) { cerr << "\n"; cerr << "IMTQLX - Fatal error!\n"; cerr << " Iteration limit exceeded\n"; exit ( 1 ); } j = j + 1; g = ( d[l] - p ) / ( 2.0 * e[l-1] ); r = sqrt ( g * g + 1.0 ); g = d[m-1] - p + e[l-1] / ( g + fabs ( r ) * r8_sign ( g ) ); s = 1.0; c = 1.0; p = 0.0; mml = m - l; for ( ii = 1; ii <= mml; ii++ ) { i = m - ii; f = s * e[i-1]; b = c * e[i-1]; if ( fabs ( g ) <= fabs ( f ) ) { c = g / f; r = sqrt ( c * c + 1.0 ); e[i] = f * r; s = 1.0 / r; c = c * s; } else { s = f / g; r = sqrt ( s * s + 1.0 ); e[i] = g * r; c = 1.0 / r; s = s * c; } g = d[i] - p; r = ( d[i-1] - g ) * s + 2.0 * c * b; p = s * r; d[i] = g + p; g = c * r - b; f = z[i]; z[i] = s * z[i-1] + c * f; z[i-1] = c * z[i-1] - s * f; } d[l-1] = d[l-1] - p; e[l-1] = g; e[m-1] = 0.0; } } // // Sorting. // for ( ii = 2; ii <= m; ii++ ) { i = ii - 1; k = i; p = d[i-1]; for ( j = ii; j <= n; j++ ) { if ( d[j-1] < p ) { k = j; p = d[j-1]; } } if ( k != i ) { d[k-1] = d[i-1]; d[i-1] = p; p = z[i-1]; z[i-1] = z[k-1]; z[k-1] = p; } } return; } //****************************************************************************80 void legendre_ek_compute ( int n, double x[], double w[] ) //****************************************************************************80 // // Purpose: // // LEGENDRE_EK_COMPUTE: Legendre quadrature rule by the Elhay-Kautsky method. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 19 April 2011 // // Author: // // Original FORTRAN77 version by Sylvan Elhay, Jaroslav Kautsky. // C++ version by John Burkardt. // // Reference: // // Sylvan Elhay, Jaroslav Kautsky, // Algorithm 655: IQPACK, FORTRAN Subroutines for the Weights of // Interpolatory Quadrature, // ACM Transactions on Mathematical Software, // Volume 13, Number 4, December 1987, pages 399-415. // // Parameters: // // Input, int N, the order. // // Output, double X[N], the abscissas. // // Output, double W[N], the weights. // { double *bj; int i; double zemu; // // Define the zero-th moment. // zemu = 2.0; // // Define the Jacobi matrix. // bj = new double[n]; for ( i = 0; i < n; i++ ) { bj[i] = ( double ) ( ( i + 1 ) * ( i + 1 ) ) / ( double ) ( 4 * ( i + 1 ) * ( i + 1 ) - 1 ); bj[i] = sqrt ( bj[i] ); } for ( i = 0; i < n; i++ ) { x[i] = 0.0; } w[0] = sqrt ( zemu ); for ( i = 1; i < n; i++ ) { w[i] = 0.0; } // // Diagonalize the Jacobi matrix. // imtqlx ( n, x, bj, w ); for ( i = 0; i < n; i++ ) { w[i] = w[i] * w[i]; } delete [] bj; return; } //****************************************************************************80 double *monomial_value ( int m, int n, int e[], double x[] ) //****************************************************************************80 // // Purpose: // // MONOMIAL_VALUE evaluates a monomial. // // Discussion: // // This routine evaluates a monomial of the form // // product ( 1 <= i <= m ) x(i)^e(i) // // where the exponents are nonnegative integers. Note that // if the combination 0^0 is encountered, it should be treated // as 1. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 08 May 2014 // // Author: // // John Burkardt // // Parameters: // // Input, int M, the spatial dimension. // // Input, int N, the number of points at which the // monomial is to be evaluated. // // Input, int E[M], the exponents. // // Input, double X[M*N], the point coordinates. // // Output, double MONOMIAL_VALUE[N], the value of the monomial. // { int i; int j; double *v; v = new double[n]; for ( j = 0; j < n; j++ ) { v[j] = 1.0; } for ( i = 0; i < m; i++ ) { if ( 0 != e[i] ) { for ( j = 0; j < n; j++ ) { v[j] = v[j] * pow ( x[i+j*m], e[i] ); } } } return v; } //****************************************************************************80 double r8_epsilon ( ) //****************************************************************************80 // // Purpose: // // R8_EPSILON returns the R8 roundoff