/* Shaded teapot using recursive subdivision of Bezier surfaces */ /* Depth of recursion entered as command line argument */ #include # include typedef GLfloat point[3]; int main(int argc, char *argv[]); void draw_patch(point p[4][4]); void divide_curve(point c[4], point *r, point *l); void divide_patch(point p[4][4], int n); void transpose(point p[4][4]); void normal(point n, point p, point q, point r); point data[32][4][4]; /* 306 vertices */ point vertices[306]={{1.4 , 0.0 , 2.4}, {1.4 , -0.784 , 2.4}, {0.784 , -1.4 , 2.4}, {0.0 , -1.4 , 2.4}, {1.3375 , 0.0 , 2.53125}, {1.3375 , -0.749 , 2.53125}, {0.749 , -1.3375 , 2.53125}, {0.0 , -1.3375 , 2.53125}, {1.4375 , 0.0 , 2.53125}, {1.4375 , -0.805 , 2.53125}, {0.805 , -1.4375 , 2.53125}, {0.0 , -1.4375 , 2.53125}, {1.5 , 0.0 , 2.4}, {1.5 , -0.84 , 2.4}, {0.84 , -1.5 , 2.4}, {0.0 , -1.5 , 2.4}, {-0.784 , -1.4 , 2.4}, {-1.4 , -0.784 , 2.4}, {-1.4 , 0.0 , 2.4}, {-0.749 , -1.3375 , 2.53125}, {-1.3375 , -0.749 , 2.53125}, {-1.3375 , 0.0 , 2.53125}, {-0.805 , -1.4375 , 2.53125}, {-1.4375 , -0.805 , 2.53125}, {-1.4375 , 0.0 , 2.53125}, {-0.84 , -1.5 , 2.4}, {-1.5 , -0.84 , 2.4}, {-1.5 , 0.0 , 2.4}, {-1.4 , 0.784 , 2.4}, {-0.784 , 1.4 , 2.4}, {0.0 , 1.4 , 2.4}, {-1.3375 , 0.749 , 2.53125}, {-0.749 , 1.3375 , 2.53125}, {0.0 , 1.3375 , 2.53125}, {-1.4375 , 0.805 , 2.53125}, {-0.805 , 1.4375 , 2.53125}, {0.0 , 1.4375 , 2.53125}, {-1.5 , 0.84 , 2.4}, {-0.84 , 1.5 , 2.4}, {0.0 , 1.5 , 2.4}, {0.784 , 1.4 , 2.4}, {1.4 , 0.784 , 2.4}, {0.749 , 1.3375 , 2.53125}, {1.3375 , 0.749 , 2.53125}, {0.805 , 1.4375 , 2.53125}, {1.4375 , 0.805 , 2.53125}, {0.84 , 1.5 , 2.4}, {1.5 , 0.84 , 2.4}, {1.75 , 0.0 , 1.875}, {1.75 , -0.98 , 1.875}, {0.98 , -1.75 , 1.875}, {0.0 , -1.75 , 1.875}, {2.0 , 0.0 , 1.35}, {2.0 , -1.12 , 1.35}, {1.12 , -2.0 , 1.35}, {0.0 , -2.0 , 1.35}, {2.0 , 0.0 , 0.9}, {2.0 , -1.12 , 0.9}, {1.12 , -2.0 , 0.9}, {0.0 , -2.0 , 0.9}, {-0.98 , -1.75 , 1.875}, {-1.75 , -0.98 , 1.875}, {-1.75 , 0.0 , 1.875}, {-1.12 , -2.0 , 1.35}, {-2.0 , -1.12 , 1.35}, {-2.0 , 0.0 , 1.35}, {-1.12 , -2.0 , 0.9}, {-2.0 , -1.12 , 0.9}, {-2.0 , 0.0 , 0.9}, {-1.75 , 0.98 , 1.875}, {-0.98 , 1.75 , 1.875}, {0.0 , 1.75 , 1.875}, {-2.0 , 1.12 , 1.35}, {-1.12 , 2.0 , 1.35}, {0.0 , 2.0 , 1.35}, {-2.0 , 1.12 , 0.9}, {-1.12 , 2.0 , 