unit. // // Discussion: // // The roundoff unit is a number R which is a power of 2 with the // property that, to the precision of the computer's arithmetic, // 1 < 1 + R // but // 1 = ( 1 + R / 2 ) // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 01 September 2012 // // Author: // // John Burkardt // // Parameters: // // Output, double R8_EPSILON, the R8 round-off unit. // { const double value = 2.220446049250313E-016; return value; } //****************************************************************************80 double r8_gamma ( double x ) //****************************************************************************80 // // Purpose: // // R8_GAMMA evaluates Gamma(X) for an R8. // // Discussion: // // The C MATH library includes a function GAMMA ( X ) which should be // invoked instead of this function. // // This routine calculates the gamma function for a real argument X. // // Computation is based on an algorithm outlined in reference 1. // The program uses rational functions that approximate the gamma // function to at least 20 significant decimal digits. Coefficients // for the approximation over the interval (1,2) are unpublished. // Those for the approximation for 12 <= X are from reference 2. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 18 January 2008 // // Author: // // Original FORTRAN77 version by William Cody, Laura Stoltz. // C++ version by John Burkardt. // // Reference: // // William Cody, // An Overview of Software Development for Special Functions, // in Numerical Analysis Dundee, 1975, // edited by GA Watson, // Lecture Notes in Mathematics 506, // Springer, 1976. // // John Hart, Ward Cheney, Charles Lawson, Hans Maehly, // Charles Mesztenyi, John Rice, Henry Thatcher, // Christoph Witzgall, // Computer Approximations, // Wiley, 1968, // LC: QA297.C64. // // Parameters: // // Input, double X, the argument of the function. // // Output, double R8_GAMMA, the value of the function. // { double c[7] = { -1.910444077728E-03, 8.4171387781295E-04, -5.952379913043012E-04, 7.93650793500350248E-04, -2.777777777777681622553E-03, 8.333333333333333331554247E-02, 5.7083835261E-03 }; double eps = 2.22E-16; double fact; int i; int n; double p[8] = { -1.71618513886549492533811E+00, 2.47656508055759199108314E+01, -3.79804256470945635097577E+02, 6.29331155312818442661052E+02, 8.66966202790413211295064E+02, -3.14512729688483675254357E+04, -3.61444134186911729807069E+04, 6.64561438202405440627855E+04 }; bool parity; const double pi = 3.1415926535897932384626434; double q[8] = { -3.08402300119738975254353E+01, 3.15350626979604161529144E+02, -1.01515636749021914166146E+03, -3.10777167157231109440444E+03, 2.25381184209801510330112E+04, 4.75584627752788110767815E+03, -1.34659959864969306392456E+05, -1.15132259675553483497211E+05 }; double res; const double sqrtpi = 0.9189385332046727417803297; double sum; double value; double xbig = 171.624; double xden; double xinf = 1.79E+308; double xminin = 2.23E-308; double xnum; double y; double y1; double ysq; double z; parity = false; fact = 1.0; n = 0; y = x; // // Argument is negative. // if ( y <= 0.0 ) { y = - x; y1 = ( double ) ( int ) ( y ); res = y - y1; if ( res != 0.0 ) { if ( y1 != ( double ) ( int ) ( y1 * 0.5 ) * 2.0 ) { parity = true; } fact = - pi / sin ( pi * res ); y = y + 1.0; } else { res = xinf; value = res; return value; } } // // Argument is positive. // if ( y < eps ) { // // Argument < EPS. // if ( xminin <= y ) { res = 1.0 / y; } else { res = xinf; value = res; return value; } } else if ( y < 12.0 ) { y1 = y; // // 0.0 < argument < 1.0. // if ( y < 1.0 ) { z = y; y = y + 1.0; } // // 1.0 < argument < 12.0. // Reduce argument if necessary. // else { n = ( int ) ( y ) - 1; y = y - ( double ) ( n ); z = y - 1.0; } // // Evaluate approximation for 1.0 < argument < 2.0. // xnum = 0.0; xden = 1.0; for ( i = 0; i < 8; i++ ) { xnum = ( xnum + p[i] ) * z; xden = xden * z + q[i]; } res = xnum / xden + 1.0; // // Adjust result for case 0.0 < argument < 1.0. // if ( y1 < y ) { res = res / y1; } // // Adjust result for case 2.0 < argument < 12.0. // else if ( y < y1 ) { for ( i = 1; i <= n; i++ ) { res = res * y; y = y + 1.0; } } } else { // // Evaluate for 12.0 <= argument. // if ( y <= xbig ) { ysq = y * y; sum = c[6]; for ( i = 0; i < 6; i++ ) { sum = sum / ysq + c[i]; } sum = sum / y - y + sqrtpi; sum = sum + ( y - 0.5 ) * log ( y ); res = exp ( sum ); } else { res = xinf; value = res; return value; } } // // Final adjustments and return. // if ( parity ) { res = - res; } if ( fact != 1.0 ) { res = fact / res; } value = res; return value; } //****************************************************************************80 double r8_sign ( double x ) //****************************************************************************80 // // Purpose: // // R8_SIGN returns the sign of an R8. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 18 October 2004 // // Author: // // John Burkardt // // Parameters: // // Input, double X, the number whose sign is desired. // // Output, double R8_SIGN, the sign of X. // { double value; if ( x < 0.0 ) { value = -1.0; } else { value = 1.0; } return value; } //****************************************************************************80 double r8vec_dot_product ( int n, double a1[], double a2[] ) //****************************************************************************80 // // Purpose: // // R8VEC_DOT_PRODUCT computes the dot product of a pair of R8VEC's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 26 July 2007 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of entries in the vectors. // // Input, double A1[N], A2[N], the two vectors to be considered. // // Output, double R8VEC_DOT_PRODUCT, the dot product of the vectors. // { int i; double value; value = 0.0; for ( i = 0; i < n; i++ ) { value = value + a1[i] * a2[i]; } return value; } //****************************************************************************80 void r8vec_print ( int n, double a[], string title ) //****************************************************************************80 // // Purpose: // // R8VEC_PRINT prints an R8VEC. // // Discussion: // // An R8VEC is a vector of R8's. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 16 August 2004 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of components of the vector. // // Input, double A[N], the vector to be printed. // // Input, string TITLE, a title. // { int i; cout << "\n"; cout << title << "\n"; cout << "\n"; for ( i = 0; i < n; i++ ) { cout << " " << setw(8) << i << ": " << setw(14) << a[i] << "\n"; } return; } //****************************************************************************80 double *r8vec_uniform_01_new ( int n, int &seed ) //****************************************************************************80 // // Purpose: // // R8VEC_UNIFORM_01_NEW returns a new unit pseudorandom R8VEC. // // Discussion: // // This routine implements the recursion // // seed = ( 16807 * seed ) mod ( 2^31 - 1 ) // u = seed / ( 2^31 - 1 ) // // The integer arithmetic never requires more than 32 bits, // including a sign bit. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 19 August 2004 // // Author: // // John Burkardt // // Reference: // // Paul Bratley, Bennett Fox, Linus Schrage, // A Guide to Simulation, // Second Edition, // Springer, 1987, // ISBN: 0387964673, // LC: QA76.9.C65.B73. // // Bennett Fox, // Algorithm 647: // Implementation and Relative Efficiency of Quasirandom // Sequence Generators, // ACM Transactions on Mathematical Software, // Volume 12, Number 4, December 1986, pages 362-376. // // Pierre L'Ecuyer, // Random Number Generation, // in Handbook of Simulation, // edited by Jerry Banks, // Wiley, 1998, // ISBN: 0471134031, // LC: T57.62.H37. // // Peter Lewis, Allen Goodman, James Miller, // A Pseudo-Random Number Generator for the System/360, // IBM Systems Journal, // Volume 8, Number 2, 1969, pages 136-143. // // Parameters: // // Input, int N, the number of entries in the vector. // // Input/output, int &SEED, a seed for the random number generator. // // Output, double R8VEC_UNIFORM_01_NEW[N], the vector of pseudorandom values. // { int i; int i4_huge = 2147483647; int k; double *r; if ( seed == 0 ) { cerr << "\n"; cerr << "R8VEC_UNIFORM_01_NEW - Fatal error!\n"; cerr << " Input value of SEED = 0.\n"; exit ( 1 ); } r = new double[n]; for ( i = 0; i < n; i++ ) { k = seed / 127773; seed = 16807 * ( seed - k * 127773 ) - k * 2836; if ( seed < 0 ) { seed = seed + i4_huge; } r[i] = ( double ) ( seed ) * 4.656612875E-10; } return r; } //****************************************************************************80 void r8vec3_print ( int n, double a1[], double a2[], double a3[], string title ) //****************************************************************************80 // // Purpose: // // R8VEC3_PRINT prints a triple of real vectors. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 10 September 2009 // // Author: // // John Burkardt // // Parameters: // // Input, int N, the number of components of the vector. // // Input, double A1[N], double A2[N], double A3[N], the vectors // to be printed. // // Input, string TITLE, a title. // { int i; cout << "\n"; cout << title << "\n"; cout << "\n"; for ( i = 0; i <= n - 1; i++ ) { cout << setw(4) << i << ": " << setw(10) << a1[i] << " " << setw(10) << a2[i] << " " << setw(10) << a3[i] << "\n"; } return; } //****************************************************************************80 void rule_adjust ( double a, double b, double c, double d, int order, double x[], double w[] ) //****************************************************************************80 // // Purpose: // // RULE_ADJUST maps a quadrature rule from [A,B] to [C,D]. // // Discussion: // // Most quadrature rules are defined on a special interval, like // [-1,1] or [0,1]. To integrate over an interval, the abscissas // and weights must be adjusted. This can be done on the fly, // or by calling this routine. // // If the weight function W(X) is not 1, then the W vector will // require further adjustment by the user. // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 11 March 2008 // // Author: // // John Burkardt // // Parameters: // // Input, double A, B, the endpoints of the definition interval. // // Input, double C, D, the endpoints of the integration interval. // // Input, int ORDER, the number of abscissas and weights. // // Input/output, double X[ORDER], W[ORDER], the abscissas // and weights. // { int i; for ( i = 0; i < order; i++ ) { x[i] = ( ( b - x[i] ) * c + ( x[i] - a ) * d ) / ( b - a ); } for ( i = 0; i < order; i++ ) { w[i] = ( ( d - c ) / ( b - a ) ) * w[i]; } return; } //****************************************************************************80 void timestamp ( ) //****************************************************************************80 // // Purpose: // // TIMESTAMP prints the current YMDHMS date as a time stamp. // // Example: // // 31 May 2001 09:45:54 AM // // Licensing: // // This code is distributed under the GNU LGPL license. // // Modified: // // 08 July 2009 // // Author: // // John Burkardt // // Parameters: // // None // { # define TIME_SIZE 40 static char time_buffer[TIME_SIZE]; const struct std::tm *tm_ptr; size_t len; std::time_t now; now = std::time ( NULL ); tm_ptr = std::localtime ( &now ); len = std::strftime ( time_buffer, TIME_SIZE, "%d %B %Y %I:%M:%S %p", tm_ptr ); std::cout << time_buffer << "\n"; return; # undef TIME_SIZE }