0.9}, {0.0 , 2.0 , 0.9}, {0.98 , 1.75 , 1.875}, {1.75 , 0.98 , 1.875}, {1.12 , 2.0 , 1.35}, {2.0 , 1.12 , 1.35}, {1.12 , 2.0 , 0.9}, {2.0 , 1.12 , 0.9}, {2.0 , 0.0 , 0.45}, {2.0 , -1.12 , 0.45}, {1.12 , -2.0 , 0.45}, {0.0 , -2.0 , 0.45}, {1.5 , 0.0 , 0.225}, {1.5 , -0.84 , 0.225}, {0.84 , -1.5 , 0.225}, {0.0 , -1.5 , 0.225}, {1.5 , 0.0 , 0.15}, {1.5 , -0.84 , 0.15}, {0.84 , -1.5 , 0.15}, {0.0 , -1.5 , 0.15}, {-1.12 , -2.0 , 0.45}, {-2.0 , -1.12 , 0.45}, {-2.0 , 0.0 , 0.45}, {-0.84 , -1.5 , 0.225}, {-1.5 , -0.84 , 0.225}, {-1.5 , 0.0 , 0.225}, {-0.84 , -1.5 , 0.15}, {-1.5 , -0.84 , 0.15}, {-1.5 , 0.0 , 0.15}, {-2.0 , 1.12 , 0.45}, {-1.12 , 2.0 , 0.45}, {0.0 , 2.0 , 0.45}, {-1.5 , 0.84 , 0.225}, {-0.84 , 1.5 , 0.225}, {0.0 , 1.5 , 0.225}, {-1.5 , 0.84 , 0.15}, {-0.84 , 1.5 , 0.15}, {0.0 , 1.5 , 0.15}, {1.12 , 2.0 , 0.45}, {2.0 , 1.12 , 0.45}, {0.84 , 1.5 , 0.225}, {1.5 , 0.84 , 0.225}, {0.84 , 1.5 , 0.15}, {1.5 , 0.84 , 0.15}, {-1.6 , 0.0 , 2.025}, {-1.6 , -0.3 , 2.025}, {-1.5 , -0.3 , 2.25}, {-1.5 , 0.0 , 2.25}, {-2.3 , 0.0 , 2.025}, {-2.3 , -0.3 , 2.025}, {-2.5 , -0.3 , 2.25}, {-2.5 , 0.0 , 2.25}, {-2.7 , 0.0 , 2.025}, {-2.7 , -0.3 , 2.025}, {-3.0 , -0.3 , 2.25}, {-3.0 , 0.0 , 2.25}, {-2.7 , 0.0 , 1.8}, {-2.7 , -0.3 , 1.8}, {-3.0 , -0.3 , 1.8}, {-3.0 , 0.0 , 1.8}, {-1.5 , 0.3 , 2.25}, {-1.6 , 0.3 , 2.025}, {-2.5 , 0.3 , 2.25}, {-2.3 , 0.3 , 2.025}, {-3.0 , 0.3 , 2.25}, {-2.7 , 0.3 , 2.025}, {-3.0 , 0.3 , 1.8}, {-2.7 , 0.3 , 1.8}, {-2.7 , 0.0 , 1.575}, {-2.7 , -0.3 , 1.575}, {-3.0 , -0.3 , 1.35}, {-3.0 , 0.0 , 1.35}, {-2.5 , 0.0 , 1.125}, {-2.5 , -0.3 , 1.125}, {-2.65 , -0.3 , 0.9375}, {-2.65 , 0.0 , 0.9375}, {-2.0 , -0.3 , 0.9}, {-1.9 , -0.3 , 0.6}, {-1.9 , 0.0 , 0.6}, {-3.0 , 0.3 , 1.35}, {-2.7 , 0.3 , 1.575}, {-2.65 , 0.3 , 0.9375}, {-2.5 , 0.3 , 1.125}, {-1.9 , 0.3 , 0.6}, {-2.0 , 0.3 , 0.9}, {1.7 , 0.0 , 1.425}, {1.7 , -0.66 , 1.425}, {1.7 , -0.66 , 0.6}, {1.7 , 0.0 , 0.6}, {2.6 , 0.0 , 1.425}, {2.6 , -0.66 , 1.425}, {3.1 , -0.66 , 0.825}, {3.1 , 0.0 , 0.825}, {2.3 , 0.0 , 2.1}, {2.3 , -0.25 , 2.1}, {2.4 , -0.25 , 2.025}, {2.4 , 0.0 , 2.025}, {2.7 , 0.0 , 2.4}, {2.7 , -0.25 , 2.4}, {3.3 , -0.25 , 2.4}, {3.3 , 0.0 , 2.4}, {1.7 , 0.66 , 0.6}, {1.7 , 0.66 , 1.425}, {3.1 , 0.66 , 0.825}, {2.6 , 0.66 , 1.425}, {2.4 , 0.25 , 2.025}, {2.3 , 0.25 , 2.1}, {3.3 , 0.25 , 2.4}, {2.7 , 0.25 , 2.4}, {2.8 , 0.0 , 2.475}, {2.8 , -0.25 , 2.475}, {3.525 , -0.25 , 2.49375}, {3.525 , 0.0 , 2.49375}, {2.9 , 0.0 , 2.475}, {2.9 , -0.15 , 2.475}, {3.45 , -0.15 , 2.5125}, {3.45 , 0.0 , 2.5125}, {2.8 , 0.0 , 2.4}, {2.8 , -0.15 , 2.4}, {3.2 , -0.15 , 2.4}, {3.2 , 0.0 , 2.4}, {3.525 , 0.25 , 2.49375}, {2.8 , 0.25 , 2.475}, {3.45 , 0.15 , 2.5125}, {2.9 , 0.15 , 2.475}, {3.2 , 0.15 , 2.4}, {2.8 , 0.15 , 2.4}, {0.0 , 0.0 , 3.15}, {0.0 , -0.002 , 3.15}, {0.002 , 0.0 , 3.15}, {0.8 , 0.0 , 3.15}, {0.8 , -0.45 , 3.15}, {0.45 , -0.8 , 3.15}, {0.0 , -0.8 , 3.15}, {0.0 , 0.0 , 2.85}, {0.2 , 0.0 , 2.7}, {0.2 , -0.112 , 2.7}, {0.112 , -0.2 , 2.7}, {0.0 , -0.2 , 2.7}, {-0.002 , 0.0 , 3.15}, {-0.45 , -0.8 , 3.15}, {-0.8 , -0.45 , 3.15}, {-0.8 , 0.0 , 3.15}, {-0.112 , -0.2 , 2.7}, {-0.2 , -0.112 , 2.7}, {-0.2 , 0.0 , 2.7}, {0.0 , 0.002 , 3.15}, {-0.8 , 0.45 , 3.15}, {-0.45 , 0.8 , 3.15}, {0.0 , 0.8 , 3.15}, {-0.2 , 0.112 , 2.7}, {-0.112 , 0.2 , 2.7}, {0.0 , 0.2 , 2.7}, {0.45 , 0.8 , 3.15}, {0.8 , 0.45 , 3.15}, {0.112 , 0.2 , 2.7}, {0.2 , 0.112 , 2.7}, {0.4 , 0.0 , 2.55}, {0.4 , -0.224 , 2.55}, {0.224 , -0.4 , 2.55}, {0.0 , -0.4 , 2.55}, {1.3 , 0.0 , 2.55}, {1.3 , -0.728 , 2.55}, {0.728 , -1.3 , 2.55}, {0.0 , -1.3 , 2.55}, {1.3 , 0.0 , 2.4}, {1.3 , -0.728 , 2.4}, {0.728 , -1.3 , 2.4}, {0.0 , -1.3 , 2.4}, {-0.224 , -0.4 , 2.55}, {-0.4 , -0.224 , 2.55}, {-0.4 , 0.0 , 2.55}, {-0.728 , -1.3 , 2.55}, {-1.3 , -0.728 , 2.55}, {-1.3 , 0.0 , 2.55}, {-0.728 , -1.3 , 2.4}, {-1.3 , -0.728 , 2.4}, {-1.3 , 0.0 , 2.4}, {-0.4 , 0.224 , 2.55}, {-0.224 , 0.4 , 2.55}, {0.0 , 0.4 , 2.55}, {-1.3 , 0.728 , 2.55}, {-0.728 , 1.3 , 2.55}, {0.0 , 1.3 , 2.55}, {-1.3 , 0.728 , 2.4}, {-0.728 , 1.3 , 2.4}, {0.0 , 1.3 , 2.4}, {0.224 , 0.4 , 2.55}, {0.4 , 0.224 , 2.55}, {0.728 , 1.3 , 2.55}, {1.3 , 0.728 , 2.55}, {0.728 , 1.3 , 2.4}, {1.3 , 0.728 , 2.4}, {0.0 , 0.0 , 0.0}, {1.5 , 0.0 , 0.15}, {1.5 , 0.84 , 0.15}, {0.84 , 1.5 , 0.15}, {0.0 , 1.5 , 0.15}, {1.5 , 0.0 , 0.075}, {1.5 , 0.84 , 0.075}, {0.84 , 1.5 , 0.075}, {0.0 , 1.5 , 0.075}, {1.425 , 0.0 , 0.0}, {1.425 , 0.798 , 0.0}, {0.798 , 1.425 , 0.0}, {0.0 , 1.425 , 0.0}, {-0.84 , 1.5 , 0.15}, {-1.5 , 0.84 , 0.15}, {-1.5 , 0.0 , 0.15}, {-0.84 , 1.5 , 0.075}, {-1.5 , 0.84 , 0.075}, {-1.5 , 0.0 , 0.075}, {-0.798 , 1.425 , 0.0}, {-1.425 , 0.798 , 0.0}, {-1.425 , 0.0 , 0.0}, {-1.5 , -0.84 , 0.15}, {-0.84 , -1.5 , 0.15}, {0.0 , -1.5 , 0.15}, {-1.5 , -0.84 , 0.075}, {-0.84 , -1.5 , 0.075}, {0.0 , -1.5 , 0.075}, {-1.425 , -0.798 , 0.0}, {-0.798 , -1.425 , 0.0}, {0.0 , -1.425 , 0.0}, {0.84 , -1.5 , 0.15}, {1.5 , -0.84 , 0.15}, {0.84 , -1.5 , 0.075}, {1.5 , -0.84 , 0.075}, {0.798 , -1.425 , 0.0}, {1.425 , -0.798 , 0.0}}; /* 32 patches each defined by 16 vertices, arranged in a 4 x 4 array */ /* NOTE: numbering scheme for teapot has vertices labeled from 1 to 306 */ /* remnent of the days of FORTRAN */ int indices[32][4*4]={ {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16}, {4, 17, 18, 19, 8, 20, 21, 22, 12, 23, 24, 25, 16, 26, 27, 28}, {19, 29, 30, 31, 22, 32, 33, 34, 25, 35, 36, 37, 28, 38, 39, 40}, {31, 41, 42, 1, 34, 43, 44, 5, 37, 45, 46, 9, 40, 47, 48, 13}, {13, 14, 15, 16, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60}, {16, 26, 27, 28, 52, 61, 62, 63, 56, 64, 65, 66, 60, 67, 68, 69}, {28, 38, 39, 40, 63, 70, 71, 72, 66, 73, 74, 75, 69, 76, 77, 78}, {40, 47, 48, 13, 72, 79, 80, 49, 75, 81, 82, 53, 78, 83, 84, 57}, {57, 58, 59, 60, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96}, {60, 67, 68, 69, 88, 97, 98, 99, 92, 100, 101, 102, 96, 103, 104, 105}, {69, 76, 77, 78, 99, 106, 107, 108, 102, 109, 110, 111, 105, 112, 113, 114}, {78, 83, 84, 57, 108, 115, 116, 85, 111, 117, 118, 89, 114, 119, 120, 93}, {121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136}, {124, 137, 138, 121, 128, 139, 140, 125, 132, 141, 142, 129, 136, 143, 144, 133}, {133, 134, 135, 136, 145, 146, 147, 148, 149, 150, 151, 152, 69, 153, 154, 155}, {136, 143, 144, 133, 148, 156, 157, 145, 152, 158, 159, 149, 155, 160, 161, 69}, {162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177}, {165, 178, 179, 162, 169, 180, 181, 166, 173, 182, 183, 170, 177, 184, 185, 174}, {174, 175, 176, 177, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197}, {177, 184, 185, 174, 189, 198, 199, 186, 193, 200, 201, 190, 197, 202, 203, 194}, {204, 204, 204, 204, 207, 208, 209, 210, 211, 211, 211, 211, 212, 213, 214, 215}, {204, 204, 204, 204, 210, 217, 218, 219, 211, 211, 211, 211, 215, 220, 221, 222}, {204, 204, 204, 204, 219, 224, 225, 226, 211, 211, 211, 211, 222, 227, 228, 229}, {204, 204, 204, 204, 226, 230, 231, 207, 211, 211, 211, 211, 229, 232, 233, 212}, {212, 213, 214, 215, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245}, {215, 220, 221, 222, 237, 246, 247, 248, 241, 249, 250, 251, 245, 252, 253, 254}, {222, 227, 228, 229, 248, 255, 256, 257, 251, 258, 259, 260, 254, 261, 262, 263}, {229, 232, 233, 212, 257, 264, 265, 234, 260, 266, 267, 238, 263, 268, 269, 242}, {270, 270, 270, 270, 279, 280, 281, 282, 275, 276, 277, 278, 271, 272, 273, 274}, {270, 270, 270, 270, 282, 289, 290, 291, 278, 286, 287, 288, 274, 283, 284, 285}, {270, 270, 270, 270, 291, 298, 299, 300, 288, 295, 296, 297, 285, 292, 293, 294}, {270, 270, 270, 270, 300, 305, 306, 279, 297, 303, 304, 275, 294, 301, 302, 271}}; int level; void normal(point n, point p, point q, point r) { n[0]=(q[1]-p[1])*(r[2]-p[2])-(q[2]-p[2])*(r[1]-p[1]); n[1]=(q[2]-p[2])*(r[0]-p[0])-(q[0]-p[0])*(r[2]-p[2]); n[2]=(q[0]-p[0])*(r[2]-p[2])-(q[2]-p[2])*(r[0]-p[0]); } void transpose(point a[4][4]) { /* transpose wastes time but makes program more readable */ int i,j, k; GLfloat tt; for(i=0;i<4;i++) for(j=i;j<4; j++) for(k=0;k<3;k++) { tt=a[i][j][k]; a[i][j][k]=a[j][i][k]; a[j][i][k]=tt; } } void divide_patch(point p[4][4], int n) { point q[4][4], r[4][4], s[4][4], t[4][4]; point a[4][4], b[4][4]; int k; if(n==0) draw_patch(p); /* draw patch if recursion done */ /* subdivide curves in u direction, transpose results, divide in u direction again (equivalent to subdivision in v) */ else { for(k=0; k<4; k++) divide_curve(p[k], a[k], b[k]); transpose(a); transpose(b); for(k=0; k<4; k++) { divide_curve(a[k], q[k], r[k]); divide_curve(b[k], s[k], t[k]); } /* recursive division of 4 resulting patches */ divide_patch(q, n-1); divide_patch(r, n-1); divide_patch(s, n-1); divide_patch(t, n-1); } } void divide_curve(point c[4], point r[4], point l[4]) { /* division of convex hull of Bezier curve */ int i; point t; for(i=0;i<3;i++) { l[0][i]=c[0][i]; r[3][i]=c[3][i]; l[1][i]=(c[1][i]+c[0][i])/2; r[2][i]=(c[2][i]+c[3][i])/2; t[i]=(l[1][i]+r[2][i])/2; l[2][i]=(t[i]+l[1][i])/2; r[1][i]=(t[i]+r[2][i])/2; l[3][i]=r[0][i]=(l[2][i]+r[1][i])/2; } } void draw_patch(point p[4][4]) { point n; normal(n, p[0][0], p[3][0], p[3][3]); glBegin(GL_QUADS); glNormal3fv(n); glVertex3fv(p[0][0]); glVertex3fv(p[3][0]); glVertex3fv(p[3][3]); glVertex3fv(p[0][3]); glEnd(); } void display(void) { int i; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); /* data aligned along z axis, rotate to align with y axis */ glRotatef(-90.0, 1.0,0.0, 0.0); for(i=0;i<32;i++) divide_patch(data[i], level); /* divide all 32 patches */ glFlush(); } void myReshape(int w, int h) { glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); if (w <= h) glOrtho(-4.0, 4.0, -4.0 * (GLfloat) h / (GLfloat) w, 4.0 * (GLfloat) h / (GLfloat) w, -10.0, 10.0); else glOrtho(-4.0 * (GLfloat) w / (GLfloat) h, 4.0 * (GLfloat) w / (GLfloat) h, -4.0, 4.0, -10.0, 10.0); glMatrixMode(GL_MODELVIEW); display(); } void myinit() { GLfloat mat_specular[]={1.0, 1.0, 1.0, 1.0}; GLfloat mat_diffuse[]={1.0, 1.0, 1.0, 1.0}; GLfloat mat_ambient[]={1.0, 1.0, 1.0, 1.0}; GLfloat mat_shininess={100.0}; GLfloat light_ambient[]={0.0, 0.0, 0.0, 1.0}; GLfloat light_diffuse[]={1.0, 1.0, 1.0, 1.0}; GLfloat light_specular[]={1.0, 1.0, 1.0, 1.0}; GLfloat light_position[]={10.0, 10.0, 10.0, 0.0}; glLightfv(GL_LIGHT0, GL_POSITION, light_position); glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient); glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse); glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular); glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient); glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); glMaterialf(GL_FRONT, GL_SHININESS, mat_shininess); glShadeModel(GL_SMOOTH); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_DEPTH_TEST); glClearColor (0.0, 0.0, 0.0, 1.0); glColor3f (1.0, 1.0, 1.0); glEnable(GL_NORMALIZE); /* automatic normaization of normals */ glEnable(GL_CULL_FACE); /* eliminate backfacing polygons */ glCullFace(GL_BACK); } int main(int argc, char *argv[]) { int i,j, k, m, n; level=atoi(argv[1]); for(i=0;i<32;i++) for(j=0;j<4;j++) for(k=0;k<4;k++) for(n=0;n<3;n++) { /* put teapot data into single array for subdivision */ m=indices[i][j+k*4]; for(n=0;n<3;n++) data[i][j][k][n]=vertices[m-1][n]; } glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); glutInitWindowSize(500, 500); glutCreateWindow("teapot"); myinit(); glutReshapeFunc(myReshape); glutDisplayFunc(display); glutMainLoop(); return 0; }